Player Matchup

Merlin
Merlin
 
Merlin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
COLTSjets134
Izanami
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,504 Elo+
Party 2
Artemis
Artemis
HandsOffBubs
Artemis
Level 124
God Stats
1W - 2L
1,309 SR
Queue Stats
44W - 45L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Redhotflame0
Cthulhu
Level 69
God Stats
3W - 4L
1,253 SR
Queue Stats
63W - 62L
1,445 Elo+
Party 2
Bellona
Bellona
fighterman11109
Bellona
Level 128
God Stats
1W - 1L
1,747 SR
Queue Stats
56W - 64L
1,478 Elo+
Party 2
Team Averages
Level 109
1,462 SR
1,469 Elo+

VS

Team Averages
Level 22
1,500 SR
1,681 Elo+
He Bo
He Bo
EatMyAsk
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Party 1
Hercules
Hercules
Kingships
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,692 Elo+
Party 1
Jing Wei
Jing Wei
SoggyKevin
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,719 Elo+
Party 3
Cthulhu
Cthulhu
VileAgony
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,692 Elo+
Party 1
Ares
Ares
gimmeurtonsils
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 7
7,796
780
10,881
7,054
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
COLTSjets134
Izanami
14
2 / 3 / 6
8,020
802
10,223
7,469
3,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
HandsOffBubs
Artemis
13
2 / 4 / 7
8,071
807
6,221
8,903
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Redhotflame0
Cthulhu
14
4 / 5 / 7
8,324
832
8,237
10,410
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 6 / 7
7,786
779
7,949
14,002
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EatMyAsk
He Bo
12
3 / 3 / 10
7,986
799
6,106
6,874
2,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kingships
Hercules
13
3 / 2 / 11
7,875
788
5,927
11,357
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
SoggyKevin
Jing Wei
18
8 / 1 / 9
9,509
951
13,426
8,669
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
VileAgony
Cthulhu
18
7 / 3 / 14
9,809
981
13,372
16,086
21,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 8
8,458
846
4,197
11,213
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
11
Kills
22
22
Deaths
12
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
7
1.13
L
Izanami
COLTSjets134
Izanami
2
3
6
1.67
W
He Bo
EatMyAsk
He Bo
3
3
10
2.67
L
Artemis
HandsOffBubs
Artemis
2
4
7
1.38
W
Hercules
Kingships
Hercules
3
2
11
4.25
L
Cthulhu
Redhotflame0
Cthulhu
4
5
7
1.5
W
Jing Wei
SoggyKevin
Jing Wei
8
1
9
12.5
W
Cthulhu
VileAgony
Cthulhu
7
3
14
4.67
L
2
6
7
0.92
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,511
Damage
43,028
47,838
Taken
54,199
36,644
Mitigated
53,496
12,424
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,881
637
418
1,061
7,054
2,916
62
3,942
2,934
25,017
0
L
Izanami
COLTSjets134
Izanami
10,223
6,368
583
1,442
7,469
3,260
746
3,936
3,404
0
24,295
W
He Bo
EatMyAsk
He Bo
6,106
355
660
1,590
6,874
2,742
513
2,099
4,632
13,934
0
L
Artemis
HandsOffBubs
Artemis
6,221
2,699
886
2,174
8,903
4,495
533
5,398
3,292
0
9,713
W
Hercules
Kingships
Hercules
5,927
1,130
552
2,911
11,357
11,127
267
4,768
6,325
0
8,209
L
Cthulhu
Redhotflame0
Cthulhu
8,237
374
1,849
1,570
10,410
10,614
62
5,179
4,818
11,502
0
W
Jing Wei
SoggyKevin
Jing Wei
13,426
11,402
1,586
3,810
8,669
4,990
2,716
2,978
5,361
0
31,624
W
Cthulhu
VileAgony
Cthulhu
13,372
826
1,125
2,705
16,086
21,517
239
4,496
11,211
24,901
0
L
7,949
1,580
503
1,938
14,002
15,359
0
4,334
9,198
0
11,656
W
4,197
94
0
535
11,213
13,120
469
4,011
6,838
5,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
43,637
92
Minions Killed
91
0
Camps Cleared
0
925,622
Distance Traveled
990,524
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,796
780
27
3
0
177,414
1
L
Izanami
8,020
802
42
4
0
163,028
0
W
He Bo
7,986
799
16
2
0
187,490
3
L
Artemis
8,071
807
7
1
0
190,059
0
W
Hercules
7,875
788
8
1
0
202,131
0
L
Cthulhu
8,324
832
8
1
0
203,082
0
W
Jing Wei
9,509
951
37
4
0
190,274
0
W
Cthulhu
9,809
981
22
2
0
214,129
0
L
Bellona
7,786
779
8
1
0
192,039
0
W
Ares
8,458
846
8
1
0
196,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role