Player Matchup

Bastet
Bastet
Weeabootrashbag
Bastet
Level 118
God Stats
6W - 2L
1,449 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 2
Hercules
Hercules
spunoffsee
Hercules
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 97L
1,570 Elo+
Party 2
Sol
Sol
thekidjpg
Sol
Level 44
God Stats
63W - 41L
1,646 SR
Queue Stats
279W - 340L
1,397 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,498 Elo+

VS

Team Averages
Level 120
1,683 SR
1,462 Elo+
Cthulhu
Cthulhu
DLOW45833
Cthulhu
Level 106
God Stats
9W - 6L
1,675 SR
Queue Stats
125W - 149L
1,396 Elo+
Party 1
Ullr
Ullr
Darkwolfx15x
Ullr
Level 108
God Stats
3W - 4L
1,611 SR
Queue Stats
27W - 38L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Master Mustache
Baron Samedi
Level 146
God Stats
20W - 10L
1,762 SR
Queue Stats
135W - 96L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
9,079
825
9,828
8,875
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
spunoffsee
Hercules
13
5 / 1 / 9
8,744
795
10,309
11,514
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 11
8,489
772
7,913
7,251
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLOW45833
Cthulhu
12
2 / 5 / 3
7,992
727
5,491
11,036
8,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 3
7,795
709
3,439
9,633
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Master Mustache
Baron Samedi
12
1 / 5 / 1
7,031
639
5,931
10,832
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
5
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DLOW45833
Cthulhu
2
5
3
0.7
L
1
5
3
0.5
L
Baron Samedi
Master Mustache
Baron Samedi
1
5
1
0.3
W
7
2
8
5.5
W
Hercules
spunoffsee
Hercules
5
1
9
9.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
14,861
27,640
Taken
31,501
16,183
Mitigated
16,526
9,158
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DLOW45833
Cthulhu
5,491
175
162
2,514
11,036
8,734
0
3,607
7,065
19,243
0
L
3,439
725
95
471
9,633
3,378
376
2,856
6,540
0
19,633
L
Baron Samedi
Master Mustache
Baron Samedi
5,931
226
857
2,764
10,832
4,414
0
2,100
8,581
21,617
0
W
9,828
1,787
366
2,128
8,875
3,327
828
4,391
4,484
0
25,284
W
Hercules
spunoffsee
Hercules
10,309
2,252
0
4,314
11,514
9,833
126
5,817
5,697
4,813
18,698
W
7,913
2,721
0
2,350
7,251
3,023
2,052
2,018
5,233
33,788
3,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
22,818
99
Minions Killed
113
7
Camps Cleared
3
633,712
Distance Traveled
572,161
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,992
727
38
3
0
208,363
3
L
Ullr
7,795
709
43
4
0
173,887
3
L
Baron Samedi
7,031
639
32
3
3
189,911
2
W
Bastet
9,079
825
27
2
2
227,216
4
W
Hercules
8,744
795
25
2
1
217,120
4
W
Sol
8,489
772
47
4
4
189,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role