Player Matchup

Thor
Thor
Diesel Yoshi
Thor
Level 68
God Stats
24W - 22L
1,493 SR
Queue Stats
391W - 415L
1,452 Elo+
Party 1
Sol
Sol
Orakle
Sol
Level 42
God Stats
16W - 23L
1,340 SR
Queue Stats
342W - 382L
1,412 Elo+
Party 1
Odin
Odin
SuperSlav6347
Odin
Level 69
God Stats
19W - 33L
1,457 SR
Queue Stats
255W - 235L
1,479 Elo+
Party 1
Atlas
Atlas
the majestic P
Atlas
Level 29
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 5L
1,668 Elo+
Party 3
Izanami
Izanami
xDarkDiamond8x
Izanami
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,668 Elo+
Party 3
Team Averages
Level 48
1,504 SR
1,536 Elo+

VS

Team Averages
Level 69
1,519 SR
1,524 Elo+
Awilix
Awilix
Horus1300
Awilix
Level 149
God Stats
3W - 1L
1,451 SR
Queue Stats
172W - 174L
1,429 Elo+
Solo
Sobek
Sobek
KuriSilver
Sobek
Level 19
God Stats
8W - 7L
1,396 SR
Queue Stats
8W - 15L
1,248 Elo+
Party 2
Sol
Sol
Smitten_Kitten0
Sol
Level 17
God Stats
6W - 1L
1,718 SR
Queue Stats
70W - 68L
1,666 Elo+
Party 2
Bakasura
Bakasura
Sweptwheel167
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 84L
1,666 Elo+
Party 2
Anubis
Anubis
TheDadChris
Anubis
Level 92
God Stats
12W - 8L
1,531 SR
Queue Stats
274W - 255L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,661
466
3,153
7,204
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Orakle
Sol
9
0 / 3 / 1
5,054
505
1,416
5,015
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 0
4,538
454
1,606
7,343
2,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 2 / 0
4,132
413
564
2,000
627
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,511
451
2,502
4,583
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Horus1300
Awilix
9
1 / 0 / 1
5,405
541
1,694
4,558
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
9
2 / 0 / 0
5,471
547
768
3,168
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 1
5,211
521
2,555
4,114
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Sweptwheel167
Bakasura
13
8 / 0 / 0
8,149
815
7,743
6,145
2,363
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
3 / 2 / 1
6,240
624
4,951
5,004
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
15
15
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Awilix
Horus1300
Awilix
1
0
1
1.5
W
Sobek
2
0
0
2
L
Sol
Orakle
Sol
0
3
1
0.17
W
1
0
1
1.5
L
0
5
0
0
W
Bakasura
Sweptwheel167
Bakasura
8
0
0
8
W
Anubis
3
2
1
1.75
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,241
Damage
17,711
26,145
Taken
22,989
7,306
Mitigated
7,711
5,024
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,153
847
0
1,257
7,204
1,671
0
2,870
4,069
0
15,090
W
Awilix
Horus1300
Awilix
1,694
681
0
2,137
4,558
1,211
56
543
4,015
0
19,252
W
Sobek
768
35
0
1,053
3,168
1,767
332
137
3,031
4,575
837
L
Sol
Orakle
Sol
1,416
571
0
1,304
5,015
1,243
153
2,624
2,391
21,416
2,967
W
2,555
967
0
2,941
4,114
722
282
109
4,005
30,960
0
L
1,606
669
13
610
7,343
2,660
0
0
6,130
0
18,756
W
Bakasura
Sweptwheel167
Bakasura
7,743
5,710
0
3,473
6,145
2,363
76
0
6,145
0
45,617
W
Anubis
4,951
413
0
2,799
5,004
1,648
0
986
4,018
36,530
0
L
564
370
105
125
2,000
627
0
909
1,091
10,013
0
L
2,502
1,552
0
1,610
4,583
1,105
0
1,871
2,712
0
19,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
30,476
175
Minions Killed
305
0
Camps Cleared
0
840,181
Distance Traveled
1,014,406
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,661
466
33
3
0
194,287
2
W
Awilix
5,405
541
43
4
0
208,264
3
W
Sobek
5,471
547
16
2
0
204,996
0
L
Sol
5,054
505
53
5
0
180,014
4
W
Sol
5,211
521
50
5
0
195,419
1
L
Odin
4,538
454
33
3
0
199,728
2
W
Bakasura
8,149
815
125
13
0
240,093
2
W
Anubis
6,240
624
71
7
0
165,634
1
L
Atlas
4,132
413
15
2
0
111,026
3
L
Izanami
4,511
451
41
4
0
155,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role