Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Codys Story
Thanatos
Level 46
God Stats
3W - 1L
1,739 SR
Queue Stats
6W - 10L
1,277 Elo+
Party 2
Hades
Hades
MacisMade YT
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,310 Elo+
Party 2
Xbalanque
Xbalanque
PowerDiano
Xbalanque
Level 68
God Stats
5W - 13L
1,273 SR
Queue Stats
63W - 73L
1,333 Elo+
Solo
Shiva
Shiva
sweatytoucan
Shiva
Level 67
God Stats
5W - 3L
1,567 SR
Queue Stats
123W - 120L
1,402 Elo+
Solo
Team Averages
Level 62
1,516 SR
1,364 Elo+

VS

Team Averages
Level 77
1,412 SR
1,303 Elo+
Hera
Hera
BLACKHULK202
Hera
Level 66
God Stats
4W - 3L
1,409 SR
Queue Stats
6W - 7L
1,340 Elo+
Party 1
Yemoja
Yemoja
ItsOffSafety
Yemoja
Level 10
God Stats
0W - 2L
1,173 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Gilgamesh
Gilgamesh
UnwoundRug7
Gilgamesh
Level 106
God Stats
24W - 35L
1,387 SR
Queue Stats
74W - 93L
1,267 Elo+
Solo
Medusa
Medusa
jhonyWTF343
Medusa
Level 123
God Stats
6W - 2L
1,371 SR
Queue Stats
375W - 426L
1,369 Elo+
Solo
Arachne
Arachne
xXMETALJEWXx
Arachne
Level 78
God Stats
3W - 3L
1,719 SR
Queue Stats
36W - 44L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 4 / 12
10,441
418
1,765
16,679
9,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Codys Story
Thanatos
18
18 / 8 / 6
12,557
502
22,901
24,042
10,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 14
11,664
467
14,602
15,565
12,800
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
PowerDiano
Xbalanque
19
3 / 6 / 19
12,478
499
12,740
23,141
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 6
15,037
601
19,796
23,711
12,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
10,385
415
13,536
11,627
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
17
2 / 7 / 7
10,056
402
4,134
14,126
9,102
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
UnwoundRug7
Gilgamesh
18
10 / 7 / 4
12,415
497
21,827
23,812
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
4 / 9 / 6
11,793
472
12,355
21,744
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xXMETALJEWXx
Arachne
19
8 / 6 / 5
12,721
509
17,825
23,625
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
38
Kills
26
26
Deaths
38
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
4
12
1.5
L
2
9
6
0.56
W
Thanatos
Codys Story
Thanatos
18
8
6
2.63
L
Yemoja
2
7
7
0.79
W
5
3
14
4
W
Xbalanque
PowerDiano
Xbalanque
3
6
19
2.08
L
Gilgamesh
UnwoundRug7
Gilgamesh
10
7
4
1.71
L
Medusa
4
9
6
0.78
W
12
5
6
3
L
Arachne
xXMETALJEWXx
Arachne
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,804
Damage
69,677
103,138
Taken
94,934
53,583
Mitigated
40,052
45,425
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,765
372
5,193
2,650
16,679
9,055
743
3,713
12,849
35,794
0
L
13,536
4,045
0
525
11,627
2,854
0
1,161
10,466
64,209
0
W
Thanatos
Codys Story
Thanatos
22,901
8,101
0
14,889
24,042
10,143
1,843
3,635
20,162
0
61,174
L
Yemoja
4,134
226
1,450
279
14,126
9,102
0
1,773
12,353
22,752
0
W
14,602
1,078
1,222
3,886
15,565
12,800
1,324
2,594
12,780
41,319
0
W
Xbalanque
PowerDiano
Xbalanque
12,740
6,443
2
8,069
23,141
8,863
2,908
4,780
18,097
0
100,092
L
Gilgamesh
UnwoundRug7
Gilgamesh
21,827
8,314
0
5,974
23,812
13,174
245
5,097
18,715
0
62,630
L
Medusa
12,355
7,270
0
5,830
21,744
6,045
796
3,817
17,927
0
86,591
W
19,796
4,056
461
9,053
23,711
12,722
1,092
2,866
20,419
0
132,103
L
Arachne
xXMETALJEWXx
Arachne
17,825
13,039
1
4,398
23,625
8,877
707
4,519
19,106
0
103,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,177
Gold Earned
57,370
523
Minions Killed
468
0
Camps Cleared
0
2,211,051
Distance Traveled
2,173,465
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,441
418
57
2
0
425,184
1
L
Hera
10,385
415
95
4
0
457,199
3
W
Thanatos
12,557
502
70
3
0
442,192
1
L
Yemoja
10,056
402
26
1
0
419,033
6
W
Hades
11,664
467
67
3
0
427,313
1
W
Xbalanque
12,478
499
128
5
0
425,421
6
L
Gilgamesh
12,415
497
72
3
0
492,274
0
L
Medusa
11,793
472
123
5
0
346,943
1
W
Shiva
15,037
601
201
8
0
490,941
5
L
Arachne
12,721
509
152
6
0
458,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role