Player Matchup

Mercury
Mercury
CHEEKCLAPPER894
Mercury
Level 43
God Stats
19W - 10L
1,543 SR
Queue Stats
195W - 202L
1,394 Elo+
Party 2
Atlas
Atlas
Disjointskate33
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,552 Elo+
Party 3
Erlang Shen
Erlang Shen
Popeyesluvr9555
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 3
Jing Wei
Jing Wei
Rckuss
Jing Wei
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 162L
1,412 Elo+
Party 2
Anubis
Anubis
SirCrumpet54
Anubis
Level 118
God Stats
0W - 1L
1,717 SR
Queue Stats
13W - 12L
1,498 Elo+
Party 3
Team Averages
Level 59
1,552 SR
1,511 Elo+

VS

Team Averages
Level 122
1,668 SR
1,643 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kcman200
Ah Muzen Cab
Level 139
God Stats
3W - 2L
1,733 SR
Queue Stats
75W - 58L
1,648 Elo+
Party 1
Hun Batz
Hun Batz
Mercado18
Hun Batz
Level 154
God Stats
7W - 2L
1,966 SR
Queue Stats
78W - 62L
1,675 Elo+
Party 1
Bellona
Bellona
creepsallnight
Bellona
Level 23
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 8L
1,712 Elo+
Party 1
Anubis
Anubis
shaiknbaik
Anubis
Level 148
God Stats
10W - 6L
1,855 SR
Queue Stats
141W - 106L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,384
456
3,071
11,528
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 2
6,793
485
5,595
11,412
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Popeyesluvr9555
Erlang Shen
10
0 / 4 / 0
5,808
415
2,235
9,733
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Rckuss
Jing Wei
11
2 / 4 / 2
6,253
447
4,494
8,705
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
12
4 / 6 / 0
7,241
517
6,036
11,310
4,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 2 / 1
5,265
376
1,751
4,727
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Kcman200
Ah Muzen Cab
15
8 / 1 / 3
9,110
651
7,696
6,653
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Mercado18
Hun Batz
15
7 / 2 / 15
9,294
664
11,569
8,165
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 5
8,780
627
6,754
9,332
12,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
shaiknbaik
Anubis
15
7 / 3 / 8
9,103
650
11,654
8,834
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
26
26
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
1
0.25
L
0
7
2
0.14
L
2
5
2
0.6
W
Ah Muzen Cab
Kcman200
Ah Muzen Cab
8
1
3
9.5
W
Hun Batz
Mercado18
Hun Batz
7
2
15
7.25
L
Erlang Shen
Popeyesluvr9555
Erlang Shen
0
4
0
0
L
Jing Wei
Rckuss
Jing Wei
2
4
2
0.75
L
Anubis
4
6
0
0.67
W
4
0
5
6.5
W
Anubis
shaiknbaik
Anubis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
39,424
52,688
Taken
37,711
24,706
Mitigated
22,363
10,248
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,751
721
16
1,588
4,727
1,610
0
1,075
3,652
6,560
0
L
3,071
682
0
790
11,528
2,760
0
2,828
8,400
0
38,210
L
5,595
2,105
62
1,267
11,412
7,516
155
1,725
9,687
15,943
0
W
Ah Muzen Cab
Kcman200
Ah Muzen Cab
7,696
4,245
0
4,596
6,653
2,202
957
1,869
4,784
0
58,472
W
Hun Batz
Mercado18
Hun Batz
11,569
3,705
0
2,829
8,165
2,556
484
3,215
4,950
0
56,712
L
Erlang Shen
Popeyesluvr9555
Erlang Shen
2,235
969
0
2,885
9,733
8,204
0
0
9,733
0
22,082
L
Jing Wei
Rckuss
Jing Wei
4,494
3,651
256
2,374
8,705
1,967
50
3,426
5,279
0
36,788
L
Anubis
6,036
761
0
2,614
11,310
4,259
0
5,426
5,884
42,038
0
W
6,754
2,067
0
2,200
9,332
12,161
976
1,446
7,886
0
48,571
W
Anubis
shaiknbaik
Anubis
11,654
374
0
3,395
8,834
3,834
134
4,026
4,808
64,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
41,552
310
Minions Killed
430
0
Camps Cleared
0
1,255,554
Distance Traveled
1,209,903
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,265
376
10
1
0
94,903
1
L
Mercury
6,384
456
64
5
0
283,946
3
L
Atlas
6,793
485
23
2
0
247,720
3
W
Ah Muzen Cab
9,110
651
118
8
0
272,013
3
W
Hun Batz
9,294
664
92
7
0
321,595
2
L
Erlang Shen
5,808
415
48
3
0
246,318
0
L
Jing Wei
6,253
447
83
6
0
252,742
4
L
Anubis
7,241
517
92
7
0
224,828
3
W
Bellona
8,780
627
102
7
0
299,253
1
W
Anubis
9,103
650
108
8
0
222,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role