Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Anthonyp588
Hou Yi
Level 40
God Stats
3W - 3L
1,375 SR
Queue Stats
30W - 32L
1,466 Elo+
Party 2
Bastet
Bastet
FrothyHades
Bastet
Level 103
God Stats
1W - 4L
1,403 SR
Queue Stats
25W - 26L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostlyTobs
Gilgamesh
Level 101
God Stats
1W - 2L
1,389 SR
Queue Stats
66W - 59L
1,558 Elo+
Party 2
Vulcan
Vulcan
SussySauce
Vulcan
Level 25
God Stats
1W - 1L
1,423 SR
Queue Stats
38W - 37L
1,491 Elo+
Party 2
Team Averages
Level 71
1,418 SR
1,496 Elo+

VS

Team Averages
Level 72
1,516 SR
1,419 Elo+
Mulan
Mulan
Axsixst
Mulan
Level 47
God Stats
8W - 6L
1,546 SR
Queue Stats
12W - 11L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
Ch1mpo
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,427 Elo+
Solo
Hades
Hades
XXaSeSiNo27XX
Hades
Level 81
God Stats
31W - 18L
1,588 SR
Queue Stats
138W - 128L
1,474 Elo+
Party 1
Ymir
Ymir
ckalel420
Ymir
Level 63
God Stats
6W - 7L
1,549 SR
Queue Stats
107W - 113L
1,434 Elo+
Solo
Skadi
Skadi
mostrosotote
Skadi
Level 123
God Stats
18W - 18L
1,397 SR
Queue Stats
226W - 222L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 6 / 8
9,084
478
10,201
21,017
20,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
2 / 4 / 5
8,072
425
6,470
8,967
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
14
5 / 2 / 4
8,988
473
13,126
13,301
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GhostlyTobs
Gilgamesh
14
6 / 7 / 10
9,672
509
14,960
20,569
12,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
SussySauce
Vulcan
12
1 / 9 / 7
7,734
407
9,986
11,910
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Axsixst
Mulan
17
6 / 3 / 7
10,821
570
13,497
19,096
15,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Ch1mpo
Ao Kuang
14
3 / 5 / 6
9,463
498
9,422
15,945
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
14 / 5 / 4
12,026
633
22,219
21,207
13,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
14
2 / 3 / 11
9,086
478
5,486
14,658
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 1 / 8
9,095
479
10,077
12,665
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
16
Kills
28
28
Deaths
17
34
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
8
1
L
Hou Yi
2
4
5
1.13
W
Mulan
Axsixst
Mulan
6
3
7
3.17
W
Ao Kuang
Ch1mpo
Ao Kuang
3
5
6
1.2
L
Bastet
5
2
4
3.5
L
Gilgamesh
GhostlyTobs
Gilgamesh
6
7
10
1.57
L
Vulcan
SussySauce
Vulcan
1
9
7
0.5
W
14
5
4
3.2
W
Ymir
2
3
11
2.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,743
Damage
60,701
75,764
Taken
83,571
42,082
Mitigated
52,076
12,139
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,201
3,866
0
1,515
21,017
20,496
87
7,771
13,151
27,368
0
L
Hou Yi
6,470
2,636
0
357
8,967
2,106
0
5,332
3,598
0
21,214
W
Mulan
Axsixst
Mulan
13,497
3,746
360
6,943
19,096
15,913
2,474
5,586
13,510
0
75,239
W
Ao Kuang
Ch1mpo
Ao Kuang
9,422
3,319
0
4,775
15,945
5,862
0
2,208
13,737
54,910
0
L
Bastet
13,126
7,089
0
2,728
13,301
4,158
287
5,459
7,799
0
50,071
L
Gilgamesh
GhostlyTobs
Gilgamesh
14,960
5,983
174
6,118
20,569
12,468
422
10,065
10,302
0
34,438
L
Vulcan
SussySauce
Vulcan
9,986
3,609
314
933
11,910
2,854
450
7,764
3,787
37,582
0
W
22,219
880
664
7,506
21,207
13,265
859
5,768
15,439
89,758
0
W
Ymir
5,486
1,801
458
2,213
14,658
12,754
340
2,980
11,678
23,719
0
W
10,077
4,855
0
2,060
12,665
4,282
2,063
3,645
9,020
0
69,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
50,491
236
Minions Killed
533
0
Camps Cleared
0
1,754,012
Distance Traveled
1,724,210
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,084
478
28
1
0
361,015
4
L
Hou Yi
8,072
425
41
2
0
311,110
0
W
Mulan
10,821
570
149
8
0
345,163
0
W
Ao Kuang
9,463
498
81
4
0
365,581
5
L
Bastet
8,988
473
77
4
0
402,588
1
L
Gilgamesh
9,672
509
40
2
0
379,606
1
L
Vulcan
7,734
407
50
3
0
299,693
0
W
Hades
12,026
633
160
8
0
313,883
1
W
Ymir
9,086
478
39
2
0
328,370
3
W
Skadi
9,095
479
104
5
0
371,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role