Player Matchup

Skadi
Skadi
Batcharle
Skadi
Level 107
God Stats
5W - 0L
1,947 SR
Queue Stats
95W - 67L
1,657 Elo+
Party 2
Hel
Hel
ELEMINATOR19
Hel
Level 144
God Stats
2W - 1L
1,526 SR
Queue Stats
84W - 72L
1,612 Elo+
Party 2
Geb
Geb
GamingAnt
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,621 Elo+
Party 2
Hachiman
Hachiman
Subtle Sabotage
Hachiman
Level 157
God Stats
3W - 4L
1,174 SR
Queue Stats
404W - 390L
1,630 Elo+
Party 1
Vulcan
Vulcan
xHydrazax
Vulcan
Level 121
God Stats
5W - 0L
1,933 SR
Queue Stats
113W - 76L
1,656 Elo+
Party 1
Team Averages
Level 127
1,616 SR
1,635 Elo+

VS

Team Averages
Level 128
1,655 SR
1,576 Elo+
Persephone
Persephone
 
Persephone
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
JinkiesShaggy
Aphrodite
Level 157
God Stats
3W - 1L
1,895 SR
Queue Stats
536W - 463L
1,605 Elo+
Party 4
Ravana
Ravana
SaltyUsername
Ravana
Level 86
God Stats
0W - 1L
1,487 SR
Queue Stats
24W - 22L
1,594 Elo+
Party 3
Ymir
Ymir
XxWinterShadowXx
Ymir
Level 146
God Stats
1W - 4L
1,445 SR
Queue Stats
53W - 53L
1,642 Elo+
Party 3
Chaac
Chaac
zachdos03
Chaac
Level 119
God Stats
4W - 3L
1,948 SR
Queue Stats
85W - 91L
1,540 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Batcharle
Skadi
16
8 / 1 / 4
10,349
796
15,462
7,483
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 9
8,600
662
3,001
9,670
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 14
10,231
787
7,834
13,434
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
18
3 / 1 / 12
10,248
788
12,066
8,011
3,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
xHydrazax
Vulcan
19
4 / 2 / 10
10,863
836
23,999
10,096
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 4 / 2
9,051
696
16,908
11,794
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
JinkiesShaggy
Aphrodite
16
1 / 1 / 3
8,679
668
4,702
9,384
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 2
9,107
701
7,183
11,303
5,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 7 / 3
7,575
583
3,142
20,030
16,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
zachdos03
Chaac
15
2 / 3 / 1
8,267
636
7,644
15,497
12,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
17
Kills
7
7
Deaths
17
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
2
0.5
W
Skadi
Batcharle
Skadi
8
1
4
10
W
1
3
9
1.83
W
1
0
14
8
L
Aphrodite
JinkiesShaggy
Aphrodite
1
1
3
2.5
L
3
2
2
2
W
Hachiman
3
1
12
9
L
0
7
3
0.21
W
Vulcan
xHydrazax
Vulcan
4
2
10
4.5
L
Chaac
zachdos03
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,362
Damage
39,579
48,694
Taken
68,008
30,480
Mitigated
46,856
28,862
Healing
29,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,908
241
304
1,393
11,794
3,917
0
8,072
3,718
43,250
0
W
Skadi
Batcharle
Skadi
15,462
7,139
842
944
7,483
3,530
3,076
4,166
3,317
0
28,009
W
3,001
162
13,354
5,006
9,670
4,957
48
5,155
4,489
9,218
0
W
7,834
671
1,038
3,224
13,434
11,784
279
6,403
6,945
10,020
0
L
Aphrodite
JinkiesShaggy
Aphrodite
4,702
184
10,879
6,699
9,384
8,120
0
5,724
3,660
21,150
0
L
7,183
1,548
1,400
2,460
11,303
5,259
0
6,501
4,802
0
12,358
W
Hachiman
12,066
4,455
386
1,648
8,011
3,625
1,484
4,692
3,319
0
34,668
L
3,142
182
307
1,229
20,030
16,789
0
8,730
11,300
7,978
0
W
Vulcan
xHydrazax
Vulcan
23,999
10,208
1,199
1,221
10,096
6,584
518
4,336
5,740
52,200
0
L
Chaac
zachdos03
Chaac
7,644
602
360
4,698
15,497
12,771
326
5,805
9,692
0
22,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
42,679
148
Minions Killed
140
0
Camps Cleared
0
1,353,832
Distance Traveled
1,258,431
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,051
696
50
4
0
239,911
0
W
Skadi
10,349
796
26
2
0
250,399
0
W
Hel
8,600
662
4
0
0
252,476
0
W
Geb
10,231
787
0
0
0
288,518
0
L
Aphrodite
8,679
668
55
4
0
274,420
0
L
Ravana
9,107
701
9
1
0
258,112
0
W
Hachiman
10,248
788
38
3
0
256,967
4
L
Ymir
7,575
583
6
0
0
223,226
0
W
Vulcan
10,863
836
80
6
0
305,472
1
L
Chaac
8,267
636
20
2
0
262,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role