Player Matchup

Zeus
Zeus
Harckader
Zeus
Level 157
God Stats
41W - 38L
1,589 SR
Queue Stats
232W - 227L
1,526 Elo+
Solo
Yu Huang
Yu Huang
LoneAvenger50
Yu Huang
Level 157
God Stats
7W - 9L
1,476 SR
Queue Stats
72W - 77L
1,497 Elo+
Solo
Horus
Horus
Ruicatt
Horus
Level 85
God Stats
10W - 8L
1,488 SR
Queue Stats
157W - 164L
1,577 Elo+
Party 1
Neith
Neith
Ruusaan
Neith
Level 80
God Stats
2W - 6L
1,450 SR
Queue Stats
83W - 102L
1,480 Elo+
Party 1
Yemoja
Yemoja
zekropark
Yemoja
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 12L
1,392 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,494 Elo+

VS

Team Averages
Level 128
1,759 SR
1,638 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Barklorr
Khepri
Level 103
God Stats
9W - 3L
1,894 SR
Queue Stats
30W - 19L
1,705 Elo+
Party 2
Ullr
Ullr
Juanes212
Ullr
Level 144
God Stats
2W - 1L
1,886 SR
Queue Stats
135W - 118L
1,598 Elo+
Party 2
Shiva
Shiva
TheMorthos
Shiva
Level 123
God Stats
7W - 0L
2,041 SR
Queue Stats
41W - 22L
1,733 Elo+
Party 2
Hun Batz
Hun Batz
Velueta
Hun Batz
Level 160
God Stats
7W - 4L
1,475 SR
Queue Stats
133W - 132L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
0 / 4 / 1
9,032
695
6,030
8,142
2,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
LoneAvenger50
Yu Huang
15
0 / 3 / 0
8,663
666
7,483
10,459
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Ruicatt
Horus
14
0 / 1 / 1
7,755
597
6,542
13,158
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ruusaan
Neith
14
1 / 4 / 0
8,027
617
6,692
10,498
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
zekropark
Yemoja
16
0 / 0 / 0
8,827
679
3,088
7,591
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 0 / 1
10,001
769
11,077
6,285
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Barklorr
Khepri
15
0 / 0 / 3
8,829
679
5,245
12,274
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
16
0 / 0 / 5
9,247
711
7,932
8,598
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
17
6 / 0 / 3
9,844
757
11,891
10,015
12,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Velueta
Hun Batz
17
2 / 1 / 2
9,726
748
6,587
8,118
3,092

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
12
12
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
0
1
4.5
W
Khepri
Barklorr
Khepri
0
0
3
1.5
L
Zeus
0
4
1
0.13
W
Ullr
0
0
5
2.5
L
Yu Huang
LoneAvenger50
Yu Huang
0
3
0
0
L
Horus
Ruicatt
Horus
0
1
1
0.5
L
Neith
Ruusaan
Neith
1
4
0
0.25
W
Shiva
6
0
3
7.5
W
Hun Batz
Velueta
Hun Batz
2
1
2
3
L
Yemoja
zekropark
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
42,732
49,848
Taken
45,290
23,812
Mitigated
34,734
11,070
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,077
551
483
1,234
6,285
2,369
569
1,842
4,390
37,307
0
W
Khepri
Barklorr
Khepri
5,245
252
0
1,279
12,274
13,326
79
4,175
7,961
15,913
0
L
Zeus
6,030
694
0
341
8,142
2,424
0
3,452
4,559
53,116
0
W
Ullr
7,932
1,151
0
398
8,598
3,104
1,537
3,727
4,636
0
38,337
L
Yu Huang
LoneAvenger50
Yu Huang
7,483
366
0
380
10,459
3,935
0
1,811
8,546
38,892
0
L
Horus
Ruicatt
Horus
6,542
3,193
1,081
4,500
13,158
8,282
0
5,112
7,822
0
12,041
L
Neith
Ruusaan
Neith
6,692
3,251
0
1,605
10,498
3,432
0
3,119
7,183
0
17,776
W
Shiva
11,891
1,513
739
1,882
10,015
12,843
359
3,851
5,830
0
27,674
W
Hun Batz
Velueta
Hun Batz
6,587
678
0
1,107
8,118
3,092
143
2,561
5,368
0
48,352
L
Yemoja
zekropark
Yemoja
3,088
591
2,053
1,110
7,591
5,739
0
2,073
5,416
17,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
47,647
234
Minions Killed
292
0
Camps Cleared
0
1,193,274
Distance Traveled
1,431,550
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,001
769
77
6
0
290,435
0
W
Khepri
8,829
679
14
1
0
271,322
1
L
Zeus
9,032
695
88
7
0
196,356
3
W
Ullr
9,247
711
76
6
0
284,346
2
L
Yu Huang
8,663
666
78
6
0
244,143
0
L
Horus
7,755
597
19
1
0
230,541
1
L
Neith
8,027
617
23
2
0
234,420
1
W
Shiva
9,844
757
41
3
0
285,646
2
W
Hun Batz
9,726
748
84
6
0
299,801
1
L
Yemoja
8,827
679
26
2
0
287,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role