Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GamerTroll YT
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,454 Elo+
Party 1
Kali
Kali
TGR Man1aco
Kali
Level 64
God Stats
9W - 10L
1,433 SR
Queue Stats
377W - 411L
1,404 Elo+
Party 1
Skadi
Skadi
Titanswrath1103
Skadi
Level 104
God Stats
0W - 1L
1,447 SR
Queue Stats
2W - 6L
1,300 Elo+
Solo
Discordia
Discordia
master saul117
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 178L
1,330 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,398 Elo+

VS

Team Averages
Level 66
1,521 SR
1,367 Elo+
Chiron
Chiron
Ch1mpo
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,415 Elo+
Solo
Olorun
Olorun
Jackle-box
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,336 Elo+
Party 2
Thor
Thor
Vacillate420
Thor
Level 47
God Stats
32W - 47L
1,378 SR
Queue Stats
78W - 98L
1,341 Elo+
Solo
Cerberus
Cerberus
XdYayo98
Cerberus
Level 109
God Stats
3W - 0L
1,670 SR
Queue Stats
94W - 91L
1,428 Elo+
Solo
Tyr
Tyr
da_R3al_G0at123
Tyr
Level 80
God Stats
6W - 3L
1,558 SR
Queue Stats
12W - 18L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 4 / 2
6,432
429
5,141
9,781
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
GamerTroll YT
Jormungandr
10
1 / 4 / 2
6,351
423
3,711
11,159
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 4 / 2
7,054
470
3,057
12,495
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 0
6,489
433
5,681
8,577
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
master saul117
Discordia
12
3 / 8 / 3
7,821
521
8,757
8,113
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ch1mpo
Chiron
13
5 / 1 / 7
8,358
557
12,439
7,461
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Jackle-box
Olorun
14
5 / 1 / 10
8,937
596
9,950
11,066
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 4
7,820
521
3,231
9,710
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
XdYayo98
Cerberus
13
3 / 2 / 4
8,285
552
3,338
11,507
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 5
9,156
610
7,452
10,003
6,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
26
26
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
W
Chiron
Ch1mpo
Chiron
5
1
7
8.5
L
Jormungandr
GamerTroll YT
Jormungandr
1
4
2
0.5
W
Olorun
Jackle-box
Olorun
5
1
10
10
L
1
4
2
0.5
L
0
6
0
0
W
4
1
4
6
W
Cerberus
XdYayo98
Cerberus
3
2
4
2.5
W
9
1
5
11.5
L
Discordia
master saul117
Discordia
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
36,410
50,125
Taken
49,747
23,573
Mitigated
23,426
8,463
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,141
1,401
0
2,341
9,781
6,794
162
2,456
7,179
0
26,384
W
Chiron
Ch1mpo
Chiron
12,439
6,383
1,035
3,451
7,461
2,244
215
2,422
5,039
0
45,478
L
Jormungandr
GamerTroll YT
Jormungandr
3,711
1,251
0
132
11,159
8,544
0
2,751
8,356
18,545
0
W
Olorun
Jackle-box
Olorun
9,950
4,775
646
4,699
11,066
3,982
2,688
3,771
7,295
51,372
0
L
3,057
1,739
235
5,109
12,495
3,676
0
2,418
10,001
0
32,087
L
5,681
2,596
0
646
8,577
2,349
1,236
2,770
5,697
0
35,510
W
3,231
333
229
1,463
9,710
4,791
0
1,770
7,940
0
39,366
W
Cerberus
XdYayo98
Cerberus
3,338
289
263
5,299
11,507
5,738
373
2,026
9,481
46,850
0
W
7,452
1,127
0
3,884
10,003
6,671
725
2,652
7,351
0
45,526
L
Discordia
master saul117
Discordia
8,757
465
0
0
8,113
2,210
0
2,636
5,297
37,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
42,556
270
Minions Killed
453
0
Camps Cleared
0
1,368,211
Distance Traveled
1,457,593
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,432
429
49
3
0
285,342
2
W
Chiron
8,358
557
82
5
0
274,601
4
L
Jormungandr
6,351
423
19
1
0
242,839
0
W
Olorun
8,937
596
98
7
0
278,146
6
L
Kali
7,054
470
64
4
0
318,359
2
L
Skadi
6,489
433
73
5
0
250,586
0
W
Thor
7,820
521
67
4
0
314,336
1
W
Cerberus
8,285
552
119
8
0
265,674
2
W
Tyr
9,156
610
87
6
0
324,836
4
L
Discordia
7,821
521
65
4
0
271,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role