Player Matchup

Shiva
Shiva
 
Shiva
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
COMETTM
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,360 Elo+
Party 3
Vulcan
Vulcan
ChugsWugas
Vulcan
Level 89
God Stats
2W - 0L
1,698 SR
Queue Stats
38W - 20L
1,619 Elo+
Party 1
Thor
Thor
GoodVibesBrooke
Thor
Level 46
God Stats
7W - 4L
1,774 SR
Queue Stats
7W - 5L
1,764 Elo+
Party 1
Ares
Ares
Herscher_of_void
Ares
Level 159
God Stats
1W - 1L
1,467 SR
Queue Stats
212W - 219L
1,529 Elo+
Solo
Team Averages
Level 63
1,588 SR
1,555 Elo+

VS

Team Averages
Level 88
1,582 SR
1,599 Elo+
Aphrodite
Aphrodite
Anahata
Aphrodite
Level 111
God Stats
0W - 1L
1,545 SR
Queue Stats
25W - 22L
1,577 Elo+
Party 2
Agni
Agni
Excaliber229
Agni
Level 129
God Stats
5W - 2L
1,702 SR
Queue Stats
27W - 13L
1,728 Elo+
Party 2
Hou Yi
Hou Yi
Grimmjaw629
Hou Yi
Level 48
God Stats
10W - 9L
1,593 SR
Queue Stats
24W - 17L
1,627 Elo+
Party 2
Thor
Thor
MIXLIFE
Thor
Level 93
God Stats
4W - 3L
1,624 SR
Queue Stats
134W - 115L
1,511 Elo+
Solo
Shiva
Shiva
gelum
Shiva
Level 57
God Stats
4W - 3L
1,446 SR
Queue Stats
22W - 18L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 5 / 16
9,379
782
10,730
14,637
12,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
COMETTM
Neith
17
6 / 3 / 12
9,897
825
12,127
10,314
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ChugsWugas
Vulcan
18
10 / 2 / 11
10,227
852
14,672
7,302
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 13
9,580
798
8,472
8,670
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 14
9,402
784
8,041
11,007
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anahata
Aphrodite
16
2 / 5 / 6
8,643
720
7,329
12,662
5,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 8
8,545
712
8,887
9,207
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
16
2 / 5 / 5
9,352
779
4,302
9,627
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
MIXLIFE
Thor
17
4 / 7 / 4
9,430
786
6,999
14,367
9,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
gelum
Shiva
16
5 / 5 / 6
9,233
769
11,097
15,301
10,168
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
28
Kills
14
14
Deaths
28
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
5
16
2.2
L
Aphrodite
Anahata
Aphrodite
2
5
6
1
W
Neith
COMETTM
Neith
6
3
12
4
W
Vulcan
ChugsWugas
Vulcan
10
2
11
7.75
L
1
6
8
0.83
W
7
2
13
6.75
L
Hou Yi
2
5
5
0.9
W
2
2
14
4.5
L
Thor
MIXLIFE
Thor
4
7
4
0.86
L
Shiva
gelum
Shiva
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
38,614
51,930
Taken
61,164
36,460
Mitigated
30,986
10,732
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,730
997
941
3,536
14,637
12,190
174
4,886
9,526
0
27,897
L
Aphrodite
Anahata
Aphrodite
7,329
702
988
3,148
12,662
5,568
0
5,718
6,906
27,515
0
W
Neith
COMETTM
Neith
12,127
4,540
0
3,191
10,314
4,834
1,711
3,117
6,967
0
40,315
W
Vulcan
ChugsWugas
Vulcan
14,672
4,543
0
990
7,302
3,352
799
3,279
3,959
44,978
0
L
8,887
932
0
496
9,207
2,835
0
1,821
7,357
28,576
0
W
8,472
828
0
1,148
8,670
4,874
410
2,318
6,236
0
20,204
L
Hou Yi
4,302
2,246
0
1,106
9,627
2,996
0
4,037
5,483
0
16,964
W
8,041
251
0
926
11,007
11,210
215
3,477
7,360
19,334
0
L
Thor
MIXLIFE
Thor
6,999
2,469
0
550
14,367
9,419
0
5,017
9,067
0
30,841
L
Shiva
gelum
Shiva
11,097
1,551
535
506
15,301
10,168
0
6,120
9,056
3,805
15,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
45,203
220
Minions Killed
183
0
Camps Cleared
0
1,229,978
Distance Traveled
1,117,770
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,379
782
31
3
0
238,295
2
L
Aphrodite
8,643
720
35
3
0
223,335
0
W
Neith
9,897
825
70
6
0
242,843
0
W
Vulcan
10,227
852
72
6
0
251,409
1
L
Agni
8,545
712
47
4
0
231,767
0
W
Thor
9,580
798
24
2
0
241,662
4
L
Hou Yi
9,352
779
39
3
0
222,362
1
W
Ares
9,402
784
23
2
0
255,769
1
L
Thor
9,430
786
43
4
0
221,335
2
L
Shiva
9,233
769
19
2
0
218,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role