Player Matchup

Tyr
Tyr
AndyTKN85613
Tyr
Level 111
God Stats
5W - 6L
1,612 SR
Queue Stats
38W - 45L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
JeepBro
Xing Tian
Level 109
God Stats
1W - 1L
1,745 SR
Queue Stats
30W - 36L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
Nxghts
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,652 Elo+
Party 1
Arachne
Arachne
Thievishbark46
Arachne
Level 104
God Stats
9W - 7L
1,681 SR
Queue Stats
35W - 26L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
xCopyRighto
Cernunnos
Level 99
God Stats
2W - 2L
1,730 SR
Queue Stats
14W - 27L
1,509 Elo+
Party 1
Team Averages
Level 109
1,654 SR
1,575 Elo+

VS

Team Averages
Level 77
1,627 SR
1,447 Elo+
Mulan
Mulan
GrubHubDadJr
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 225L
1,424 Elo+
Party 2
Skadi
Skadi
Grubhub Kid
Skadi
Level 66
God Stats
6W - 7L
1,827 SR
Queue Stats
252W - 233L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
MUSHROOM MAN273
Hun Batz
Level 120
God Stats
6W - 5L
1,634 SR
Queue Stats
338W - 322L
1,396 Elo+
Solo
Nu Wa
Nu Wa
balenciciaga
Nu Wa
Level 63
God Stats
5W - 3L
1,483 SR
Queue Stats
7W - 5L
1,459 Elo+
Solo
Jormungandr
Jormungandr
yeyopyxd
Jormungandr
Level 67
God Stats
2W - 3L
1,689 SR
Queue Stats
91W - 96L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 8
11,679
687
13,974
13,037
8,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
JeepBro
Xing Tian
15
7 / 1 / 9
9,932
584
8,714
16,308
13,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Nxghts
Zhong Kui
17
7 / 2 / 5
11,163
657
15,111
13,185
10,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
14 / 0 / 6
11,650
685
15,207
15,998
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
xCopyRighto
Cernunnos
14
1 / 1 / 9
8,981
528
7,639
9,066
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,095
476
8,034
20,620
13,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 2
7,529
443
10,157
9,848
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
14
0 / 8 / 1
8,197
482
4,631
15,723
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 1
7,411
436
7,940
12,804
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
yeyopyxd
Jormungandr
10
0 / 8 / 1
6,815
401
6,308
19,308
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
37
Kills
4
4
Deaths
37
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
1
10
0
0.1
L
2
5
2
0.6
W
Xing Tian
JeepBro
Xing Tian
7
1
9
11.5
L
Hun Batz
0
8
1
0.06
W
Zhong Kui
Nxghts
Zhong Kui
7
2
5
4.75
W
14
0
6
17
L
1
6
1
0.25
W
Cernunnos
xCopyRighto
Cernunnos
1
1
9
5.5
L
Jormungandr
yeyopyxd
Jormungandr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,645
Damage
37,070
67,594
Taken
78,303
40,439
Mitigated
43,907
26,250
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,974
2,023
0
8,699
13,037
8,682
1,612
1,355
11,592
0
74,088
L
8,034
1,019
0
2,456
20,620
13,039
84
2,707
17,913
0
49,572
L
10,157
5,618
0
2,002
9,848
3,467
779
3,893
5,955
0
39,066
W
Xing Tian
JeepBro
Xing Tian
8,714
461
110
3,883
16,308
13,756
208
5,001
11,099
30,440
6,244
L
Hun Batz
4,631
656
0
3,416
15,723
6,001
640
3,569
12,154
0
59,830
W
Zhong Kui
Nxghts
Zhong Kui
15,111
3,596
0
5,060
13,185
10,065
4,069
3,063
9,828
70,862
8,402
W
15,207
11,161
0
6,580
15,998
5,354
2,167
1,787
14,157
0
94,105
L
7,940
1,775
0
1,717
12,804
4,154
0
5,363
7,441
36,018
0
W
Cernunnos
xCopyRighto
Cernunnos
7,639
3,816
442
1,476
9,066
2,582
933
2,330
6,670
0
54,248
L
Jormungandr
yeyopyxd
Jormungandr
6,308
1,454
236
1,671
19,308
17,246
189
6,134
13,174
28,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,405
Gold Earned
38,047
525
Minions Killed
385
0
Camps Cleared
0
1,681,440
Distance Traveled
1,447,255
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,679
687
119
7
0
351,931
3
L
Mulan
8,095
476
96
6
0
279,137
3
L
Skadi
7,529
443
63
4
0
286,726
5
W
Xing Tian
9,932
584
46
3
0
313,246
1
L
Hun Batz
8,197
482
116
7
0
316,677
2
W
Zhong Kui
11,163
657
143
8
0
299,078
2
W
Arachne
11,650
685
111
7
0
401,358
9
L
Nu Wa
7,411
436
68
4
0
287,992
3
W
Cernunnos
8,981
528
106
6
0
315,827
1
L
Jormungandr
6,815
401
42
2
0
276,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role