Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bahama-jay242
Geb
Level 68
God Stats
22W - 16L
1,729 SR
Queue Stats
152W - 162L
1,358 Elo+
Party 1
Erlang Shen
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
Level 102
God Stats
24W - 25L
1,564 SR
Queue Stats
261W - 280L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
GhostRunner242
Hou Yi
Level 69
God Stats
9W - 2L
1,880 SR
Queue Stats
217W - 226L
1,338 Elo+
Party 1
Sol
Sol
yagura_sanbi2250
Sol
Level 67
God Stats
16W - 11L
1,500 SR
Queue Stats
494W - 511L
1,349 Elo+
Solo
Team Averages
Level 87
1,635 SR
1,380 Elo+

VS

Team Averages
Level 103
1,498 SR
1,366 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DrWhoWhat2022
Nemesis
Level 99
God Stats
10W - 9L
1,891 SR
Queue Stats
32W - 36L
1,559 Elo+
Solo
Chaac
Chaac
OG_KaSe_911
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,113 Elo+
Solo
Yu Huang
Yu Huang
Twerk4Ya
Yu Huang
Level 148
God Stats
18W - 30L
1,470 SR
Queue Stats
263W - 300L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
soulzones
Gilgamesh
Level 81
God Stats
1W - 3L
1,130 SR
Queue Stats
127W - 150L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 2 / 3
11,233
535
9,606
13,935
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 10
9,816
467
11,394
26,415
27,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Bey-Its-Tino-242
Erlang Shen
18
5 / 2 / 7
11,418
544
20,178
22,298
20,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 4
9,449
450
7,223
13,954
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 3 / 6
10,363
493
8,558
15,329
5,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 7 / 2
9,949
474
18,873
18,056
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
4 / 2 / 1
10,100
481
7,360
14,940
7,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 3
8,510
405
9,345
18,985
12,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Twerk4Ya
Yu Huang
16
3 / 6 / 3
10,293
490
13,856
11,109
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
soulzones
Gilgamesh
14
0 / 6 / 2
8,239
392
10,411
19,075
20,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
13
13
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
3
5.75
L
Chiron
 
Chiron
5
7
2
0.86
W
1
2
10
3
W
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
5
2
7
4.25
L
Nemesis
4
2
1
2.25
W
3
4
4
1.25
L
1
3
3
0.83
L
Yu Huang
Twerk4Ya
Yu Huang
3
6
3
0.75
L
Gilgamesh
soulzones
Gilgamesh
0
6
2
0.17
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,959
Damage
59,845
91,931
Taken
82,165
62,508
Mitigated
49,587
40,442
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,606
2,271
0
5,488
13,935
5,109
0
3,684
10,251
0
67,845
L
Chiron
 
Chiron
18,873
6,618
1,069
3,603
18,056
5,711
439
5,586
12,470
0
67,532
W
11,394
2,191
602
9,707
26,415
27,141
1,384
375
26,040
36,880
8,463
W
Erlang Shen
Bey-Its-Tino-242
Erlang Shen
20,178
14,243
0
12,122
22,298
20,374
149
4,039
18,259
0
80,579
L
Nemesis
7,360
2,718
0
4,212
14,940
7,384
211
1,009
13,931
0
61,914
W
7,223
2,951
0
4,368
13,954
4,379
2,538
759
13,195
0
48,339
L
9,345
1,885
0
2,916
18,985
12,469
0
5,229
13,756
0
44,634
L
Yu Huang
Twerk4Ya
Yu Huang
13,856
1,058
68
1,472
11,109
3,582
683
3,611
7,498
62,917
0
L
Gilgamesh
soulzones
Gilgamesh
10,411
3,720
0
2,461
19,075
20,441
387
2,961
16,114
0
44,920
W
8,558
3,553
231
7,924
15,329
5,505
465
4,999
10,330
54,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,279
Gold Earned
47,091
476
Minions Killed
419
0
Camps Cleared
0
1,897,315
Distance Traveled
1,882,824
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,233
535
106
5
0
412,338
0
L
Chiron
9,949
474
107
5
0
359,247
3
W
Geb
9,816
467
63
3
0
385,774
4
W
Erlang Shen
11,418
544
127
6
0
386,983
7
L
Nemesis
10,100
481
82
4
0
417,413
1
W
Hou Yi
9,449
450
87
4
0
323,726
4
L
Chaac
8,510
405
58
3
0
383,655
1
L
Yu Huang
10,293
490
108
5
0
326,545
1
L
Gilgamesh
8,239
392
64
3
0
395,964
2
W
Sol
10,363
493
93
4
0
388,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role