Player Matchup

Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AlrightGG
King Arthur
Level 125
God Stats
6W - 3L
1,632 SR
Queue Stats
224W - 207L
1,574 Elo+
Party 3
Anhur
Anhur
Tarper
Anhur
Level 128
God Stats
1W - 1L
1,265 SR
Queue Stats
255W - 278L
1,529 Elo+
Party 3
Ares
Ares
hink4
Ares
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 296L
1,472 Elo+
Party 3
Ra
Ra
singatumai
Ra
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,492 Elo+
Party 2
Team Averages
Level 82
1,479 SR
1,513 Elo+

VS

Team Averages
Level 108
1,612 SR
1,559 Elo+
Ullr
Ullr
Araelos
Ullr
Level 147
God Stats
4W - 3L
1,766 SR
Queue Stats
105W - 106L
1,480 Elo+
Party 1
Medusa
Medusa
Coleus123
Medusa
Level 27
God Stats
15W - 6L
1,807 SR
Queue Stats
45W - 28L
1,654 Elo+
Party 4
Ares
Ares
Heneryv3
Ares
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 79L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
mckaylaw
Ratatoskr
Level 119
God Stats
4W - 5L
1,486 SR
Queue Stats
80W - 67L
1,627 Elo+
Party 4
Janus
Janus
swagalicious23
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 2 / 6
7,259
519
6,069
10,178
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
AlrightGG
King Arthur
14
1 / 2 / 2
8,214
587
5,749
11,199
9,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Tarper
Anhur
14
4 / 3 / 0
8,528
609
7,001
10,511
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
hink4
Ares
10
1 / 5 / 7
6,570
469
3,792
11,637
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 1 / 2
8,438
603
10,273
7,664
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Araelos
Ullr
15
2 / 1 / 0
8,730
624
8,138
8,133
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Coleus123
Medusa
15
6 / 5 / 2
9,046
646
12,509
13,187
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
2 / 2 / 6
7,040
503
6,270
10,876
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
mckaylaw
Ratatoskr
12
2 / 3 / 4
7,179
513
4,201
9,240
2,573
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 2
6,474
462
3,283
7,664
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
13
13
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
6
3
W
King Arthur
AlrightGG
King Arthur
1
2
2
1
L
Ullr
Araelos
Ullr
2
1
0
2
L
Medusa
Coleus123
Medusa
6
5
2
1.4
L
Ares
2
2
6
2.5
W
Anhur
Tarper
Anhur
4
3
0
1.33
W
Ares
hink4
Ares
1
5
7
0.9
L
Ratatoskr
mckaylaw
Ratatoskr
2
3
4
1.33
W
7
1
2
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
34,401
51,189
Taken
49,100
27,617
Mitigated
20,166
12,412
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,069
2,547
0
690
10,178
4,065
0
2,428
7,750
0
40,721
W
King Arthur
AlrightGG
King Arthur
5,749
1,017
0
3,050
11,199
9,756
0
0
11,199
0
53,290
L
Ullr
Araelos
Ullr
8,138
3,256
0
1,121
8,133
3,271
1,150
254
7,879
0
61,963
L
Medusa
Coleus123
Medusa
12,509
7,229
0
4,444
13,187
2,925
56
3,379
9,808
0
66,343
L
Ares
6,270
271
0
1,610
10,876
9,514
33
5,158
5,718
16,574
0
W
Anhur
Tarper
Anhur
7,001
3,625
0
4,078
10,511
2,268
442
651
9,860
0
57,805
W
Ares
hink4
Ares
3,792
293
0
966
11,637
8,482
86
2,352
9,285
12,862
0
L
Ratatoskr
mckaylaw
Ratatoskr
4,201
1,175
0
3,935
9,240
2,573
0
2,975
6,265
0
40,247
W
10,273
983
777
2,851
7,664
3,046
0
4,122
3,542
55,477
0
L
3,283
247
0
250
7,664
1,883
260
2,299
5,365
36,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
38,469
424
Minions Killed
407
0
Camps Cleared
0
1,459,207
Distance Traveled
1,473,513
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,259
519
64
5
0
323,827
2
W
King Arthur
8,214
587
120
9
0
281,670
4
L
Ullr
8,730
624
132
9
0
267,089
7
L
Medusa
9,046
646
115
8
0
275,241
2
L
Ares
7,040
503
18
1
0
323,491
5
W
Anhur
8,528
609
107
8
0
264,594
5
W
Ares
6,570
469
21
2
0
278,528
5
L
Ratatoskr
7,179
513
77
6
0
341,252
5
W
Ra
8,438
603
112
8
0
310,588
3
L
Janus
6,474
462
65
5
0
266,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role