Player Matchup

Sol
Sol
ErosJDR
Sol
Level 127
God Stats
43W - 28L
2,046 SR
Queue Stats
213W - 192L
1,547 Elo+
Solo
Serqet
Serqet
ItsJoeyPants
Serqet
Level 143
God Stats
1W - 4L
1,322 SR
Queue Stats
217W - 204L
1,604 Elo+
Party 1
Ganesha
Ganesha
MinuteRachrex
Ganesha
Level 67
God Stats
13W - 10L
1,608 SR
Queue Stats
47W - 42L
1,589 Elo+
Party 1
Vamana
Vamana
Rookie501
Vamana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 211L
1,604 Elo+
Party 1
Mercury
Mercury
SmurphaY
Mercury
Level 160
God Stats
16W - 15L
1,446 SR
Queue Stats
737W - 679L
1,506 Elo+
Solo
Team Averages
Level 130
1,584 SR
1,570 Elo+

VS

Team Averages
Level 125
1,666 SR
1,556 Elo+
Athena
Athena
Aigokeiros
Athena
Level 126
God Stats
28W - 24L
1,571 SR
Queue Stats
287W - 254L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Mid Assassin458
Gilgamesh
Level 128
God Stats
1W - 1L
1,932 SR
Queue Stats
103W - 93L
1,517 Elo+
Party 2
Yu Huang
Yu Huang
Ragingrhino731
Yu Huang
Level 121
God Stats
4W - 4L
1,579 SR
Queue Stats
146W - 148L
1,555 Elo+
Party 2
Charybdis
Charybdis
artillery4u
Charybdis
Level 128
God Stats
1W - 2L
1,789 SR
Queue Stats
39W - 32L
1,575 Elo+
Party 2
Nemesis
Nemesis
who Ang3lz
Nemesis
Level 121
God Stats
17W - 16L
1,461 SR
Queue Stats
542W - 530L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 1 / 1
6,440
644
7,276
6,017
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
9
1 / 1 / 3
5,303
530
3,095
4,964
1,470
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
9
0 / 1 / 4
5,514
551
3,681
6,630
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Rookie501
Vamana
12
4 / 1 / 0
6,899
690
6,719
5,939
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
SmurphaY
Mercury
10
2 / 0 / 3
5,935
594
3,158
6,836
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aigokeiros
Athena
8
1 / 1 / 2
5,046
505
2,801
8,067
3,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Mid Assassin458
Gilgamesh
8
0 / 3 / 0
4,482
448
1,996
6,476
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
9
1 / 2 / 1
5,219
522
2,974
4,988
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
artillery4u
Charybdis
8
1 / 2 / 1
4,962
496
5,714
6,946
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
who Ang3lz
Nemesis
10
1 / 2 / 1
5,616
562
3,964
6,251
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
4
4
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
Aigokeiros
Athena
1
1
2
2
W
Sol
3
1
1
3.5
W
Serqet
1
1
3
2.5
L
Gilgamesh
Mid Assassin458
Gilgamesh
0
3
0
0
W
Ganesha
0
1
4
2
L
Yu Huang
1
2
1
0.75
W
Vamana
Rookie501
Vamana
4
1
0
4
W
Mercury
SmurphaY
Mercury
2
0
3
3.5
L
Charybdis
artillery4u
Charybdis
1
2
1
0.75
L
Nemesis
who Ang3lz
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
17,449
30,386
Taken
32,728
12,135
Mitigated
13,066
11,677
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aigokeiros
Athena
2,801
942
595
1,705
8,067
3,731
0
4,281
3,786
6,587
0
W
Sol
7,276
4,190
0
3,381
6,017
1,166
954
621
5,364
43,687
0
W
Serqet
3,095
830
0
460
4,964
1,470
0
1,453
3,511
0
22,075
L
Gilgamesh
Mid Assassin458
Gilgamesh
1,996
578
0
1,170
6,476
4,248
0
662
5,814
0
15,355
W
Ganesha
3,681
215
0
2,102
6,630
2,940
0
2,646
3,984
10,196
7,750
L
Yu Huang
2,974
598
0
1,250
4,988
1,396
0
786
4,202
28,808
0
W
Vamana
Rookie501
Vamana
6,719
3,167
0
2,731
5,939
4,595
0
309
5,405
0
39,225
W
Mercury
SmurphaY
Mercury
3,158
1,367
0
3,003
6,836
1,964
0
746
6,090
0
31,435
L
Charybdis
artillery4u
Charybdis
5,714
2,758
0
2,928
6,946
1,844
0
3,953
2,993
0
32,938
L
Nemesis
who Ang3lz
Nemesis
3,964
1,408
0
1,256
6,251
1,847
0
465
5,636
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
25,325
322
Minions Killed
242
0
Camps Cleared
0
999,633
Distance Traveled
961,155
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,046
505
14
1
0
206,902
2
W
Sol
6,440
644
93
9
0
175,836
1
W
Serqet
5,303
530
64
6
0
204,068
1
L
Gilgamesh
4,482
448
41
4
0
179,802
2
W
Ganesha
5,514
551
9
1
0
184,900
0
L
Yu Huang
5,219
522
54
5
0
184,257
2
W
Vamana
6,899
690
89
9
0
209,891
5
W
Mercury
5,935
594
67
7
0
224,938
0
L
Charybdis
4,962
496
56
6
0
174,232
0
L
Nemesis
5,616
562
77
8
0
215,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role