Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BookWyrme
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,357 Elo+
Party 2
Mulan
Mulan
ItsBher
Mulan
Level 85
God Stats
1W - 0L
1,634 SR
Queue Stats
6W - 3L
1,759 Elo+
Party 2
Apollo
Apollo
SilverHay
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,445 Elo+
Party 2
Artemis
Artemis
sl412
Artemis
Level 89
God Stats
4W - 4L
1,305 SR
Queue Stats
41W - 29L
1,419 Elo+
Party 2
Team Averages
Level 113
1,488 SR
1,496 Elo+

VS

Team Averages
Level 127
1,473 SR
1,519 Elo+
Amaterasu
Amaterasu
BussyPlunderer
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,563 Elo+
Solo
Raijin
Raijin
Hankster91
Raijin
Level 146
God Stats
2W - 6L
1,192 SR
Queue Stats
326W - 343L
1,490 Elo+
Party 1
Nemesis
Nemesis
Rocco657
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,502 Elo+
Solo
Chiron
Chiron
SaintPeeAir
Chiron
Level 127
God Stats
6W - 4L
1,798 SR
Queue Stats
376W - 403L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Squrje
Ah Muzen Cab
Level 157
God Stats
8W - 15L
1,373 SR
Queue Stats
390W - 423L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 5 / 26
14,773
821
26,772
19,491
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
BookWyrme
Chaac
20
12 / 5 / 16
14,048
780
20,034
26,547
25,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ItsBher
Mulan
20
7 / 6 / 20
14,504
806
22,269
26,839
36,073
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
SilverHay
Apollo
20
8 / 9 / 19
13,838
769
15,752
23,879
10,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
sl412
Artemis
20
7 / 3 / 25
13,493
750
15,604
15,442
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BussyPlunderer
Amaterasu
18
5 / 8 / 10
12,683
705
16,043
26,029
31,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Hankster91
Raijin
19
4 / 9 / 9
12,165
676
17,666
16,100
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Rocco657
Nemesis
18
2 / 10 / 12
11,256
625
9,705
21,350
9,038
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
20
10 / 9 / 9
13,756
764
25,118
24,501
8,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Squrje
Ah Muzen Cab
20
7 / 7 / 10
13,310
739
22,907
18,535
7,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
78
43
Kills
28
28
Deaths
43
106
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
5
26
4.4
W
Chaac
BookWyrme
Chaac
12
5
16
4
L
Amaterasu
BussyPlunderer
Amaterasu
5
8
10
1.25
L
Raijin
Hankster91
Raijin
4
9
9
0.94
W
Mulan
ItsBher
Mulan
7
6
20
2.83
L
Nemesis
Rocco657
Nemesis
2
10
12
0.8
L
Chiron
10
9
9
1.61
W
Apollo
SilverHay
Apollo
8
9
19
1.94
L
Ah Muzen Cab
Squrje
Ah Muzen Cab
7
7
10
1.71
W
Artemis
sl412
Artemis
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,431
Damage
91,439
112,198
Taken
106,515
87,005
Mitigated
61,786
47,305
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,772
1,008
3,255
6,615
19,491
7,057
1,119
2,899
16,592
56,214
0
W
Chaac
BookWyrme
Chaac
20,034
2,426
1,452
10,501
26,547
25,180
721
4,883
21,664
584
41,638
L
Amaterasu
BussyPlunderer
Amaterasu
16,043
4,565
1,293
6,632
26,029
31,005
305
7,130
18,520
0
22,714
L
Raijin
Hankster91
Raijin
17,666
1,345
748
2,615
16,100
5,823
341
4,432
11,471
38,723
0
W
Mulan
ItsBher
Mulan
22,269
1,351
3,216
10,100
26,839
36,073
761
5,038
21,801
0
31,120
L
Nemesis
Rocco657
Nemesis
9,705
2,285
843
3,336
21,350
9,038
0
3,967
17,064
0
16,581
L
Chiron
25,118
5,209
2,592
7,380
24,501
8,736
650
6,531
17,821
0
41,486
W
Apollo
SilverHay
Apollo
15,752
11,255
1,322
6,646
23,879
10,940
1,609
2,750
21,129
0
31,187
L
Ah Muzen Cab
Squrje
Ah Muzen Cab
22,907
5,292
638
3,963
18,535
7,184
220
5,123
13,233
0
58,158
W
Artemis
sl412
Artemis
15,604
4,683
771
3,427
15,442
7,755
1,099
2,096
13,346
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,656
Gold Earned
63,170
242
Minions Killed
179
0
Camps Cleared
0
1,703,825
Distance Traveled
1,523,669
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,773
821
80
4
0
339,458
1
W
Chaac
14,048
780
42
2
0
367,425
0
L
Amaterasu
12,683
705
10
1
0
307,075
0
L
Raijin
12,165
676
52
3
0
255,639
2
W
Mulan
14,504
806
27
2
0
348,299
1
L
Nemesis
11,256
625
9
1
0
354,940
0
L
Chiron
13,756
764
41
2
0
270,231
0
W
Apollo
13,838
769
52
3
0
304,318
6
L
Ah Muzen Cab
13,310
739
67
4
0
335,784
1
W
Artemis
13,493
750
41
2
0
344,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role