Player Matchup

Yu Huang
Yu Huang
Davidsag
Yu Huang
Level 118
God Stats
2W - 0L
1,697 SR
Queue Stats
55W - 56L
1,609 Elo+
Party 1
Chiron
Chiron
Jotacm
Chiron
Level 65
God Stats
2W - 0L
1,751 SR
Queue Stats
20W - 22L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
checholini
Cu Chulainn
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,581 Elo+
Party 1
Team Averages
Level 95
1,649 SR
1,567 Elo+

VS

Team Averages
Level 134
1,490 SR
1,555 Elo+
Awilix
Awilix
BlackRaspberry
Awilix
Level 123
God Stats
2W - 7L
1,549 SR
Queue Stats
75W - 74L
1,585 Elo+
Solo
Mercury
Mercury
IlAlwaysDMIl
Mercury
Level 147
God Stats
18W - 28L
1,458 SR
Queue Stats
264W - 275L
1,513 Elo+
Solo
Yu Huang
Yu Huang
LeMoNz907
Yu Huang
Level 133
God Stats
12W - 14L
1,463 SR
Queue Stats
624W - 574L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Davidsag
Yu Huang
20
7 / 4 / 9
14,908
745
18,135
16,159
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Jotacm
Chiron
20
12 / 5 / 9
16,243
812
16,628
17,497
5,454
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
checholini
Cu Chulainn
17
7 / 8 / 14
14,366
718
18,083
27,370
27,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 6
13,543
677
15,251
21,887
6,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
IlAlwaysDMIl
Mercury
18
7 / 9 / 5
13,659
683
18,836
22,236
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
LeMoNz907
Yu Huang
17
4 / 6 / 8
13,441
672
16,479
19,118
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
26
Kills
17
17
Deaths
26
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
11
6
0.82
W
Yu Huang
Davidsag
Yu Huang
7
4
9
2.88
L
Mercury
IlAlwaysDMIl
Mercury
7
9
5
1.06
W
Chiron
Jotacm
Chiron
12
5
9
3.3
L
Yu Huang
LeMoNz907
Yu Huang
4
6
8
1.33
W
Cu Chulainn
checholini
Cu Chulainn
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
50,566
61,026
Taken
63,241
37,963
Mitigated
21,066
11,541
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,251
4,879
0
1,222
21,887
6,838
0
8,620
12,850
0
40,976
W
Yu Huang
Davidsag
Yu Huang
18,135
1,553
0
1,623
16,159
5,113
788
3,933
12,090
64,016
0
L
Mercury
IlAlwaysDMIl
Mercury
18,836
7,361
0
681
22,236
7,975
1,061
5,918
15,814
0
53,843
W
Chiron
Jotacm
Chiron
16,628
6,353
940
5,992
17,497
5,454
1,864
5,685
11,812
0
54,172
L
Yu Huang
LeMoNz907
Yu Huang
16,479
523
610
5,778
19,118
6,253
322
7,071
11,767
50,293
0
W
Cu Chulainn
checholini
Cu Chulainn
18,083
4,716
0
2,986
27,370
27,396
73
7,641
19,729
6,279
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,517
Gold Earned
40,643
188
Minions Killed
186
6
Camps Cleared
7
1,026,651
Distance Traveled
987,200
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,543
677
56
3
2
308,823
4
W
Yu Huang
14,908
745
84
4
3
335,237
3
L
Mercury
13,659
683
62
3
4
348,170
2
W
Chiron
16,243
812
68
3
3
362,152
4
L
Yu Huang
13,441
672
68
3
1
330,207
2
W
Cu Chulainn
14,366
718
36
2
0
329,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role