Player Matchup

Chaac
Chaac
Gold IV
Gees973
Chaac
Gold IV
Level 133
God Stats
9W - 7L
1,476 SR
Queue Stats
26W - 25L
1,732 MMR
Solo
Cernunnos
Cernunnos
Diamond V
firxline
Cernunnos
Diamond V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 88L
2,034 MMR
Party 1
Zeus
Zeus
Platinum V
peiro1997
Zeus
Platinum V
Level 140
God Stats
10W - 10L
1,807 SR
Queue Stats
230W - 249L
1,748 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,594 SR
1,838 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,672 SR
1,722 MMR
Cthulhu
Cthulhu
Gold V
ItsV1rusXD
Cthulhu
Gold V
Level 160
God Stats
1W - 0L
1,994 SR
Queue Stats
17W - 9L
1,656 MMR
Party 2
Mulan
Mulan
Platinum V
Mammo21
Mulan
Platinum V
Level 102
God Stats
9W - 7L
1,703 SR
Queue Stats
65W - 76L
1,740 MMR
Solo
Persephone
Persephone
Gold II
VibrantPotato69
Persephone
Gold II
Level 37
God Stats
1W - 1L
1,320 SR
Queue Stats
15W - 6L
1,771 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gees973
Chaac
13
1 / 6 / 6
9,456
675
7,333
21,687
17,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
firxline
Cernunnos
16
6 / 7 / 4
11,897
850
15,806
18,548
7,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
14
4 / 10 / 4
10,258
733
10,226
13,168
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThothAtlasAh Muzen CabBastetAchilles

VS

Bans
ShivaGebOdinAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsV1rusXD
Cthulhu
16
10 / 4 / 11
12,012
858
19,268
17,909
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Mammo21
Mulan
15
3 / 2 / 12
10,362
740
10,108
16,963
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
VibrantPotato69
Persephone
17
10 / 5 / 10
12,729
909
18,188
15,620
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
23
23
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gees973
Chaac
1
6
6
0.67
W
Cthulhu
ItsV1rusXD
Cthulhu
10
4
11
3.88
W
Mulan
Mammo21
Mulan
3
2
12
4.5
W
Persephone
VibrantPotato69
Persephone
10
5
10
3
L
Cernunnos
firxline
Cernunnos
6
7
4
1.14
L
Zeus
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,365
Damage
47,564
53,403
Taken
50,492
29,821
Mitigated
34,110
7,852
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gees973
Chaac
7,333
1,374
181
4,034
21,687
17,419
0
13,670
7,334
0
25,320
W
Cthulhu
ItsV1rusXD
Cthulhu
19,268
1,645
1,146
6,056
17,909
18,880
312
4,193
13,181
41,581
0
W
Mulan
Mammo21
Mulan
10,108
1,102
0
2,990
16,963
10,715
499
2,296
14,347
1,858
25,590
W
Persephone
VibrantPotato69
Persephone
18,188
1,247
0
5,550
15,620
4,515
1,745
3,204
11,979
54,599
0
L
Cernunnos
firxline
Cernunnos
15,806
8,482
0
3,083
18,548
7,694
0
12,451
5,324
0
43,418
L
Zeus
10,226
980
0
554
13,168
4,708
0
10,739
1,883
32,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
35,103
148
Minions Killed
138
6
Camps Cleared
7
676,070
Distance Traveled
818,472
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,456
675
29
2
1
237,783
1
W
Cthulhu
12,012
858
35
3
2
265,584
5
W
Mulan
10,362
740
30
2
2
288,273
3
W
Persephone
12,729
909
73
5
3
264,615
2
L
Cernunnos
11,897
850
65
5
1
227,737
0
L
Zeus
10,258
733
54
4
4
210,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role