Player Matchup

Kumbhakarna
Kumbhakarna
Aogail
Kumbhakarna
Level 124
God Stats
18W - 9L
1,573 SR
Queue Stats
687W - 498L
1,595 Elo+
Party 2
Da Ji
Da Ji
Junkagon
Da Ji
Level 116
God Stats
3W - 6L
1,729 SR
Queue Stats
467W - 315L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
PlzNoBeltDad
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 31L
1,666 Elo+
Party 2
Xing Tian
Xing Tian
Wazuki
Xing Tian
Level 68
God Stats
26W - 10L
1,761 SR
Queue Stats
691W - 496L
1,587 Elo+
Party 2
Eset
Eset
blacknecrose
Eset
Level 24
God Stats
7W - 3L
1,819 SR
Queue Stats
360W - 241L
1,631 Elo+
Party 2
Team Averages
Level 72
1,677 SR
1,615 Elo+

VS

Team Averages
Level 83
1,545 SR
1,474 Elo+
Ratatoskr
Ratatoskr
Farrar
Ratatoskr
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 228L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
JMCelCruco
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Osmèth
Aphrodite
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
407W - 359L
1,478 Elo+
Party 1
Sol
Sol
SweetLindir
Sol
Level 160
God Stats
20W - 7L
1,741 SR
Queue Stats
487W - 436L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
meugle
Cabrakan
Level 41
God Stats
2W - 3L
1,486 SR
Queue Stats
240W - 207L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aogail
Kumbhakarna
18
4 / 4 / 24
11,799
694
14,824
23,125
24,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Junkagon
Da Ji
20
12 / 5 / 16
14,333
843
21,913
28,584
28,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
PlzNoBeltDad
Aphrodite
19
4 / 3 / 21
12,107
712
6,672
11,776
10,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Wazuki
Xing Tian
18
5 / 3 / 23
12,697
747
8,970
27,265
26,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 19
12,892
758
18,798
15,158
6,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Farrar
Ratatoskr
17
3 / 7 / 6
10,856
639
12,901
14,727
6,093
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
JMCelCruco
Zhong Kui
19
2 / 6 / 11
11,741
691
22,993
15,586
17,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Osmèth
Aphrodite
16
0 / 6 / 9
9,979
587
8,569
11,375
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
10 / 7 / 1
12,905
759
17,688
15,369
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
meugle
Cabrakan
18
2 / 6 / 11
11,624
684
11,824
23,100
41,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
55
32
Kills
17
18
Deaths
32
103
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aogail
Kumbhakarna
4
4
24
4
L
Ratatoskr
Farrar
Ratatoskr
3
7
6
0.86
L
Zhong Kui
JMCelCruco
Zhong Kui
2
6
11
1.25
W
Da Ji
Junkagon
Da Ji
12
5
16
4
L
Aphrodite
Osmèth
Aphrodite
0
6
9
0.75
W
Aphrodite
PlzNoBeltDad
Aphrodite
4
3
21
4.83
L
10
7
1
1.5
W
Xing Tian
Wazuki
Xing Tian
5
3
23
5.5
W
7
3
19
5.5
L
Cabrakan
meugle
Cabrakan
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,177
Damage
73,975
105,908
Taken
80,157
96,768
Mitigated
77,205
46,466
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aogail
Kumbhakarna
14,824
1,223
3,058
2,649
23,125
24,114
1,191
13,622
9,503
43,559
0
L
Ratatoskr
Farrar
Ratatoskr
12,901
2,970
2,129
3,081
14,727
6,093
355
7,763
6,964
0
31,173
L
Zhong Kui
JMCelCruco
Zhong Kui
22,993
3,869
881
3,018
15,586
17,443
696
9,843
5,743
48,963
0
W
Da Ji
Junkagon
Da Ji
21,913
4,628
5,314
3,824
28,584
28,256
1,732
14,372
14,212
0
36,365
L
Aphrodite
Osmèth
Aphrodite
8,569
1,382
2,493
3,265
11,375
5,742
363
6,775
4,600
16,134
0
W
Aphrodite
PlzNoBeltDad
Aphrodite
6,672
2,277
9,187
4,023
11,776
10,847
1,030
6,637
5,139
18,658
0
L
17,688
5,114
759
3,832
15,369
6,225
1,828
9,664
5,705
42,527
0
W
Xing Tian
Wazuki
Xing Tian
8,970
874
1,250
7,293
27,265
26,917
807
17,322
9,943
17,431
0
W
18,798
2,286
5,000
4,868
15,158
6,634
1,647
9,121
6,037
40,489
0
L
Cabrakan
meugle
Cabrakan
11,824
1,185
363
5,139
23,100
41,702
262
15,219
7,881
19,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,828
Gold Earned
57,105
155
Minions Killed
160
0
Camps Cleared
0
1,490,873
Distance Traveled
1,268,196
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,799
694
39
2
0
285,838
3
L
Ratatoskr
10,856
639
19
1
0
301,896
0
L
Zhong Kui
11,741
691
70
4
0
216,898
2
W
Da Ji
14,333
843
21
1
0
312,851
1
L
Aphrodite
9,979
587
9
1
0
251,786
0
W
Aphrodite
12,107
712
32
2
0
311,916
0
L
Sol
12,905
759
47
3
0
238,743
1
W
Xing Tian
12,697
747
7
0
0
286,721
1
W
Eset
12,892
758
56
3
0
293,547
1
L
Cabrakan
11,624
684
15
1
0
258,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role