Player Matchup

Bellona
Bellona
CAROLALOLA
Bellona
Level 42
God Stats
8W - 12L
1,203 SR
Queue Stats
110W - 130L
1,351 Elo+
Party 2
Khepri
Khepri
Celsopodes
Khepri
Level 70
God Stats
4W - 3L
1,724 SR
Queue Stats
224W - 226L
1,412 Elo+
Party 2
Ne Zha
Ne Zha
LGD_Sagaz
Ne Zha
Level 84
God Stats
1W - 2L
1,280 SR
Queue Stats
185W - 204L
1,465 Elo+
Party 3
Yu Huang
Yu Huang
kripneo
Yu Huang
Level 115
God Stats
8W - 3L
1,704 SR
Queue Stats
267W - 302L
1,445 Elo+
Party 3
Artemis
Artemis
pelinhogato
Artemis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 21L
1,322 Elo+
Party 2
Team Averages
Level 67
1,482 SR
1,399 Elo+

VS

Team Averages
Level 99
1,411 SR
1,436 Elo+
Shiva
Shiva
DexterDX
Shiva
Level 108
God Stats
59W - 52L
1,365 SR
Queue Stats
586W - 620L
1,392 Elo+
Solo
Merlin
Merlin
DvLeite
Merlin
Level 101
God Stats
6W - 1L
1,177 SR
Queue Stats
22W - 24L
1,278 Elo+
Solo
Neith
Neith
KissFMFM
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kali
Kali
NiCarlomagno
Kali
Level 159
God Stats
5W - 6L
1,513 SR
Queue Stats
218W - 231L
1,460 Elo+
Solo
Ganesha
Ganesha
Zimmerr
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CAROLALOLA
Bellona
11
0 / 1 / 0
6,265
482
4,286
8,197
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Celsopodes
Khepri
10
1 / 1 / 1
5,993
461
1,721
8,198
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
LGD_Sagaz
Ne Zha
10
1 / 4 / 3
6,063
466
4,056
10,946
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
kripneo
Yu Huang
12
4 / 2 / 1
7,432
572
4,521
4,347
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
pelinhogato
Artemis
12
1 / 1 / 1
6,639
511
5,096
3,800
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DexterDX
Shiva
11
2 / 0 / 1
6,794
523
4,322
7,750
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
DvLeite
Merlin
13
4 / 4 / 1
7,122
548
6,161
5,574
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KissFMFM
Neith
11
1 / 1 / 1
6,075
467
2,683
2,904
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 2 / 3
7,270
559
6,321
10,053
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Zimmerr
Ganesha
11
0 / 0 / 3
6,567
505
3,331
6,974
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
9
9
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
CAROLALOLA
Bellona
0
1
0
0
L
Khepri
Celsopodes
Khepri
1
1
1
1.5
W
Shiva
DexterDX
Shiva
2
0
1
2.5
W
Merlin
DvLeite
Merlin
4
4
1
1.13
W
Neith
KissFMFM
Neith
1
1
1
1.5
L
Ne Zha
LGD_Sagaz
Ne Zha
1
4
3
0.63
W
2
2
3
1.75
W
Ganesha
Zimmerr
Ganesha
0
0
3
1.5
L
Yu Huang
kripneo
Yu Huang
4
2
1
2.25
L
Artemis
pelinhogato
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
22,818
35,488
Taken
33,255
15,650
Mitigated
14,518
12,762
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CAROLALOLA
Bellona
4,286
235
0
3,328
8,197
4,768
270
1,014
7,183
0
34,401
L
Khepri
Celsopodes
Khepri
1,721
222
36
2,267
8,198
5,074
0
2,596
5,602
17,579
0
W
Shiva
DexterDX
Shiva
4,322
1,389
0
3,149
7,750
4,000
247
365
7,345
0
35,316
W
Merlin
DvLeite
Merlin
6,161
426
0
592
5,574
1,684
0
2,393
3,005
40,502
0
W
Neith
KissFMFM
Neith
2,683
1,126
0
1,030
2,904
1,007
0
492
2,412
0
29,032
L
Ne Zha
LGD_Sagaz
Ne Zha
4,056
1,877
0
4,615
10,946
3,129
0
2,302
8,644
0
28,486
W
6,321
3,208
0
1,956
10,053
3,506
0
765
9,258
0
54,247
W
Ganesha
Zimmerr
Ganesha
3,331
726
0
2,514
6,974
4,321
0
1,929
4,993
24,244
0
L
Yu Huang
kripneo
Yu Huang
4,521
798
0
625
4,347
1,326
0
3,153
1,194
41,237
0
L
Artemis
pelinhogato
Artemis
5,096
2,199
0
1,891
3,800
1,353
0
427
3,373
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
33,828
352
Minions Killed
336
0
Camps Cleared
0
1,191,270
Distance Traveled
1,263,835
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,265
482
87
7
0
227,884
6
L
Khepri
5,993
461
29
2
0
245,565
3
W
Shiva
6,794
523
66
5
0
249,987
5
W
Merlin
7,122
548
75
6
0
231,632
1
W
Neith
6,075
467
81
6
0
233,838
0
L
Ne Zha
6,063
466
63
5
0
246,810
2
W
Kali
7,270
559
109
8
0
281,655
3
W
Ganesha
6,567
505
5
0
0
266,723
0
L
Yu Huang
7,432
572
87
7
0
244,132
4
L
Artemis
6,639
511
86
7
0
226,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role