Player Matchup

Bellona
Bellona
Get Joogied
Bellona
Level 41
God Stats
12W - 14L
1,454 SR
Queue Stats
188W - 261L
1,141 Elo+
Solo
Cerberus
Cerberus
Unforunate
Cerberus
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 56L
1,250 Elo+
Party 1
Ah Puch
Ah Puch
redjester95
Ah Puch
Level 137
God Stats
1W - 2L
1,258 SR
Queue Stats
20W - 27L
1,249 Elo+
Party 1
Team Averages
Level 104
1,404 SR
1,213 Elo+

VS

Team Averages
Level 81
1,470 SR
1,444 Elo+
Ymir
Ymir
RagetheStreets
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 2
Vamana
Vamana
dalvinkill99
Vamana
Level 128
God Stats
35W - 38L
1,638 SR
Queue Stats
111W - 120L
1,629 Elo+
Solo
Chronos
Chronos
reject723
Chronos
Level 113
God Stats
10W - 19L
1,271 SR
Queue Stats
379W - 469L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Get Joogied
Bellona
10
2 / 1 / 7
7,493
749
4,878
7,279
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Unforunate
Cerberus
12
3 / 0 / 7
7,934
793
6,496
7,034
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
redjester95
Ah Puch
12
6 / 2 / 1
7,729
773
8,228
5,764
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,272
627
1,819
10,847
6,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
12
3 / 2 / 0
7,468
747
6,824
6,307
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
reject723
Chronos
9
0 / 4 / 2
6,049
605
4,948
6,784
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Get Joogied
Bellona
2
1
7
5.5
L
0
5
3
0.3
W
Cerberus
Unforunate
Cerberus
3
0
7
6.5
L
Vamana
3
2
0
1.5
W
Ah Puch
redjester95
Ah Puch
6
2
1
3.25
L
Chronos
reject723
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
13,591
20,077
Taken
23,938
14,077
Mitigated
11,565
6,695
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Get Joogied
Bellona
4,878
1,292
0
2,491
7,279
5,034
0
2,129
5,150
194
14,172
L
1,819
756
0
78
10,847
6,667
0
6,741
4,106
5,964
0
W
Cerberus
Unforunate
Cerberus
6,496
221
229
2,189
7,034
6,582
0
3,281
3,753
18,282
0
L
Vamana
6,824
2,816
0
732
6,307
3,238
0
4,196
2,111
0
21,745
W
Ah Puch
redjester95
Ah Puch
8,228
1,028
242
1,544
5,764
2,461
0
2,293
3,471
29,147
0
L
Chronos
reject723
Chronos
4,948
703
0
1,255
6,784
1,660
0
3,986
2,798
17,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,156
Gold Earned
19,789
121
Minions Killed
72
6
Camps Cleared
2
536,616
Distance Traveled
460,399
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,493
749
25
3
1
176,328
0
L
Ymir
6,272
627
8
1
0
118,432
0
W
Cerberus
7,934
793
44
4
2
204,291
2
L
Vamana
7,468
747
41
4
2
183,158
3
W
Ah Puch
7,729
773
52
5
3
155,997
0
L
Chronos
6,049
605
23
2
0
158,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role