Player Matchup

Bastet
Bastet
NzHusky
Bastet
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 59L
1,225 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ProphetOfWar98
Kumbhakarna
Level 88
God Stats
4W - 5L
1,354 SR
Queue Stats
89W - 104L
1,373 Elo+
Solo
Hou Yi
Hou Yi
dilIIy
Hou Yi
Level 82
God Stats
2W - 5L
1,309 SR
Queue Stats
18W - 39L
1,262 Elo+
Party 2
Team Averages
Level 94
1,388 SR
1,286 Elo+

VS

Team Averages
Level 43
1,486 SR
1,157 Elo+
Hel
Hel
MyExStacy
Hel
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 4L
1,017 Elo+
Party 1
King Arthur
King Arthur
RodGod
King Arthur
Level 101
God Stats
0W - 3L
1,560 SR
Queue Stats
24W - 26L
1,436 Elo+
Party 1
Scylla
Scylla
Tr4T0K3R817
Scylla
Level 24
God Stats
1W - 2L
1,635 SR
Queue Stats
2W - 4L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NzHusky
Bastet
14
4 / 2 / 9
9,706
693
11,401
15,943
6,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
ProphetOfWar98
Kumbhakarna
14
4 / 2 / 12
10,026
716
5,143
15,888
13,522
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
dilIIy
Hou Yi
17
10 / 1 / 9
11,585
828
14,568
7,303
2,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
9,110
651
8,881
11,434
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RodGod
King Arthur
12
1 / 6 / 4
8,446
603
12,309
17,796
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
14
3 / 6 / 1
9,286
663
6,859
9,656
2,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
5
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Bastet
NzHusky
Bastet
4
2
9
4.25
W
Kumbhakarna
ProphetOfWar98
Kumbhakarna
4
2
12
5
L
King Arthur
RodGod
King Arthur
1
6
4
0.5
L
Scylla
3
6
1
0.58
W
Hou Yi
dilIIy
Hou Yi
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
28,049
39,134
Taken
38,886
22,480
Mitigated
22,180
6,559
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,881
371
3,113
2,835
11,434
3,642
0
1,841
9,593
23,455
0
W
Bastet
NzHusky
Bastet
11,401
2,932
202
3,524
15,943
6,056
448
7,220
8,142
0
40,111
W
Kumbhakarna
ProphetOfWar98
Kumbhakarna
5,143
434
0
1,278
15,888
13,522
130
5,217
9,568
12,120
0
L
King Arthur
RodGod
King Arthur
12,309
2,129
235
3,385
17,796
15,858
0
2,125
15,671
0
26,075
L
Scylla
6,859
1,050
0
0
9,656
2,680
0
1,177
8,479
18,915
0
W
Hou Yi
dilIIy
Hou Yi
14,568
6,376
0
1,555
7,303
2,902
1,092
3,574
3,252
0
55,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
26,842
150
Minions Killed
92
9
Camps Cleared
2
713,384
Distance Traveled
694,698
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,110
651
50
4
0
226,084
1
W
Bastet
9,706
693
43
3
5
244,564
1
W
Kumbhakarna
10,026
716
16
1
1
226,576
1
L
King Arthur
8,446
603
16
1
0
235,640
4
L
Scylla
9,286
663
26
2
2
232,974
0
W
Hou Yi
11,585
828
91
7
3
242,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role