Player Matchup

Set
Set
 
Set
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Aerodawn
Baron Samedi
Level 125
God Stats
1W - 1L
1,633 SR
Queue Stats
7W - 15L
1,347 Elo+
Party 2
Nike
Nike
ShadowReaper1218
Nike
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,403 Elo+
Party 2
Team Averages
Level 86
1,544 SR
1,417 Elo+

VS

Team Averages
Level 34
1,377 SR
1,390 Elo+
Bakasura
Bakasura
 
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HallowQweenn
Bellona
Level 5
God Stats
0W - 2L
1,132 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1
Ares
Ares
JeffOnTheRise
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
8 / 0 / 12
9,159
916
11,571
5,578
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Aerodawn
Baron Samedi
15
11 / 0 / 11
9,554
955
16,069
5,002
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 18
8,717
872
7,750
7,046
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 8 / 0
6,968
697
4,005
12,804
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bellona
HallowQweenn
Bellona
9
0 / 7 / 1
6,237
624
2,460
12,722
10,305
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 9 / 1
6,735
674
2,878
16,482
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
24
Kills
2
2
Deaths
24
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
0
12
14
L
Bakasura
 
Bakasura
2
8
0
0.25
W
Baron Samedi
Aerodawn
Baron Samedi
11
0
11
16.5
L
Bellona
HallowQweenn
Bellona
0
7
1
0.07
L
0
9
1
0.06
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
9,343
17,626
Taken
42,008
10,429
Mitigated
27,668
7,680
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,571
5,339
0
989
5,578
2,000
1,228
1,009
4,359
0
25,359
L
Bakasura
 
Bakasura
4,005
3,085
0
1,944
12,804
3,884
0
6,705
5,808
0
14,669
W
Baron Samedi
Aerodawn
Baron Samedi
16,069
2,441
2,695
2,917
5,002
2,305
979
1,253
3,629
51,246
0
L
Bellona
HallowQweenn
Bellona
2,460
822
0
335
12,722
10,305
0
4,289
8,207
0
11,934
L
2,878
807
0
849
16,482
13,479
0
5,313
10,944
7,473
0
W
7,750
783
0
1,079
7,046
6,124
465
1,313
5,347
0
16,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
19,940
121
Minions Killed
76
5
Camps Cleared
4
566,144
Distance Traveled
479,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,159
916
35
4
0
202,064
0
L
Bakasura
6,968
697
49
5
4
175,811
0
W
Baron Samedi
9,554
955
77
8
5
178,999
1
L
Bellona
6,237
624
23
2
0
164,671
1
L
Ares
6,735
674
4
0
0
139,343
0
W
Nike
8,717
872
9
1
0
185,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role