Player Matchup

Mercury
Mercury
Grandmaster
Inf1nityRecon
Mercury
Grandmaster
Level 148
God Stats
28W - 0L
2,049 SR
Queue Stats
76W - 4L
3,286 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 148
2,049 SR
3,286 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 41
2,230 SR
3,253 MMR
Izanami
Izanami
Masters
Leviathan519
Izanami
Masters
Level 41
God Stats
16W - 3L
2,230 SR
Queue Stats
169W - 22L
3,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
5 / 0 / 0
11,262
939
10,575
14,533
12,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah Muzen CabBellonaOlorunSolChronos

VS

Bans
BakasuraUllrBastetSkadiAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leviathan519
Izanami
15
0 / 5 / 0
9,539
795
9,339
13,451
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
0
0
5
L
Izanami
Leviathan519
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,575
Damage
9,339
14,533
Taken
13,451
12,133
Mitigated
11,052
5,040
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,575
6,551
0
5,040
14,533
12,133
2,527
287
14,246
180
74,465
L
Izanami
Leviathan519
Izanami
9,339
4,604
0
3,806
13,451
11,052
34
345
13,106
0
57,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,262
Gold Earned
9,539
128
Minions Killed
121
3
Camps Cleared
7
288,437
Distance Traveled
210,284
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,262
939
128
11
3
288,437
5
L
Izanami
9,539
795
121
10
7
210,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role