Player Matchup

Khepri
Khepri
Aogail
Khepri
Level 124
God Stats
10W - 5L
1,543 SR
Queue Stats
687W - 498L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Junkagon
Zhong Kui
Level 116
God Stats
5W - 8L
1,558 SR
Queue Stats
467W - 315L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
PlzNoBeltDad
Kuzenbo
Level 26
God Stats
6W - 0L
1,991 SR
Queue Stats
73W - 31L
1,663 Elo+
Party 1
Jormungandr
Jormungandr
Wazuki
Jormungandr
Level 68
God Stats
8W - 6L
1,686 SR
Queue Stats
691W - 496L
1,588 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZonaCat833
Cu Chulainn
Level 159
God Stats
16W - 10L
1,648 SR
Queue Stats
886W - 841L
1,540 Elo+
Solo
Team Averages
Level 99
1,685 SR
1,596 Elo+

VS

Team Averages
Level 70
1,513 SR
1,545 Elo+
Cerberus
Cerberus
FrostbitInk
Cerberus
Level 96
God Stats
2W - 1L
1,725 SR
Queue Stats
176W - 137L
1,510 Elo+
Party 2
Persephone
Persephone
Fusty
Persephone
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 110L
1,523 Elo+
Solo
Nox
Nox
KidW
Nox
Level 68
God Stats
3W - 2L
1,778 SR
Queue Stats
210W - 155L
1,547 Elo+
Party 2
Ganesha
Ganesha
RainbowGorilla
Ganesha
Level 81
God Stats
4W - 7L
1,313 SR
Queue Stats
295W - 230L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
colorfulskyyyy
Jing Wei
Level 17
God Stats
1W - 2L
1,249 SR
Queue Stats
54W - 35L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aogail
Khepri
15
3 / 2 / 15
9,532
794
4,346
10,064
9,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Junkagon
Zhong Kui
17
9 / 2 / 15
10,516
876
18,297
9,355
8,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
PlzNoBeltDad
Kuzenbo
15
5 / 4 / 20
9,615
801
9,190
13,050
19,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Wazuki
Jormungandr
16
5 / 4 / 21
9,884
824
15,338
12,259
11,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ZonaCat833
Cu Chulainn
17
6 / 3 / 18
9,995
833
11,926
12,893
16,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrostbitInk
Cerberus
14
0 / 7 / 5
7,822
652
3,474
18,668
19,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Fusty
Persephone
16
7 / 6 / 2
10,322
860
5,195
10,683
4,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
KidW
Nox
16
5 / 3 / 3
9,508
792
9,872
9,050
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 3 / 12
9,544
795
6,707
14,862
21,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
13
0 / 8 / 4
7,759
647
3,805
12,278
4,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
28
Kills
14
15
Deaths
27
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aogail
Khepri
3
2
15
5.25
L
Cerberus
FrostbitInk
Cerberus
0
7
5
0.36
L
Persephone
Fusty
Persephone
7
6
2
1.33
W
Zhong Kui
Junkagon
Zhong Kui
9
2
15
8.25
L
Nox
KidW
Nox
5
3
3
2.17
W
Kuzenbo
PlzNoBeltDad
Kuzenbo
5
4
20
3.75
L
2
3
12
2.67
W
Jormungandr
Wazuki
Jormungandr
5
4
21
3.88
W
Cu Chulainn
ZonaCat833
Cu Chulainn
6
3
18
5
L
Jing Wei
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,097
Damage
29,053
57,621
Taken
65,541
65,739
Mitigated
54,426
16,703
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aogail
Khepri
4,346
492
2,150
1,577
10,064
9,547
495
2,574
7,490
11,019
0
L
Cerberus
FrostbitInk
Cerberus
3,474
356
2,460
5,717
18,668
19,346
56
12,611
5,340
14,283
0
L
Persephone
Fusty
Persephone
5,195
952
749
1,839
10,683
4,413
296
8,016
2,409
8,814
0
W
Zhong Kui
Junkagon
Zhong Kui
18,297
2,480
3,210
2,804
9,355
8,458
1,583
5,926
3,429
30,382
0
L
Nox
KidW
Nox
9,872
1,147
1,670
2,482
9,050
4,007
585
6,437
2,352
23,309
0
W
Kuzenbo
PlzNoBeltDad
Kuzenbo
9,190
2,194
802
861
13,050
19,610
196
5,605
7,445
16,625
0
L
6,707
580
639
938
14,862
21,770
291
10,087
4,214
28,858
0
W
Jormungandr
Wazuki
Jormungandr
15,338
2,128
1,249
602
12,259
11,366
420
6,878
5,381
25,632
0
W
Cu Chulainn
ZonaCat833
Cu Chulainn
11,926
2,034
1,975
1,473
12,893
16,758
1,548
4,265
8,628
0
32,094
L
Jing Wei
3,805
1,791
576
1,386
12,278
4,890
602
8,384
3,389
0
11,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,542
Gold Earned
44,955
110
Minions Killed
150
0
Camps Cleared
0
1,034,589
Distance Traveled
1,023,322
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,532
794
2
0
0
208,588
4
L
Cerberus
7,822
652
48
4
0
174,509
0
L
Persephone
10,322
860
21
2
0
237,945
0
W
Zhong Kui
10,516
876
29
2
0
228,851
2
L
Nox
9,508
792
46
4
0
220,778
0
W
Kuzenbo
9,615
801
20
2
0
204,269
0
L
Ganesha
9,544
795
4
0
0
197,275
0
W
Jormungandr
9,884
824
27
2
0
188,357
1
W
Cu Chulainn
9,995
833
32
3
0
204,524
0
L
Jing Wei
7,759
647
31
3
0
192,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role