Player Matchup

Susano
Susano
JinkiesShaggy
Susano
Level 157
God Stats
4W - 3L
1,449 SR
Queue Stats
536W - 463L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
ReaICandyman
Sylvanus
Level 160
God Stats
0W - 2L
1,251 SR
Queue Stats
159W - 132L
1,625 Elo+
Party 3
Amaterasu
Amaterasu
tsmall
Amaterasu
Level 160
God Stats
6W - 2L
1,711 SR
Queue Stats
281W - 202L
1,663 Elo+
Party 3
Chiron
Chiron
whatsaking2agod
Chiron
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 71L
1,611 Elo+
Party 3
Ah Puch
Ah Puch
zachdos03
Ah Puch
Level 119
God Stats
3W - 2L
1,757 SR
Queue Stats
85W - 91L
1,532 Elo+
Party 2
Team Averages
Level 141
1,534 SR
1,605 Elo+

VS

Team Averages
Level 156
1,546 SR
1,602 Elo+
Xing Tian
Xing Tian
Bormensin
Xing Tian
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 125L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Ryukaza_
Xbalanque
Level 158
God Stats
5W - 2L
1,813 SR
Queue Stats
198W - 169L
1,606 Elo+
Party 1
Chaac
Chaac
Zelgreye
Chaac
Level 149
God Stats
2W - 2L
1,572 SR
Queue Stats
109W - 113L
1,615 Elo+
Solo
Ra
Ra
death_awaits_u12
Ra
Level 158
God Stats
1W - 1L
1,218 SR
Queue Stats
36W - 31L
1,640 Elo+
Party 1
Raijin
Raijin
deathknight66115
Raijin
Level 160
God Stats
1W - 0L
1,627 SR
Queue Stats
35W - 28L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
10,454
747
13,563
14,884
7,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ReaICandyman
Sylvanus
17
2 / 2 / 16
10,942
782
8,856
16,832
25,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
tsmall
Amaterasu
20
9 / 3 / 12
12,678
906
14,433
22,602
28,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 5 / 8
10,890
778
9,916
12,599
7,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zachdos03
Ah Puch
18
4 / 4 / 10
11,093
792
16,526
11,324
5,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bormensin
Xing Tian
18
4 / 5 / 10
11,402
814
12,127
20,534
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Ryukaza_
Xbalanque
17
3 / 4 / 11
11,050
789
11,450
11,872
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Zelgreye
Chaac
17
2 / 5 / 11
11,047
789
18,525
18,568
23,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 6 / 7
11,574
827
8,946
12,088
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 6 / 11
10,791
771
13,850
12,697
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
68
26
Kills
18
19
Deaths
26
51
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bormensin
Xing Tian
4
5
10
1.8
L
6
5
5
1.7
L
Sylvanus
ReaICandyman
Sylvanus
2
2
16
5
W
Xbalanque
Ryukaza_
Xbalanque
3
4
11
2.13
W
Chaac
Zelgreye
Chaac
2
5
11
1.5
W
6
6
7
1.58
W
3
6
11
1.42
L
Amaterasu
tsmall
Amaterasu
9
3
12
5
L
5
5
8
1.8
L
Ah Puch
zachdos03
Ah Puch
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
64,898
78,241
Taken
75,759
74,362
Mitigated
59,937
36,844
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bormensin
Xing Tian
12,127
879
350
2,711
20,534
21,079
372
4,875
15,659
28,110
0
L
13,563
2,666
2,203
2,938
14,884
7,844
182
6,301
8,331
0
27,705
L
Sylvanus
ReaICandyman
Sylvanus
8,856
1,145
8,808
6,000
16,832
25,333
328
6,627
9,739
12,118
0
W
Xbalanque
Ryukaza_
Xbalanque
11,450
3,657
0
2,175
11,872
4,021
2,596
3,912
7,960
0
24,877
W
Chaac
Zelgreye
Chaac
18,525
3,011
2,752
4,422
18,568
23,548
898
5,799
12,769
2,961
28,227
W
8,946
291
5,222
3,391
12,088
4,544
1,082
6,356
5,732
26,091
0
W
13,850
1,704
1,300
528
12,697
6,745
924
5,412
7,285
30,535
0
L
Amaterasu
tsmall
Amaterasu
14,433
4,870
4,049
7,327
22,602
28,499
582
7,437
14,539
1,114
26,568
L
9,916
3,676
655
2,274
12,599
7,211
2,868
8,449
3,856
0
22,363
L
Ah Puch
zachdos03
Ah Puch
16,526
435
246
2,344
11,324
5,475
1,333
5,948
5,228
39,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
55,864
143
Minions Killed
179
0
Camps Cleared
0
1,274,717
Distance Traveled
1,308,791
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,402
814
24
2
0
292,300
5
L
Susano
10,454
747
27
2
0
263,117
0
L
Sylvanus
10,942
782
9
1
0
227,778
0
W
Xbalanque
11,050
789
30
2
0
246,783
1
W
Chaac
11,047
789
20
1
0
288,557
2
W
Ra
11,574
827
42
3
0
264,406
0
W
Raijin
10,791
771
63
5
0
216,745
0
L
Amaterasu
12,678
906
17
1
0
297,966
0
L
Chiron
10,890
778
32
2
0
232,074
0
L
Ah Puch
11,093
792
58
4
0
253,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role