Player Matchup

Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ruicouto
Cernunnos
Level 129
God Stats
2W - 2L
1,606 SR
Queue Stats
277W - 257L
1,521 Elo+
Party 4
Raijin
Raijin
sopeesfrinx
Raijin
Level 83
God Stats
5W - 5L
1,678 SR
Queue Stats
113W - 112L
1,529 Elo+
Party 4
Horus
Horus
xBlackLegacy
Horus
Level 160
God Stats
18W - 20L
1,630 SR
Queue Stats
1,248W - 1,218L
1,507 Elo+
Solo
Team Averages
Level 120
1,583 SR
1,511 Elo+

VS

Team Averages
Level 99
1,606 SR
1,483 Elo+
Sol
Sol
KyuuriX3
Sol
Level 112
God Stats
10W - 1L
1,823 SR
Queue Stats
250W - 228L
1,588 Elo+
Party 2
Tiamat
Tiamat
Mantilla
Tiamat
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 78L
1,378 Elo+
Party 2
Artemis
Artemis
SkyChrome
Artemis
Level 69
God Stats
2W - 0L
1,708 SR
Queue Stats
39W - 39L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
SlayserxD
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,468 Elo+
Party 1
Cerberus
Cerberus
Solastrike
Cerberus
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
265W - 261L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 9 / 1
9,296
715
6,073
13,214
5,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
15
2 / 7 / 5
9,242
711
14,614
20,576
23,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ruicouto
Cernunnos
18
3 / 5 / 7
9,923
763
13,334
18,628
8,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
1 / 5 / 6
8,975
690
10,475
14,262
5,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 4 / 8
10,033
772
7,831
17,595
18,846
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 15
10,704
823
21,210
10,133
3,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Mantilla
Tiamat
18
2 / 2 / 22
10,496
807
12,997
11,063
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SkyChrome
Artemis
19
13 / 4 / 14
11,703
900
25,479
10,552
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SlayserxD
Guan Yu
16
4 / 1 / 25
10,991
845
9,658
13,907
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Solastrike
Cerberus
16
4 / 3 / 18
10,100
777
6,917
17,612
17,281
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
13
Kills
30
30
Deaths
13
27
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
9
1
0.39
L
Cthulhu
 
Cthulhu
2
7
5
0.64
W
7
3
15
4.83
W
Tiamat
Mantilla
Tiamat
2
2
22
6.5
W
Artemis
SkyChrome
Artemis
13
4
14
5
W
Guan Yu
SlayserxD
Guan Yu
4
1
25
16.5
W
Cerberus
Solastrike
Cerberus
4
3
18
4.33
L
Cernunnos
ruicouto
Cernunnos
3
5
7
1.3
L
Raijin
1
5
6
0.8
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,327
Damage
76,261
84,275
Taken
63,267
62,892
Mitigated
47,929
31,218
Healing
37,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,073
1,285
469
1,042
13,214
5,856
189
4,799
8,415
0
11,462
L
Cthulhu
 
Cthulhu
14,614
691
1,243
1,395
20,576
23,752
0
8,142
12,434
27,407
0
W
21,210
6,984
949
3,229
10,133
3,904
2,822
3,761
6,173
41,373
0
W
Tiamat
Mantilla
Tiamat
12,997
1,350
1,131
3,869
11,063
7,426
730
3,509
7,364
37,985
0
W
Artemis
SkyChrome
Artemis
25,479
12,572
428
2,356
10,552
4,637
2,498
4,612
5,873
0
37,624
W
Guan Yu
SlayserxD
Guan Yu
9,658
824
10,381
8,462
13,907
14,681
466
7,222
6,418
415
18,690
W
Cerberus
Solastrike
Cerberus
6,917
130
1,382
5,803
17,612
17,281
425
5,106
12,350
11,947
0
L
Cernunnos
ruicouto
Cernunnos
13,334
6,030
1,188
6,802
18,628
8,489
838
12,362
6,266
0
39,110
L
Raijin
10,475
1,740
816
2,681
14,262
5,949
530
8,716
5,546
22,558
0
L
7,831
2,893
8,369
7,213
17,595
18,846
228
7,510
10,085
0
11,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
53,994
137
Minions Killed
142
0
Camps Cleared
0
1,010,790
Distance Traveled
1,278,721
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,296
715
10
1
0
162,551
1
L
Cthulhu
9,242
711
23
2
0
222,775
0
W
Sol
10,704
823
45
3
0
226,746
2
W
Tiamat
10,496
807
42
3
0
255,922
0
W
Artemis
11,703
900
17
1
0
234,250
0
W
Guan Yu
10,991
845
21
2
0
304,096
2
W
Cerberus
10,100
777
17
1
0
257,707
4
L
Cernunnos
9,923
763
53
4
0
200,092
0
L
Raijin
8,975
690
46
4
0
197,672
0
L
Horus
10,033
772
5
0
0
227,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role