Player Matchup

Loki
Loki
HaloHunter666
Loki
Level 127
God Stats
13W - 11L
1,500 SR
Queue Stats
388W - 378L
1,476 Elo+
Party 2
Pele
Pele
SkyAgate
Pele
Level 102
God Stats
16W - 7L
1,652 SR
Queue Stats
147W - 156L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VegaFoxV
Morgan Le Fay
Level 87
God Stats
2W - 3L
1,582 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
razillz813
Cthulhu
Level 23
God Stats
8W - 14L
1,460 SR
Queue Stats
8W - 15L
1,400 Elo+
Party 2
Chronos
Chronos
uwubinxs
Chronos
Level 37
God Stats
26W - 18L
1,624 SR
Queue Stats
162W - 157L
1,578 Elo+
Party 2
Team Averages
Level 75
1,564 SR
1,495 Elo+

VS

Team Averages
Level 45
1,427 SR
1,379 Elo+
Artemis
Artemis
ArtVandelay0710
Artemis
Level 45
God Stats
4W - 5L
1,210 SR
Queue Stats
69W - 62L
1,441 Elo+
Party 1
Horus
Horus
BlackBudha
Horus
Level 29
God Stats
7W - 7L
1,690 SR
Queue Stats
15W - 27L
1,339 Elo+
Party 3
Bastet
Bastet
EpIc PenGUinZ7
Bastet
Level 32
God Stats
0W - 1L
1,272 SR
Queue Stats
32W - 47L
1,339 Elo+
Party 3
Yu Huang
Yu Huang
MythicalDragonH
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,361 Elo+
Party 3
Hera
Hera
samster830
Hera
Level 89
God Stats
18W - 18L
1,461 SR
Queue Stats
248W - 248L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 6
11,526
607
11,198
12,243
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
20
8 / 1 / 1
12,595
663
8,776
10,603
10,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
VegaFoxV
Morgan Le Fay
17
3 / 4 / 6
10,431
549
7,324
11,609
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
razillz813
Cthulhu
15
3 / 0 / 4
9,589
505
5,275
13,440
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
uwubinxs
Chronos
16
3 / 5 / 12
9,892
521
22,409
16,516
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,263
488
11,880
13,817
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
10
3 / 5 / 2
8,016
422
6,435
19,396
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 6 / 5
9,060
477
9,295
16,748
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
11
0 / 8 / 1
6,908
364
4,906
9,797
2,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 6 / 3
10,574
557
10,008
12,003
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
31
Kills
13
13
Deaths
31
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Horus
3
5
2
0.8
L
2
6
5
0.75
W
14
3
6
5.67
L
Yu Huang
0
8
1
0.06
W
Pele
8
1
1
8.5
W
Morgan Le Fay
VegaFoxV
Morgan Le Fay
3
4
6
1.5
W
Cthulhu
razillz813
Cthulhu
3
0
4
5
L
5
6
3
1.08
W
Chronos
uwubinxs
Chronos
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,982
Damage
42,524
64,411
Taken
71,761
38,969
Mitigated
27,048
18,338
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,880
5,817
0
3,732
13,817
4,222
430
7,859
5,576
0
52,891
L
Horus
6,435
2,830
1,586
4,318
19,396
11,919
0
11,655
7,401
0
25,150
L
9,295
3,204
0
5,189
16,748
4,898
0
5,229
11,421
0
53,965
W
11,198
2,160
0
3,713
12,243
4,115
0
1,764
10,479
0
63,010
L
Yu Huang
4,906
363
0
0
9,797
2,459
759
4,123
5,563
29,301
0
W
Pele
8,776
1,705
0
5,689
10,603
10,419
619
4,352
6,251
0
90,836
W
Morgan Le Fay
VegaFoxV
Morgan Le Fay
7,324
932
169
2,667
11,609
3,995
492
4,906
6,703
65,307
0
W
Cthulhu
razillz813
Cthulhu
5,275
446
516
1,722
13,440
16,572
898
1,593
11,847
31,992
0
L
10,008
1,553
0
1,054
12,003
3,550
0
5,127
6,792
57,906
0
W
Chronos
uwubinxs
Chronos
22,409
7,936
0
3,862
16,516
3,868
778
2,299
14,217
65,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
43,821
552
Minions Killed
368
0
Camps Cleared
0
1,895,373
Distance Traveled
1,654,099
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,263
488
85
4
0
319,776
1
L
Horus
8,016
422
33
2
0
329,321
3
L
Bastet
9,060
477
86
5
0
369,759
0
W
Loki
11,526
607
102
5
0
420,273
7
L
Yu Huang
6,908
364
50
3
0
328,115
1
W
Pele
12,595
663
186
10
0
374,040
4
W
Morgan Le Fay
10,431
549
105
6
0
335,426
2
W
Cthulhu
9,589
505
70
4
0
390,404
0
L
Hera
10,574
557
114
6
0
307,128
4
W
Chronos
9,892
521
89
5
0
375,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role