Player Matchup

Atlas
Atlas
AstroDethSon
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Odin
Odin
CrkrSmacker
Odin
Level 5
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 2L
1,356 Elo+
Party 2
Ra
Ra
JKKillar
Ra
Level 125
God Stats
0W - 1L
1,643 SR
Queue Stats
4W - 8L
1,430 Elo+
Party 2
Apollo
Apollo
M1 Anarchy2204
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,604 Elo+
Party 2
Loki
Loki
xXchikentigerXx
Loki
Level 96
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 5L
1,439 Elo+
Party 2
Team Averages
Level 84
1,502 SR
1,466 Elo+

VS

Team Averages
Level 83
1,542 SR
1,570 Elo+
Fafnir
Fafnir
 
Fafnir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DevilxPup
Scylla
Level 27
God Stats
3W - 1L
1,341 SR
Queue Stats
41W - 38L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
Sqke
Danzaburou
Level 103
God Stats
4W - 1L
1,759 SR
Queue Stats
79W - 71L
1,625 Elo+
Party 1
Da Ji
Da Ji
StepOnMeDaJi
Da Ji
Level 122
God Stats
6W - 7L
1,591 SR
Queue Stats
61W - 54L
1,561 Elo+
Party 1
King Arthur
King Arthur
TEMPLR
King Arthur
Level 127
God Stats
3W - 1L
1,519 SR
Queue Stats
86W - 81L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,078
673
5,175
17,429
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 0
8,024
669
4,071
14,493
10,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 1
9,343
779
10,851
9,546
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 2
8,300
692
5,191
12,638
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 1
8,661
722
3,666
13,117
4,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 0 / 16
10,411
868
4,425
9,091
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
DevilxPup
Scylla
16
6 / 3 / 11
9,655
805
13,698
9,203
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Sqke
Danzaburou
19
13 / 0 / 6
11,441
953
15,409
8,668
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 10
10,680
890
17,057
9,404
6,568
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
TEMPLR
King Arthur
16
1 / 2 / 21
9,554
796
10,437
12,303
13,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
95
6
Kills
31
31
Deaths
6
6
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
16
9
L
0
6
2
0.17
L
1
7
0
0.14
W
Scylla
DevilxPup
Scylla
6
3
11
3.83
L
3
4
1
0.88
L
1
7
2
0.29
W
Danzaburou
Sqke
Danzaburou
13
0
6
16
W
10
1
10
15
W
King Arthur
TEMPLR
King Arthur
1
2
21
5.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
61,026
67,223
Taken
48,669
34,504
Mitigated
40,911
5,919
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,425
568
0
3,466
9,091
11,858
157
3,131
5,960
15,338
0
L
5,175
1,497
453
991
17,429
12,864
0
5,861
11,329
17,777
0
L
4,071
1,231
0
410
14,493
10,563
0
4,073
9,963
0
12,030
W
Scylla
DevilxPup
Scylla
13,698
1,535
0
220
9,203
4,240
951
3,293
5,910
30,620
0
L
10,851
480
1,588
1,364
9,546
3,073
0
3,202
6,311
45,717
0
L
5,191
2,210
0
133
12,638
3,851
0
3,134
9,346
0
21,449
W
Danzaburou
Sqke
Danzaburou
15,409
6,249
0
4,091
8,668
4,788
5,755
1,784
6,884
0
57,875
W
17,057
3,156
0
647
9,404
6,568
0
3,899
5,505
0
34,997
W
King Arthur
TEMPLR
King Arthur
10,437
830
0
2,566
12,303
13,457
150
3,919
8,384
355
24,290
L
3,666
852
0
980
13,117
4,153
0
2,203
10,876
0
27,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
51,741
196
Minions Killed
215
0
Camps Cleared
0
1,156,555
Distance Traveled
1,270,662
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,411
868
18
2
0
246,747
5
L
Atlas
8,078
673
21
2
0
216,757
1
L
Odin
8,024
669
15
1
0
219,618
2
W
Scylla
9,655
805
44
4
0
242,541
0
L
Ra
9,343
779
91
8
0
252,124
3
L
Apollo
8,300
692
36
3
0
228,322
0
W
Danzaburou
11,441
953
79
7
0
241,801
3
W
Da Ji
10,680
890
35
3
0
269,736
4
W
King Arthur
9,554
796
39
3
0
269,837
7
L
Loki
8,661
722
33
3
0
239,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role