Player Matchup

Anubis
Anubis
Chernodaddy
Anubis
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
226W - 228L
1,366 Elo+
Solo
Chernobog
Chernobog
IIbestofdabestII
Chernobog
Level 86
God Stats
2W - 2L
1,314 SR
Queue Stats
295W - 289L
1,471 Elo+
Solo
Ra
Ra
Red death 567
Ra
Level 107
God Stats
28W - 37L
1,521 SR
Queue Stats
159W - 154L
1,437 Elo+
Solo
Yu Huang
Yu Huang
Setuk14
Yu Huang
Level 119
God Stats
22W - 20L
1,491 SR
Queue Stats
468W - 496L
1,416 Elo+
Solo
Achilles
Achilles
speed_killer1982
Achilles
Level 158
God Stats
9W - 11L
1,617 SR
Queue Stats
841W - 897L
1,459 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,430 Elo+

VS

Team Averages
Level 120
1,535 SR
1,397 Elo+
Ganesha
Ganesha
BUBBY619
Ganesha
Level 149
God Stats
2W - 6L
1,734 SR
Queue Stats
470W - 537L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DreDaKing66
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 137L
1,354 Elo+
Party 1
Rama
Rama
Escupecande1a
Rama
Level 123
God Stats
2W - 5L
1,439 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 1
Erlang Shen
Erlang Shen
LookItsJayy
Erlang Shen
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 118L
1,481 Elo+
Solo
Hun Batz
Hun Batz
RawdawgCowboy93
Hun Batz
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 165L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 1 / 15
11,092
584
18,399
16,602
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
18
11 / 1 / 22
11,606
611
18,292
11,720
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 4 / 17
10,987
578
16,232
14,347
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Setuk14
Yu Huang
16
9 / 4 / 9
10,364
545
12,192
9,793
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 1 / 7
9,996
526
14,293
17,868
26,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BUBBY619
Ganesha
13
0 / 8 / 6
8,131
428
4,916
20,176
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
DreDaKing66
Morgan Le Fay
13
3 / 8 / 2
8,316
438
8,999
17,411
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 12 / 3
8,460
445
7,667
18,307
3,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
LookItsJayy
Erlang Shen
15
3 / 7 / 1
9,697
510
13,071
22,720
16,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
12
3 / 9 / 2
8,300
437
7,245
16,463
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
44
Kills
11
11
Deaths
44
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BUBBY619
Ganesha
0
8
6
0.38
W
Anubis
11
1
15
18.5
L
Morgan Le Fay
DreDaKing66
Morgan Le Fay
3
8
2
0.5
L
2
12
3
0.29
W
Chernobog
11
1
22
22
L
Erlang Shen
LookItsJayy
Erlang Shen
3
7
1
0.5
L
Hun Batz
3
9
2
0.44
W
10
4
17
4.63
W
Yu Huang
Setuk14
Yu Huang
9
4
9
3.38
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,408
Damage
41,898
70,330
Taken
95,077
47,690
Mitigated
45,554
28,428
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BUBBY619
Ganesha
4,916
108
0
1,711
20,176
18,479
0
9,583
10,002
24,626
0
W
Anubis
18,399
2,514
0
9,177
16,602
7,521
774
2,156
13,552
73,804
0
L
Morgan Le Fay
DreDaKing66
Morgan Le Fay
8,999
1,069
33
3,151
17,411
4,041
804
12,061
4,877
50,307
0
L
7,667
6,557
205
4,535
18,307
3,653
612
9,270
8,660
0
38,504
W
Chernobog
18,292
9,806
0
3,337
11,720
4,446
3,488
2,179
9,479
0
72,362
L
Erlang Shen
LookItsJayy
Erlang Shen
13,071
8,576
0
5,922
22,720
16,008
0
7,437
14,272
0
50,320
L
Hun Batz
7,245
1,488
0
3,120
16,463
3,373
0
6,727
9,238
0
33,846
W
16,232
2,009
1,858
5,405
14,347
5,422
1,255
3,604
10,636
62,168
0
W
Yu Huang
Setuk14
Yu Huang
12,192
1,196
0
2,156
9,793
4,085
905
3,378
6,091
43,555
0
W
14,293
6,393
0
6,495
17,868
26,216
519
2,030
15,777
4
56,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
42,904
452
Minions Killed
342
0
Camps Cleared
0
1,807,774
Distance Traveled
1,535,417
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,131
428
13
1
0
334,362
7
W
Anubis
11,092
584
105
6
0
339,269
2
L
Morgan Le Fay
8,316
438
95
5
0
292,678
2
L
Rama
8,460
445
72
4
0
290,126
0
W
Chernobog
11,606
611
98
5
0
377,038
7
L
Erlang Shen
9,697
510
105
6
0
315,753
0
L
Hun Batz
8,300
437
57
3
0
302,498
1
W
Ra
10,987
578
85
4
0
384,027
2
W
Yu Huang
10,364
545
70
4
0
356,248
3
W
Achilles
9,996
526
94
5
0
351,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role