Player Matchup

Charybdis
Charybdis
MarceloCeara298
Charybdis
Level 44
God Stats
7W - 11L
1,238 SR
Queue Stats
223W - 329L
1,305 Elo+
Solo
Danzaburou
Danzaburou
MsPrEmeUm
Danzaburou
Level 32
God Stats
4W - 2L
1,266 SR
Queue Stats
162W - 188L
1,267 Elo+
Solo
Cthulhu
Cthulhu
Yoshi11587
Cthulhu
Level 116
God Stats
1W - 0L
1,203 SR
Queue Stats
35W - 42L
1,323 Elo+
Solo
Olorun
Olorun
kahlid123
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,154 Elo+
Solo
Hercules
Hercules
stillhere2016-62
Hercules
Level 160
God Stats
1W - 1L
1,015 SR
Queue Stats
12W - 16L
1,304 Elo+
Solo
Team Averages
Level 74
1,244 SR
1,270 Elo+

VS

Team Averages
Level 97
1,400 SR
1,320 Elo+
Hou Yi
Hou Yi
Eliheser_Agustin
Hou Yi
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 67L
1,233 Elo+
Solo
Janus
Janus
Gamerjedi09
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,293 Elo+
Solo
Mercury
Mercury
Hastuur
Mercury
Level 29
God Stats
0W - 3L
1,241 SR
Queue Stats
81W - 138L
1,253 Elo+
Solo
Olorun
Olorun
LilRed81882
Olorun
Level 119
God Stats
1W - 2L
1,493 SR
Queue Stats
127W - 115L
1,399 Elo+
Solo
Thoth
Thoth
jairingo1
Thoth
Level 148
God Stats
1W - 2L
1,264 SR
Queue Stats
128W - 139L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MarceloCeara298
Charybdis
20
6 / 5 / 17
13,178
732
17,814
16,700
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
MsPrEmeUm
Danzaburou
20
10 / 3 / 15
15,108
839
18,572
15,950
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Yoshi11587
Cthulhu
20
3 / 7 / 17
12,897
717
13,291
24,380
26,845
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
kahlid123
Olorun
18
1 / 6 / 10
11,447
636
3,151
14,515
7,153
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
13 / 6 / 8
13,274
737
15,267
25,790
30,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 9
14,505
806
27,671
15,822
7,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 8 / 9
12,380
688
11,241
17,100
4,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Hastuur
Mercury
20
9 / 9 / 6
13,305
739
16,888
18,652
9,311
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
20
4 / 7 / 11
12,713
706
15,532
20,948
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
jairingo1
Thoth
13
0 / 5 / 4
9,642
536
3,637
6,724
1,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
33
Kills
26
27
Deaths
35
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
9
6
9
2.25
L
4
8
9
1.06
L
Mercury
Hastuur
Mercury
9
9
6
1.33
L
Olorun
4
7
11
1.36
W
Charybdis
MarceloCeara298
Charybdis
6
5
17
2.9
W
Danzaburou
MsPrEmeUm
Danzaburou
10
3
15
5.83
W
Cthulhu
Yoshi11587
Cthulhu
3
7
17
1.64
L
Thoth
jairingo1
Thoth
0
5
4
0.4
W
Olorun
kahlid123
Olorun
1
6
10
1
W
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,095
Damage
74,969
97,335
Taken
79,246
79,898
Mitigated
31,468
30,303
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,671
12,355
1,609
1,424
15,822
7,154
1,312
4,205
11,617
0
69,036
L
11,241
1,518
124
2,937
17,100
4,646
834
3,156
13,944
18,695
0
L
Mercury
Hastuur
Mercury
16,888
7,792
1,502
3,815
18,652
9,311
769
2,128
16,524
0
26,590
L
Olorun
15,532
8,255
2,763
8,421
20,948
9,028
1,105
5,446
15,502
31,917
0
W
Charybdis
MarceloCeara298
Charybdis
17,814
8,572
1,586
4,876
16,700
7,397
1,051
5,768
10,798
0
39,257
W
Danzaburou
MsPrEmeUm
Danzaburou
18,572
4,319
1,964
7,459
15,950
8,463
2,622
3,617
12,265
0
49,796
W
Cthulhu
Yoshi11587
Cthulhu
13,291
830
1,162
1,825
24,380
26,845
394
8,117
15,337
25,084
0
L
Thoth
jairingo1
Thoth
3,637
820
18
739
6,724
1,329
0
2,028
4,696
7,147
0
W
Olorun
kahlid123
Olorun
3,151
1,115
601
1,454
14,515
7,153
879
5,748
8,650
10,776
0
W
15,267
4,798
1,095
8,281
25,790
30,040
217
6,220
19,234
575
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,904
Gold Earned
62,545
179
Minions Killed
187
0
Camps Cleared
0
1,421,998
Distance Traveled
1,271,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,505
806
96
5
0
255,595
0
L
Janus
12,380
688
11
1
0
249,464
0
L
Mercury
13,305
739
19
1
0
327,545
0
L
Olorun
12,713
706
47
3
0
289,511
1
W
Charybdis
13,178
732
37
2
0
278,304
0
W
Danzaburou
15,108
839
56
3
0
297,539
0
W
Cthulhu
12,897
717
37
2
0
301,016
0
L
Thoth
9,642
536
14
1
0
149,805
0
W
Olorun
11,447
636
18
1
0
245,746
0
W
Hercules
13,274
737
31
2
0
299,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role