Player Matchup

Mercury
Mercury
DrPastaa
Mercury
Level 41
God Stats
3W - 0L
1,740 SR
Queue Stats
5W - 1L
1,738 Elo+
Party 1
Agni
Agni
MessyGuac
Agni
Level 125
God Stats
10W - 5L
1,684 SR
Queue Stats
377W - 230L
1,701 Elo+
Party 1
Chaac
Chaac
polyterror
Chaac
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,489 Elo+
Solo
Team Averages
Level 82
1,641 SR
1,643 Elo+

VS

Team Averages
Level 105
1,638 SR
1,650 Elo+
Ullr
Ullr
Baldevred
Ullr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 123L
1,650 Elo+
Party 2
He Bo
He Bo
Lilsaint
He Bo
Level 108
God Stats
1W - 3L
1,780 SR
Queue Stats
215W - 124L
1,650 Elo+
Party 2
Hercules
Hercules
l7arkness
Hercules
Level 107
God Stats
5W - 3L
1,634 SR
Queue Stats
214W - 122L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrPastaa
Mercury
14
7 / 4 / 6
10,640
760
8,110
7,330
2,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
16
8 / 3 / 10
11,020
787
19,384
9,615
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
4 / 1 / 13
10,838
774
14,319
26,463
16,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 8 / 6
8,412
601
6,982
15,902
6,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Lilsaint
He Bo
13
3 / 8 / 3
9,275
663
13,304
13,652
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
l7arkness
Hercules
14
4 / 3 / 3
9,447
675
10,966
21,975
23,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
8
8
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
8
6
0.5
W
Mercury
DrPastaa
Mercury
7
4
6
2.5
L
He Bo
Lilsaint
He Bo
3
8
3
0.56
W
Agni
8
3
10
4.33
L
Hercules
l7arkness
Hercules
4
3
3
1.83
W
Chaac
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
31,252
43,408
Taken
51,529
22,082
Mitigated
35,398
14,991
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,982
1,915
202
1,299
15,902
6,705
0
7,058
8,283
0
18,073
W
Mercury
DrPastaa
Mercury
8,110
2,505
0
0
7,330
2,542
730
2,914
4,178
0
20,620
L
He Bo
Lilsaint
He Bo
13,304
233
0
1,264
13,652
5,628
0
5,734
7,684
30,542
0
W
Agni
19,384
767
0
562
9,615
3,246
512
3,759
5,452
46,779
0
L
Hercules
l7arkness
Hercules
10,966
4,344
0
8,262
21,975
23,065
0
7,089
14,304
0
26,452
W
Chaac
14,319
2,298
0
14,429
26,463
16,294
568
6,324
19,087
0
36,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
27,134
135
Minions Killed
101
5
Camps Cleared
6
857,567
Distance Traveled
708,027
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,412
601
21
2
3
220,269
0
W
Mercury
10,640
760
25
2
3
280,293
0
L
He Bo
9,275
663
46
3
2
244,255
1
W
Agni
11,020
787
54
4
2
275,797
5
L
Hercules
9,447
675
34
2
1
243,503
1
W
Chaac
10,838
774
56
4
0
301,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role