Player Matchup

Gilgamesh
Gilgamesh
Awesomerage7000
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Party 3
Jing Wei
Jing Wei
SharpeTheSergal
Jing Wei
Level 28
God Stats
16W - 17L
1,518 SR
Queue Stats
367W - 335L
1,402 Elo+
Party 1
Neith
Neith
asuna amane
Neith
Level 38
God Stats
11W - 18L
1,394 SR
Queue Stats
373W - 347L
1,406 Elo+
Party 1
Zeus
Zeus
l FriendlyFire1
Zeus
Level 64
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 3
Ares
Ares
paytonspongebob
Ares
Level 26
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 40
1,376 SR
1,499 Elo+

VS

Team Averages
Level 80
1,392 SR
1,399 Elo+
Skadi
Skadi
Fearsome_Fox00
Skadi
Level 49
God Stats
32W - 34L
1,492 SR
Queue Stats
153W - 165L
1,416 Elo+
Party 2
Horus
Horus
FlashyFlash31
Horus
Level 86
God Stats
5W - 2L
1,468 SR
Queue Stats
47W - 50L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
NordicBasilisk
Tsukuyomi
Level 142
God Stats
2W - 5L
1,109 SR
Queue Stats
219W - 219L
1,432 Elo+
Party 2
Ra
Ra
SeverusWar
Ra
Level 101
God Stats
4W - 7L
1,469 SR
Queue Stats
460W - 478L
1,375 Elo+
Solo
Bacchus
Bacchus
mayor_mccheems
Bacchus
Level 20
God Stats
10W - 13L
1,424 SR
Queue Stats
11W - 19L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Awesomerage7000
Gilgamesh
8
0 / 3 / 1
5,436
418
3,356
10,332
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
7
1 / 3 / 0
5,189
399
3,349
6,190
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
5,023
386
1,645
4,280
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 2
6,673
513
7,108
9,773
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
5,362
412
1,952
11,175
4,457
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,903
608
10,287
5,778
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
6 / 0 / 1
8,993
692
6,716
6,949
6,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
NordicBasilisk
Tsukuyomi
13
4 / 1 / 2
7,816
601
5,748
8,380
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
7,182
552
4,954
6,935
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 1
6,801
523
2,110
8,940
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
18
18
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Awesomerage7000
Gilgamesh
0
3
1
0.17
W
6
0
3
7.5
W
6
0
1
6.5
W
Tsukuyomi
NordicBasilisk
Tsukuyomi
4
1
2
5
W
0
2
0
0
L
Jing Wei
1
3
0
0.33
L
1
1
0
1
L
2
4
2
0.75
W
2
2
1
1.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
29,815
41,750
Taken
36,982
16,332
Mitigated
22,983
7,932
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Awesomerage7000
Gilgamesh
3,356
1,091
0
2,067
10,332
6,849
0
1,501
8,831
0
20,741
W
10,287
5,468
0
2,022
5,778
1,915
3,073
1,135
4,612
0
47,482
W
6,716
3,407
803
3,232
6,949
6,854
1,185
738
5,987
0
43,700
W
Tsukuyomi
NordicBasilisk
Tsukuyomi
5,748
1,766
0
3,463
8,380
2,794
40
979
7,370
0
40,212
W
4,954
84
1,042
1,698
6,935
2,623
1,315
3,848
3,055
50,106
0
L
Jing Wei
3,349
2,809
0
1,283
6,190
1,215
0
0
6,190
0
20,558
L
1,645
262
0
1,263
4,280
785
0
854
3,426
0
14,022
L
7,108
1,401
0
3,319
9,773
3,026
0
3,754
6,019
41,428
0
W
2,110
208
33
1,369
8,940
8,797
485
2,360
6,551
6,493
0
L
1,952
58
0
0
11,175
4,457
329
955
10,220
21,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
38,695
205
Minions Killed
358
0
Camps Cleared
0
1,100,585
Distance Traveled
1,289,432
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,436
418
36
3
0
254,223
2
W
Skadi
7,903
608
71
5
0
250,989
1
W
Horus
8,993
692
104
8
0
237,363
2
W
Tsukuyomi
7,816
601
80
6
0
293,036
2
W
Ra
7,182
552
95
7
0
247,970
1
L
Jing Wei
5,189
399
40
3
0
211,140
3
L
Neith
5,023
386
33
3
0
199,690
3
L
Zeus
6,673
513
73
6
0
213,437
3
W
Bacchus
6,801
523
8
1
0
260,074
0
L
Ares
5,362
412
23
2
0
222,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role