Player Matchup

Cerberus
Cerberus
Curtdady94
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 160L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
HadesGangsta
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 182L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Itsandrewxd
Nu Wa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 66L
1,611 Elo+
Solo
Raijin
Raijin
deathbydarktide
Raijin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 191L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
xAROD77x
Ne Zha
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
425W - 440L
1,521 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,485 Elo+

VS

Team Averages
Level 101
1,532 SR
1,429 Elo+
Ne Zha
Ne Zha
Angelfart
Ne Zha
Level 139
God Stats
7W - 18L
1,416 SR
Queue Stats
530W - 576L
1,464 Elo+
Solo
Tyr
Tyr
Buffalo Leader
Tyr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 2
Rama
Rama
L0veDoctor
Rama
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 2
Geb
Geb
PabloC_382
Geb
Level 29
God Stats
1W - 2L
1,746 SR
Queue Stats
28W - 61L
1,415 Elo+
Solo
Cernunnos
Cernunnos
PapaBurr
Cernunnos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Curtdady94
Cerberus
16
5 / 2 / 19
9,924
992
11,400
16,576
23,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
HadesGangsta
Cthulhu
15
6 / 1 / 17
9,968
997
10,650
12,085
13,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 17
9,488
949
11,751
4,451
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 9
7,543
754
3,733
5,669
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xAROD77x
Ne Zha
17
7 / 2 / 15
9,348
935
12,614
7,820
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angelfart
Ne Zha
14
1 / 7 / 4
8,093
809
5,522
10,515
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 6 / 5
6,705
671
3,536
10,907
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 4 / 2
8,658
866
10,041
10,146
2,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 7
8,061
806
4,856
17,270
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
PapaBurr
Cernunnos
13
2 / 5 / 2
7,736
774
11,355
10,121
3,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
25
Kills
7
8
Deaths
25
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Angelfart
Ne Zha
1
7
4
0.43
L
0
6
5
0.42
W
Cerberus
Curtdady94
Cerberus
5
2
19
7.25
W
Cthulhu
HadesGangsta
Cthulhu
6
1
17
14.5
W
6
1
17
14.5
L
4
4
2
1.25
L
0
3
7
1.17
L
Cernunnos
PapaBurr
Cernunnos
2
5
2
0.6
W
1
2
9
2.75
W
Ne Zha
xAROD77x
Ne Zha
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
35,310
46,601
Taken
58,959
46,589
Mitigated
27,872
16,622
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Angelfart
Ne Zha
5,522
1,005
709
1,459
10,515
3,663
0
5,449
5,066
0
19,215
L
3,536
453
798
946
10,907
9,932
216
6,061
4,846
0
9,534
W
Cerberus
Curtdady94
Cerberus
11,400
924
443
5,157
16,576
23,450
509
2,212
14,198
17,785
0
W
Cthulhu
HadesGangsta
Cthulhu
10,650
196
3,146
2,900
12,085
13,731
481
746
11,317
18,600
0
W
11,751
3,861
753
403
4,451
2,168
1,581
448
3,971
26,387
0
L
10,041
8,802
1,524
3,124
10,146
2,777
488
7,402
2,744
0
24,792
L
4,856
83
543
5,067
17,270
8,256
0
11,887
5,383
10,850
0
L
Cernunnos
PapaBurr
Cernunnos
11,355
6,259
957
1,934
10,121
3,244
0
6,735
3,386
0
22,194
W
3,733
1,365
221
1,164
5,669
2,724
74
836
4,833
5,520
0
W
Ne Zha
xAROD77x
Ne Zha
12,614
2,713
866
1,569
7,820
4,516
2,295
614
7,143
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,271
Gold Earned
39,253
91
Minions Killed
102
0
Camps Cleared
0
865,536
Distance Traveled
871,290
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,093
809
21
2
0
162,948
1
L
Tyr
6,705
671
12
1
0
182,118
1
W
Cerberus
9,924
992
18
2
0
193,679
2
W
Cthulhu
9,968
997
24
2
0
199,241
1
W
Nu Wa
9,488
949
23
2
0
185,736
0
L
Rama
8,658
866
28
3
0
170,483
1
L
Geb
8,061
806
16
2
0
192,737
1
L
Cernunnos
7,736
774
25
3
0
163,004
0
W
Raijin
7,543
754
3
0
0
89,428
0
W
Ne Zha
9,348
935
23
2
0
197,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role