Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Anjuuu666
Bellona
Level 12
God Stats
11W - 12L
1,435 SR
Queue Stats
17W - 21L
1,477 Elo+
Party 2
Charybdis
Charybdis
Hades3579
Charybdis
Level 101
God Stats
3W - 2L
1,781 SR
Queue Stats
116W - 134L
1,414 Elo+
Solo
Tiamat
Tiamat
IVSweaty
Tiamat
Level 129
God Stats
3W - 3L
1,785 SR
Queue Stats
204W - 173L
1,610 Elo+
Party 2
Hel
Hel
Kingodin616
Hel
Level 147
God Stats
1W - 0L
1,321 SR
Queue Stats
98W - 90L
1,581 Elo+
Party 2
Team Averages
Level 107
1,564 SR
1,516 Elo+

VS

Team Averages
Level 61
1,493 SR
1,519 Elo+
Yu Huang
Yu Huang
ACE_Ninja04
Yu Huang
Level 116
God Stats
20W - 13L
1,592 SR
Queue Stats
355W - 323L
1,570 Elo+
Party 1
King Arthur
King Arthur
CaptainJ92
King Arthur
Level 49
God Stats
3W - 7L
1,661 SR
Queue Stats
397W - 379L
1,530 Elo+
Party 1
Neith
Neith
GrandeTucaPivara
Neith
Level 68
God Stats
1W - 2L
1,580 SR
Queue Stats
137W - 130L
1,544 Elo+
Solo
Thor
Thor
Mythison
Thor
Level 44
God Stats
2W - 2L
1,316 SR
Queue Stats
221W - 192L
1,539 Elo+
Party 1
Tiamat
Tiamat
Whalien52x
Tiamat
Level 27
God Stats
32W - 38L
1,317 SR
Queue Stats
132W - 161L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 3 / 8
8,442
844
12,512
13,905
9,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Anjuuu666
Bellona
12
2 / 2 / 4
6,961
696
2,985
7,460
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Hades3579
Charybdis
15
6 / 4 / 5
8,383
838
6,957
9,491
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
IVSweaty
Tiamat
14
2 / 3 / 9
7,930
793
8,692
7,016
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
8,051
805
3,057
7,251
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ACE_Ninja04
Yu Huang
16
3 / 1 / 7
8,226
823
10,782
7,286
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
CaptainJ92
King Arthur
12
1 / 6 / 3
6,778
678
3,967
8,303
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 3
7,015
702
3,560
6,750
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
16
7 / 2 / 3
8,463
846
9,010
8,660
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Whalien52x
Tiamat
15
3 / 4 / 4
7,750
775
4,898
8,653
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
17
Kills
15
16
Deaths
17
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
3
8
3.33
L
Yu Huang
ACE_Ninja04
Yu Huang
3
1
7
6.5
W
Bellona
Anjuuu666
Bellona
2
2
4
2
L
King Arthur
CaptainJ92
King Arthur
1
6
3
0.42
L
1
4
3
0.63
W
Charybdis
Hades3579
Charybdis
6
4
5
2.13
W
Tiamat
IVSweaty
Tiamat
2
3
9
2.17
W
1
4
3
0.63
L
Thor
7
2
3
4.25
L
Tiamat
Whalien52x
Tiamat
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,203
Damage
32,217
45,123
Taken
39,652
22,511
Mitigated
18,500
9,999
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,512
1,925
0
3,937
13,905
9,209
66
3,417
10,245
0
27,965
L
Yu Huang
ACE_Ninja04
Yu Huang
10,782
1,536
0
2,159
7,286
2,618
0
1,559
5,727
28,296
0
W
Bellona
Anjuuu666
Bellona
2,985
779
0
54
7,460
4,201
310
2,645
4,791
0
10,745
L
King Arthur
CaptainJ92
King Arthur
3,967
287
0
497
8,303
5,150
0
1,361
6,942
0
12,093
L
3,560
913
0
1,167
6,750
2,459
0
2,021
4,729
0
13,581
W
Charybdis
Hades3579
Charybdis
6,957
3,639
0
3,006
9,491
2,901
1,084
6,208
3,226
0
21,294
W
Tiamat
IVSweaty
Tiamat
8,692
845
0
980
7,016
3,678
0
2,267
4,711
24,122
0
W
3,057
266
735
1,287
7,251
2,522
2,222
1,143
6,108
33,001
0
L
Thor
9,010
1,759
0
1,756
8,660
3,419
0
3,368
5,292
0
21,252
L
Tiamat
Whalien52x
Tiamat
4,898
729
0
714
8,653
4,854
0
3,440
5,213
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
38,232
214
Minions Killed
152
0
Camps Cleared
0
958,975
Distance Traveled
870,477
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,442
844
44
4
0
197,733
3
L
Yu Huang
8,226
823
47
5
0
193,779
1
W
Bellona
6,961
696
12
1
0
213,407
0
L
King Arthur
6,778
678
16
2
0
149,292
0
L
Neith
7,015
702
30
3
0
136,742
1
W
Charybdis
8,383
838
40
4
0
187,681
0
W
Tiamat
7,930
793
39
4
0
191,496
1
W
Hel
8,051
805
79
8
0
168,658
2
L
Thor
8,463
846
33
3
0
193,268
2
L
Tiamat
7,750
775
26
3
0
197,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role