Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Andre Black
Merlin
Level 119
God Stats
2W - 5L
1,290 SR
Queue Stats
183W - 209L
1,437 Elo+
Party 1
Thor
Thor
K1llerBoreto
Thor
Level 135
God Stats
0W - 3L
1,273 SR
Queue Stats
171W - 197L
1,437 Elo+
Party 1
Chaac
Chaac
QUEENofTURTLEZ
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
dontkilldani
Cthulhu
Level 28
God Stats
3W - 3L
1,509 SR
Queue Stats
104W - 152L
1,370 Elo+
Party 1
Team Averages
Level 94
1,414 SR
1,431 Elo+

VS

Team Averages
Level 90
1,378 SR
1,404 Elo+
King Arthur
King Arthur
AshSlinginSlshr
King Arthur
Level 89
God Stats
2W - 2L
1,204 SR
Queue Stats
329W - 320L
1,431 Elo+
Solo
Thanatos
Thanatos
DutchMasterElmo
Thanatos
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 110L
1,407 Elo+
Solo
Anubis
Anubis
Hulk04
Anubis
Level 123
God Stats
2W - 2L
1,457 SR
Queue Stats
83W - 85L
1,400 Elo+
Solo
Heimdallr
Heimdallr
MrsKillerofPpl
Heimdallr
Level 58
God Stats
4W - 5L
1,227 SR
Queue Stats
321W - 341L
1,409 Elo+
Solo
Artemis
Artemis
jhaze1
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
8 / 7 / 4
10,165
847
10,584
12,981
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
17
5 / 3 / 7
10,140
845
18,537
9,113
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 6
7,875
656
6,282
11,899
4,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 2 / 6
8,310
693
9,088
12,437
10,891
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
dontkilldani
Cthulhu
13
1 / 6 / 4
7,776
648
4,716
14,489
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshSlinginSlshr
King Arthur
17
2 / 2 / 13
9,486
791
10,626
16,370
12,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
18
14 / 3 / 5
11,187
932
15,783
10,233
4,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Hulk04
Anubis
18
6 / 3 / 11
9,954
830
13,133
12,255
6,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MrsKillerofPpl
Heimdallr
15
1 / 2 / 13
8,870
739
6,497
6,834
2,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
jhaze1
Artemis
12
1 / 7 / 7
8,160
680
7,806
11,401
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
17
Kills
24
24
Deaths
17
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
7
4
1.43
L
Merlin
5
3
7
2.83
W
King Arthur
AshSlinginSlshr
King Arthur
2
2
13
4.25
W
Thanatos
14
3
5
5.5
W
Anubis
Hulk04
Anubis
6
3
11
3.83
L
2
6
6
0.83
W
Heimdallr
MrsKillerofPpl
Heimdallr
1
2
13
3.75
L
1
2
6
2
L
Cthulhu
dontkilldani
Cthulhu
1
6
4
0.5
W
Artemis
jhaze1
Artemis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,207
Damage
53,845
60,919
Taken
57,093
31,558
Mitigated
30,225
18,618
Healing
27,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,584
3,171
77
2,738
12,981
4,581
0
3,162
9,476
0
17,078
L
Merlin
18,537
506
1,697
1,980
9,113
2,773
0
1,959
7,119
33,826
0
W
King Arthur
AshSlinginSlshr
King Arthur
10,626
1,700
810
7,249
16,370
12,678
54
6,690
9,454
187
16,984
W
Thanatos
15,783
4,833
1,496
7,614
10,233
4,263
358
3,973
6,222
0
19,108
W
Anubis
Hulk04
Anubis
13,133
445
1,015
6,138
12,255
6,582
544
4,198
8,019
31,517
0
L
6,282
2,349
1,271
1,059
11,899
4,301
0
2,538
9,104
0
12,924
W
Heimdallr
MrsKillerofPpl
Heimdallr
6,497
3,882
377
1,309
6,834
2,852
326
2,822
3,979
0
20,355
L
9,088
585
1,300
5,755
12,437
10,891
0
2,370
9,738
0
16,910
L
Cthulhu
dontkilldani
Cthulhu
4,716
165
972
1,769
14,489
9,012
0
3,119
11,167
9,854
0
W
Artemis
jhaze1
Artemis
7,806
1,663
192
1,445
11,401
3,850
623
5,082
6,166
0
15,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
47,657
102
Minions Killed
96
0
Camps Cleared
0
1,107,600
Distance Traveled
1,139,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,165
847
22
2
0
205,764
0
L
Merlin
10,140
845
48
4
0
220,773
0
W
King Arthur
9,486
791
15
1
0
241,235
0
W
Thanatos
11,187
932
8
1
0
261,144
0
W
Anubis
9,954
830
37
3
0
216,979
0
L
Thor
7,875
656
8
1
0
207,452
0
W
Heimdallr
8,870
739
23
2
0
216,374
0
L
Chaac
8,310
693
14
1
0
248,963
0
L
Cthulhu
7,776
648
10
1
0
224,648
0
W
Artemis
8,160
680
13
1
0
203,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role