Player Matchup

Pele
Pele
ChaosAlexander
Pele
Level 136
God Stats
0W - 1L
1,266 SR
Queue Stats
53W - 58L
1,487 Elo+
Party 2
Artio
Artio
ChaosCleopatra
Artio
Level 158
God Stats
7W - 6L
1,864 SR
Queue Stats
569W - 585L
1,461 Elo+
Party 2
Persephone
Persephone
HollowManAC130
Persephone
Level 145
God Stats
2W - 5L
1,267 SR
Queue Stats
310W - 297L
1,478 Elo+
Solo
Medusa
Medusa
HorridAngel
Medusa
Level 128
God Stats
4W - 13L
1,375 SR
Queue Stats
389W - 362L
1,519 Elo+
Party 1
Janus
Janus
MrFreeze1933
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
431W - 418L
1,509 Elo+
Party 1
Team Averages
Level 139
1,454 SR
1,491 Elo+

VS

Team Averages
Level 73
1,474 SR
1,447 Elo+
Ares
Ares
AwakenEvolution
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Chabelizz
Izanami
Level 61
God Stats
24W - 23L
1,461 SR
Queue Stats
750W - 849L
1,335 Elo+
Party 3
Sobek
Sobek
JefreyTheSnail
Sobek
Level 72
God Stats
3W - 4L
1,584 SR
Queue Stats
411W - 446L
1,361 Elo+
Party 3
Baba Yaga
Baba Yaga
realLian
Baba Yaga
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ßloodySpartin
Poseidon
Level 129
God Stats
3W - 1L
1,323 SR
Queue Stats
186W - 173L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
9,314
716
9,621
11,059
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 13
7,875
606
3,885
18,659
20,462
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
HollowManAC130
Persephone
17
4 / 6 / 10
9,852
758
14,753
10,945
4,790
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
4 / 4 / 8
9,156
704
11,342
9,094
4,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 4 / 6
8,844
680
7,985
8,835
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 20
11,584
891
10,021
15,333
20,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Chabelizz
Izanami
18
8 / 3 / 10
11,156
858
8,678
8,982
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 5 / 20
10,140
780
6,056
16,782
22,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
realLian
Baba Yaga
18
3 / 1 / 17
9,983
768
11,601
7,262
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
18
9 / 4 / 12
11,372
875
15,835
11,053
5,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
16
Kills
28
28
Deaths
16
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
3
20
5.33
W
Izanami
Chabelizz
Izanami
8
3
10
4.33
L
3
6
8
1.17
L
0
8
13
0.81
L
Persephone
HollowManAC130
Persephone
4
6
10
1.5
L
Medusa
4
4
8
2
W
2
5
20
2.4
L
5
4
6
2
W
Baba Yaga
realLian
Baba Yaga
3
1
17
11.5
W
Poseidon
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
52,191
58,592
Taken
59,412
38,515
Mitigated
57,107
12,661
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,021
396
1,065
3,228
15,333
20,951
277
5,093
10,240
11,722
0
W
Izanami
Chabelizz
Izanami
8,678
4,213
1,506
2,292
8,982
4,500
3,082
5,978
3,004
0
37,106
L
9,621
1,583
780
1,572
11,059
5,107
0
8,236
2,823
0
16,427
L
3,885
336
1,904
2,764
18,659
20,462
0
12,352
6,307
7,676
0
L
Persephone
HollowManAC130
Persephone
14,753
236
428
1,842
10,945
4,790
0
8,495
2,444
37,924
0
L
Medusa
11,342
3,765
1,245
650
9,094
4,383
809
7,286
1,808
0
20,368
W
6,056
347
991
2,157
16,782
22,873
143
5,735
11,047
11,568
0
L
7,985
265
468
1,008
8,835
3,773
57
7,140
1,695
18,072
0
W
Baba Yaga
realLian
Baba Yaga
11,601
374
1,504
3,673
7,262
3,558
1,214
4,180
3,082
28,832
0
W
Poseidon
15,835
1,228
1,136
3,014
11,053
5,225
713
5,637
5,416
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
54,235
109
Minions Killed
134
0
Camps Cleared
0
1,165,138
Distance Traveled
1,198,725
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,584
891
1
0
0
260,548
2
W
Izanami
11,156
858
59
5
0
205,016
1
L
Pele
9,314
716
21
2
0
249,636
4
L
Artio
7,875
606
4
0
0
210,395
0
L
Persephone
9,852
758
38
3
0
231,008
0
L
Medusa
9,156
704
24
2
0
244,184
0
W
Sobek
10,140
780
14
1
0
239,047
1
L
Janus
8,844
680
22
2
0
229,915
0
W
Baba Yaga
9,983
768
29
2
0
264,842
0
W
Poseidon
11,372
875
31
2
0
229,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role