Player Matchup

Shiva
Shiva
NoelFluffy
Shiva
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 34L
1,666 Elo+
Party 2
Loki
Loki
PiperMcPiperton
Loki
Level 141
God Stats
3W - 0L
1,903 SR
Queue Stats
97W - 52L
1,547 Elo+
Party 2
He Bo
He Bo
nightwingxr
He Bo
Level 108
God Stats
3W - 0L
1,355 SR
Queue Stats
87W - 58L
1,651 Elo+
Party 2
Team Averages
Level 125
1,586 SR
1,622 Elo+

VS

Team Averages
Level 22
1,373 SR
1,556 Elo+
Odin
Odin
Duldrum
Odin
Level 4
God Stats
1W - 3L
1,402 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1
Tyr
Tyr
GetRealNasty
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1
Neith
Neith
Padl0ck
Neith
Level 40
God Stats
0W - 1L
1,217 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
8 / 0 / 12
9,917
826
11,127
10,221
12,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 5 / 13
8,775
731
6,660
9,518
3,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 12
9,707
809
18,146
9,714
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Duldrum
Odin
11
1 / 7 / 1
7,854
655
2,220
15,879
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 3
7,477
623
5,649
14,816
11,088
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Padl0ck
Neith
12
2 / 7 / 2
7,872
656
9,301
11,037
4,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
4
5
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
Duldrum
Odin
1
7
1
0.21
L
1
7
3
0.36
W
Shiva
8
0
12
14
L
Neith
Padl0ck
Neith
2
7
2
0.43
W
5
5
13
2.3
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
17,170
29,453
Taken
41,732
19,963
Mitigated
26,150
8,390
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Duldrum
Odin
2,220
731
0
1,915
15,879
10,988
0
5,828
9,722
0
9,382
L
5,649
796
0
1,391
14,816
11,088
0
6,968
7,555
0
19,877
W
Shiva
11,127
2,941
619
3,372
10,221
12,392
271
0
10,221
0
23,703
L
Neith
Padl0ck
Neith
9,301
3,932
0
1,067
11,037
4,074
0
5,877
5,029
0
27,680
W
6,660
1,314
0
1,042
9,518
3,044
966
378
9,140
0
25,979
W
18,146
1,081
214
3,143
9,714
4,527
1,097
463
9,251
43,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
23,203
118
Minions Killed
82
4
Camps Cleared
6
637,541
Distance Traveled
566,292
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,854
655
14
1
1
195,416
1
L
Tyr
7,477
623
30
3
3
199,452
0
W
Shiva
9,917
826
34
3
0
237,035
2
L
Neith
7,872
656
38
3
2
171,424
3
W
Loki
8,775
731
32
3
3
183,502
6
W
He Bo
9,707
809
52
4
1
217,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role