Player Matchup

Bellona
Bellona
Deathwolf22-97
Bellona
Level 104
God Stats
1W - 0L
1,762 SR
Queue Stats
16W - 9L
1,712 Elo+
Solo
Hachiman
Hachiman
GUN NOLAN
Hachiman
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 167L
1,501 Elo+
Solo
Athena
Athena
RandomPanda155
Athena
Level 135
God Stats
4W - 4L
1,768 SR
Queue Stats
108W - 98L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
TwoJs
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,409 Elo+
Party 1
Freya
Freya
slytigerdogx
Freya
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 116L
1,526 Elo+
Party 1
Team Averages
Level 124
1,606 SR
1,540 Elo+

VS

Team Averages
Level 137
1,481 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BeGateinIt
Kuzenbo
Level 160
God Stats
4W - 4L
1,609 SR
Queue Stats
213W - 200L
1,573 Elo+
Party 2
Ganesha
Ganesha
DCxBusteR
Ganesha
Level 101
God Stats
0W - 3L
1,237 SR
Queue Stats
97W - 103L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
XxEssenceChickxX
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
shorty118
Danzaburou
Level 139
God Stats
1W - 2L
1,561 SR
Queue Stats
87W - 82L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
9,183
706
9,408
12,952
12,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
GUN NOLAN
Hachiman
19
8 / 2 / 14
10,879
837
21,981
12,318
6,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 20
10,584
814
7,082
21,446
22,341
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
TwoJs
Nu Wa
19
6 / 0 / 16
10,798
831
19,357
7,790
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 2 / 16
10,566
813
12,017
13,186
6,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 3 / 5
9,681
745
10,004
10,202
6,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
BeGateinIt
Kuzenbo
14
1 / 5 / 7
8,604
662
10,222
24,337
27,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
DCxBusteR
Ganesha
15
0 / 6 / 6
9,050
696
6,058
17,768
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
13
1 / 3 / 5
8,255
635
12,702
13,774
9,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shorty118
Danzaburou
18
5 / 6 / 4
10,693
823
15,353
14,309
5,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
23
Kills
10
10
Deaths
23
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
5
1.83
L
Kuzenbo
BeGateinIt
Kuzenbo
1
5
7
0.9
L
Ganesha
DCxBusteR
Ganesha
0
6
6
0.5
W
3
3
11
2.83
W
Hachiman
GUN NOLAN
Hachiman
8
2
14
7.5
W
1
3
20
3.67
W
Nu Wa
TwoJs
Nu Wa
6
0
16
14
L
Zhong Kui
1
3
5
1.17
L
Danzaburou
shorty118
Danzaburou
5
6
4
1.17
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,845
Damage
54,339
67,692
Taken
80,390
51,580
Mitigated
70,443
31,297
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,004
938
80
1,581
10,202
6,442
581
4,887
5,315
0
32,823
L
Kuzenbo
BeGateinIt
Kuzenbo
10,222
3,502
850
7,933
24,337
27,596
318
12,324
12,013
16,595
0
L
Ganesha
DCxBusteR
Ganesha
6,058
313
897
1,585
17,768
21,060
169
7,749
10,019
21,938
0
W
9,408
1,709
1,698
3,897
12,952
12,428
245
5,544
7,408
0
12,859
W
Hachiman
GUN NOLAN
Hachiman
21,981
11,047
488
5,479
12,318
6,503
2,919
6,309
6,009
0
50,065
W
7,082
2,503
846
7,161
21,446
22,341
574
8,772
12,674
11,225
0
W
Nu Wa
TwoJs
Nu Wa
19,357
6,050
2,506
2,768
7,790
4,048
581
2,600
5,190
42,699
0
L
Zhong Kui
12,702
1,189
1,670
5,215
13,774
9,568
17
6,385
7,389
23,044
0
L
Danzaburou
shorty118
Danzaburou
15,353
4,182
1,433
3,367
14,309
5,777
686
7,111
7,198
0
38,000
W
12,017
3,778
638
5,816
13,186
6,260
1,107
5,757
7,429
32,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,010
Gold Earned
46,283
174
Minions Killed
139
0
Camps Cleared
0
1,193,892
Distance Traveled
1,061,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,681
745
52
4
0
256,674
0
L
Kuzenbo
8,604
662
13
1
0
229,979
1
L
Ganesha
9,050
696
0
0
0
167,939
0
W
Bellona
9,183
706
8
1
0
226,448
0
W
Hachiman
10,879
837
67
5
0
225,718
0
W
Athena
10,584
814
12
1
0
231,327
0
W
Nu Wa
10,798
831
43
3
0
276,188
0
L
Zhong Kui
8,255
635
22
2
0
204,005
0
L
Danzaburou
10,693
823
52
4
0
202,576
0
W
Freya
10,566
813
44
3
0
234,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role