Player Matchup

Sobek
Sobek
BusterBBrown
Sobek
Level 18
God Stats
1W - 1L
1,494 SR
Queue Stats
4W - 4L
1,334 Elo+
Party 2
Sol
Sol
Faltrus
Sol
Level 136
God Stats
1W - 0L
1,687 SR
Queue Stats
38W - 27L
1,503 Elo+
Party 2
Tyr
Tyr
Wildcat45
Tyr
Level 69
God Stats
1W - 0L
1,318 SR
Queue Stats
29W - 22L
1,385 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,407 Elo+

VS

Team Averages
Level 40
1,584 SR
1,433 Elo+
Apollo
Apollo
KoodahG
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 223L
1,478 Elo+
Party 1
Ymir
Ymir
Swd_Youngin
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,366 Elo+
Party 1
Susano
Susano
endless050
Susano
Level 31
God Stats
1W - 6L
1,753 SR
Queue Stats
99W - 147L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 10
9,465
728
2,248
13,980
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sol
16
8 / 1 / 4
10,669
821
20,531
9,477
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 8
9,318
717
7,430
8,656
8,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KoodahG
Apollo
13
1 / 4 / 4
8,275
637
9,222
9,898
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 2
8,888
684
5,358
15,598
11,751
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
endless050
Susano
11
1 / 5 / 4
8,067
621
7,873
9,856
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
7
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
W
Sol
8
1
4
10
L
Apollo
KoodahG
Apollo
1
4
4
0.75
L
5
4
2
1.5
W
4
1
8
8
L
Susano
endless050
Susano
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
22,453
32,113
Taken
35,352
26,418
Mitigated
19,384
11,649
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,248
310
0
2,941
13,980
14,297
279
2,315
11,665
9,486
0
W
Sol
20,531
9,244
0
6,291
9,477
3,533
1,253
1,541
7,936
63,122
0
L
Apollo
KoodahG
Apollo
9,222
5,819
0
555
9,898
4,063
0
4,970
4,928
0
35,008
L
5,358
288
0
0
15,598
11,751
0
11,328
4,270
20,356
0
W
7,430
761
0
2,417
8,656
8,588
300
1,687
6,969
0
17,416
L
Susano
endless050
Susano
7,873
1,146
0
2,198
9,856
3,570
0
6,882
2,974
0
20,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
25,230
141
Minions Killed
127
6
Camps Cleared
5
769,495
Distance Traveled
693,788
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,465
728
21
2
0
239,369
2
W
Sol
10,669
821
96
7
5
252,386
4
L
Apollo
8,275
637
57
4
3
257,016
1
L
Ymir
8,888
684
42
3
1
209,146
0
W
Tyr
9,318
717
24
2
1
277,740
1
L
Susano
8,067
621
28
2
1
227,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role