Player Matchup

Bastet
Bastet
General-Ledger04
Bastet
Level 145
God Stats
3W - 2L
1,623 SR
Queue Stats
48W - 51L
1,528 Elo+
Party 4
Osiris
Osiris
Integimus
Osiris
Level 85
God Stats
74W - 68L
1,608 SR
Queue Stats
262W - 270L
1,502 Elo+
Solo
Ymir
Ymir
Light0fShoal
Ymir
Level 38
God Stats
3W - 3L
1,745 SR
Queue Stats
78W - 99L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
Mymansded
Baron Samedi
Level 42
God Stats
7W - 5L
1,722 SR
Queue Stats
71W - 67L
1,522 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
uisaj
Ah Muzen Cab
Level 25
God Stats
34W - 36L
1,456 SR
Queue Stats
40W - 49L
1,455 Elo+
Party 3
Team Averages
Level 67
1,631 SR
1,502 Elo+

VS

Team Averages
Level 60
1,467 SR
1,537 Elo+
Mercury
Mercury
Aboubear
Mercury
Level 77
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 3L
1,666 Elo+
Party 2
The Morrigan
The Morrigan
Aleologic
The Morrigan
Level 105
God Stats
3W - 4L
1,589 SR
Queue Stats
123W - 116L
1,519 Elo+
Party 1
Kali
Kali
Bishmoveaside
Kali
Level 31
God Stats
1W - 2L
1,169 SR
Queue Stats
118W - 114L
1,458 Elo+
Solo
Yu Huang
Yu Huang
ClutchBW
Yu Huang
Level 57
God Stats
0W - 1L
1,311 SR
Queue Stats
83W - 74L
1,521 Elo+
Party 2
Artemis
Artemis
UrTrolling27
Artemis
Level 28
God Stats
1W - 3L
1,543 SR
Queue Stats
141W - 134L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,465
622
4,261
7,154
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
Integimus
Osiris
13
2 / 2 / 0
7,202
600
3,532
7,408
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 4
6,344
529
3,680
7,768
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Mymansded
Baron Samedi
12
3 / 0 / 3
7,208
601
3,047
5,297
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
uisaj
Ah Muzen Cab
10
4 / 1 / 2
6,371
531
6,031
6,755
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aboubear
Mercury
10
2 / 4 / 1
6,384
532
2,333
7,073
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
Aleologic
The Morrigan
10
0 / 2 / 0
5,667
472
3,923
3,715
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 4 / 1
5,157
430
3,327
8,402
1,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
ClutchBW
Yu Huang
12
0 / 1 / 2
6,649
554
2,850
4,438
3,101
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
UrTrolling27
Artemis
10
2 / 3 / 1
5,951
496
6,165
7,224
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aboubear
Mercury
2
4
1
0.63
L
The Morrigan
Aleologic
The Morrigan
0
2
0
0
L
1
4
1
0.38
L
Yu Huang
ClutchBW
Yu Huang
0
1
2
1
W
4
0
3
5.5
W
Osiris
Integimus
Osiris
2
2
0
1
W
1
2
4
1.5
W
Baron Samedi
Mymansded
Baron Samedi
3
0
3
4.5
L
Artemis
UrTrolling27
Artemis
2
3
1
0.83
W
Ah Muzen Cab
uisaj
Ah Muzen Cab
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
18,598
34,382
Taken
30,852
15,187
Mitigated
9,329
13,913
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aboubear
Mercury
2,333
755
0
278
7,073
1,904
0
613
6,460
0
37,379
L
The Morrigan
Aleologic
The Morrigan
3,923
342
0
465
3,715
1,180
0
2,314
1,377
33,297
0
L
3,327
1,597
0
1,856
8,402
1,694
0
1,737
6,665
0
14,631
L
Yu Huang
ClutchBW
Yu Huang
2,850
672
0
2,072
4,438
3,101
0
0
4,438
41,834
0
W
4,261
1,113
0
4,552
7,154
2,148
0
949
6,205
0
50,256
W
Osiris
Integimus
Osiris
3,532
1,217
0
4,194
7,408
4,434
0
2,655
4,753
0
41,598
W
3,680
628
0
1,399
7,768
5,047
68
0
7,768
21,626
0
W
Baron Samedi
Mymansded
Baron Samedi
3,047
339
115
1,820
5,297
1,894
491
3,169
2,128
40,055
0
L
Artemis
UrTrolling27
Artemis
6,165
2,975
0
1,647
7,224
1,450
0
2,063
5,161
0
28,695
W
Ah Muzen Cab
uisaj
Ah Muzen Cab
6,031
1,816
0
1,833
6,755
1,664
432
0
6,755
0
29,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
29,808
347
Minions Killed
329
0
Camps Cleared
0
1,191,081
Distance Traveled
1,115,794
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,384
532
75
6
0
242,339
0
L
The Morrigan
5,667
472
68
6
0
219,553
5
L
Kali
5,157
430
36
3
0
229,085
5
L
Yu Huang
6,649
554
96
8
0
216,209
3
W
Bastet
7,465
622
96
8
0
289,424
2
W
Osiris
7,202
600
92
8
0
216,601
4
W
Ymir
6,344
529
28
2
0
220,313
1
W
Baron Samedi
7,208
601
73
6
0
251,468
3
L
Artemis
5,951
496
54
5
0
208,608
0
W
Ah Muzen Cab
6,371
531
58
5
0
213,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role