Player Matchup

Freya
Freya
Cuhmedyy
Freya
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
298W - 286L
1,486 Elo+
Solo
Thoth
Thoth
Meengusdew
Thoth
Level 144
God Stats
6W - 12L
1,028 SR
Queue Stats
1,066W - 1,075L
1,540 Elo+
Party 1
Geb
Geb
Ophinea
Geb
Level 62
God Stats
0W - 5L
1,240 SR
Queue Stats
72W - 67L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
Turtle_Oath
Cabrakan
Level 122
God Stats
0W - 2L
1,273 SR
Queue Stats
34W - 39L
1,487 Elo+
Solo
Nox
Nox
WreckdemRuiner
Nox
Level 147
God Stats
5W - 15L
1,423 SR
Queue Stats
746W - 749L
1,457 Elo+
Party 1
Team Averages
Level 112
1,293 SR
1,499 Elo+

VS

Team Averages
Level 121
1,401 SR
1,442 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlienAnthrax
Sol
Level 120
God Stats
2W - 4L
1,310 SR
Queue Stats
318W - 234L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Hiddenreverie
Nu Wa
Level 148
God Stats
1W - 0L
1,195 SR
Queue Stats
70W - 67L
1,480 Elo+
Party 2
Anhur
Anhur
X C r a c k a X
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,219 Elo+
Party 2
Sobek
Sobek
rickster1469
Sobek
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
117W - 129L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cuhmedyy
Freya
15
7 / 4 / 8
8,980
816
10,553
8,780
3,162
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
16
7 / 5 / 12
9,707
882
17,663
8,754
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
1 / 4 / 10
7,321
666
3,660
10,350
12,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Turtle_Oath
Cabrakan
14
2 / 7 / 11
8,616
783
4,862
19,971
17,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 6 / 13
8,074
734
6,531
7,632
2,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 2 / 17
9,802
891
6,907
9,574
13,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 5 / 11
9,454
859
13,370
9,305
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 14
9,073
825
13,078
8,673
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 5 / 6
10,089
917
7,491
12,415
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 13
8,893
808
5,819
14,439
18,945
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
20
Kills
26
26
Deaths
20
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
17
6.25
W
6
5
11
2.3
L
Freya
Cuhmedyy
Freya
7
4
8
2.75
W
3
2
14
5
L
Thoth
7
5
12
2.6
L
Geb
1
4
10
1.5
L
Cabrakan
Turtle_Oath
Cabrakan
2
7
11
1.07
L
3
6
13
1.58
W
10
5
6
2.6
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,269
Damage
46,665
55,487
Taken
54,406
38,908
Mitigated
46,486
13,837
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,907
433
894
1,626
9,574
13,751
0
7,976
1,598
18,167
0
W
13,370
6,370
1,051
2,214
9,305
4,123
1,731
8,594
711
21,881
0
L
Freya
Cuhmedyy
Freya
10,553
3,193
557
1,775
8,780
3,162
235
5,490
3,290
18,733
0
W
13,078
4,013
2,800
2,700
8,673
3,839
1,435
6,354
2,319
27,870
0
L
Thoth
17,663
546
686
1,150
8,754
3,159
10
6,252
2,502
45,819
0
L
Geb
3,660
417
1,128
1,450
10,350
12,465
0
7,406
2,944
8,633
0
L
Cabrakan
Turtle_Oath
Cabrakan
4,862
571
1,427
4,537
19,971
17,714
0
14,332
5,639
12,968
0
L
6,531
664
800
327
7,632
2,408
163
5,694
1,938
14,724
0
W
7,491
2,987
909
2,704
12,415
5,828
1,777
10,595
1,820
0
23,631
W
5,819
854
1,450
1,382
14,439
18,945
300
9,750
4,689
12,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
47,311
119
Minions Killed
109
0
Camps Cleared
0
884,511
Distance Traveled
920,387
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,802
891
12
1
0
229,690
1
W
Sol
9,454
859
26
2
0
175,440
0
L
Freya
8,980
816
23
2
0
166,250
1
W
Nu Wa
9,073
825
23
2
0
191,600
2
L
Thoth
9,707
882
59
5
0
175,120
0
L
Geb
7,321
666
8
1
0
173,994
0
L
Cabrakan
8,616
783
6
1
0
180,438
3
L
Nox
8,074
734
23
2
0
188,709
0
W
Anhur
10,089
917
37
3
0
148,259
0
W
Sobek
8,893
808
11
1
0
175,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role