Player Matchup

Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MasterPlaya117
Bacchus
Level 66
God Stats
4W - 7L
1,171 SR
Queue Stats
33W - 36L
1,208 Elo+
Party 1
Merlin
Merlin
Sanchez_YurDaddy
Merlin
Level 127
God Stats
4W - 1L
1,716 SR
Queue Stats
162W - 153L
1,488 Elo+
Solo
Mulan
Mulan
SargeBMF
Mulan
Level 159
God Stats
1W - 1L
1,421 SR
Queue Stats
107W - 103L
1,434 Elo+
Party 1
Chiron
Chiron
URFOO10
Chiron
Level 77
God Stats
1W - 1L
1,478 SR
Queue Stats
146W - 126L
1,380 Elo+
Party 1
Team Averages
Level 102
1,457 SR
1,402 Elo+

VS

Team Averages
Level 123
1,469 SR
1,474 Elo+
Bellona
Bellona
DiorBryan
Bellona
Level 102
God Stats
3W - 3L
1,610 SR
Queue Stats
71W - 82L
1,496 Elo+
Solo
Hercules
Hercules
MrSqueezeOneOff
Hercules
Level 108
God Stats
70W - 69L
1,559 SR
Queue Stats
208W - 198L
1,486 Elo+
Solo
Hades
Hades
Xai-G
Hades
Level 157
God Stats
139W - 149L
1,457 SR
Queue Stats
139W - 150L
1,424 Elo+
Solo
Neith
Neith
XxNightYUUxX
Neith
Level 99
God Stats
2W - 2L
1,165 SR
Queue Stats
122W - 108L
1,475 Elo+
Solo
Arachne
Arachne
Zayo19
Arachne
Level 147
God Stats
30W - 26L
1,552 SR
Queue Stats
54W - 61L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 1
8,068
538
5,166
9,410
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 2
7,329
489
4,786
8,516
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 2
8,159
544
6,096
6,056
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SargeBMF
Mulan
14
3 / 4 / 4
8,523
568
12,323
12,988
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
URFOO10
Chiron
13
1 / 2 / 1
7,318
488
3,603
9,233
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiorBryan
Bellona
13
2 / 2 / 3
7,825
522
5,068
11,436
11,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
13
3 / 1 / 2
8,232
549
4,569
10,511
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Xai-G
Hades
12
1 / 3 / 3
6,989
466
4,417
13,489
5,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,647
510
6,327
6,915
2,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Zayo19
Arachne
14
6 / 3 / 1
8,295
553
7,105
12,137
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
12
12
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
Bellona
DiorBryan
Bellona
2
2
3
1.75
L
3
1
2
4
W
Hercules
3
1
2
4
L
0
2
2
0.5
L
Mulan
SargeBMF
Mulan
3
4
4
1.25
L
Chiron
URFOO10
Chiron
1
2
1
0.75
W
Hades
Xai-G
Hades
1
3
3
0.83
W
0
1
2
1
W
Arachne
Zayo19
Arachne
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
27,486
46,203
Taken
54,488
24,618
Mitigated
31,958
16,031
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,166
1,754
0
3,812
9,410
3,153
0
1,341
8,069
0
48,037
W
Bellona
DiorBryan
Bellona
5,068
2,837
0
2,551
11,436
11,136
157
184
10,738
0
37,116
L
4,786
219
29
1,958
8,516
7,312
0
1,287
7,229
18,469
0
W
Hercules
4,569
1,630
0
4,568
10,511
6,355
0
2,419
8,057
0
30,449
L
6,096
333
0
894
6,056
2,142
0
1,622
4,434
62,064
0
L
Mulan
SargeBMF
Mulan
12,323
1,503
0
4,106
12,988
9,618
0
167
12,821
0
56,453
L
Chiron
URFOO10
Chiron
3,603
666
426
4,806
9,233
2,393
0
0
9,233
0
44,606
W
Hades
Xai-G
Hades
4,417
574
139
3,494
13,489
5,710
76
5,967
7,481
34,065
0
W
6,327
2,659
0
3,256
6,915
2,372
1,749
736
6,139
0
54,299
W
Arachne
Zayo19
Arachne
7,105
4,475
398
5,494
12,137
6,385
782
1,576
10,434
0
49,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
38,988
446
Minions Killed
405
0
Camps Cleared
0
1,418,595
Distance Traveled
1,449,905
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,068
538
98
7
0
283,556
6
W
Bellona
7,825
522
88
6
0
283,389
2
L
Bacchus
7,329
489
18
1
0
308,722
5
W
Hercules
8,232
549
59
4
0
301,586
5
L
Merlin
8,159
544
134
9
0
280,216
2
L
Mulan
8,523
568
105
7
0
271,559
3
L
Chiron
7,318
488
91
6
0
274,542
0
W
Hades
6,989
466
71
5
0
251,081
6
W
Neith
7,647
510
95
6
0
279,291
2
W
Arachne
8,295
553
92
6
0
334,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role