Player Matchup

Artio
Artio
AnAwakeScarecrow
Artio
Level 148
God Stats
2W - 1L
1,222 SR
Queue Stats
101W - 122L
1,519 Elo+
Party 2
Eset
Eset
Autismosism
Eset
Level 75
God Stats
1W - 2L
1,434 SR
Queue Stats
104W - 109L
1,490 Elo+
Solo
Horus
Horus
MedicatedPeach
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,666 Elo+
Solo
Serqet
Serqet
SpaceMalakhi
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,545 Elo+
Solo
Hera
Hera
ill_be_killing
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,575 Elo+
Party 2
Team Averages
Level 116
1,431 SR
1,559 Elo+

VS

Team Averages
Level 102
1,487 SR
1,566 Elo+
Thanatos
Thanatos
HOTshoT6541
Thanatos
Level 136
God Stats
1W - 2L
1,606 SR
Queue Stats
137W - 134L
1,590 Elo+
Party 1
Nox
Nox
KyleBro_00
Nox
Level 69
God Stats
0W - 3L
1,260 SR
Queue Stats
162W - 136L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
ModeloTime0220
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,554 Elo+
Party 1
Achilles
Achilles
Rocco657
Achilles
Level 78
God Stats
1W - 2L
1,357 SR
Queue Stats
108W - 111L
1,490 Elo+
Solo
Chang'e
Chang'e
davidisawesome24
Chang'e
Level 145
God Stats
4W - 2L
1,713 SR
Queue Stats
203W - 184L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 16
11,180
699
9,744
19,421
21,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 10
12,267
767
22,156
14,820
7,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 19
11,253
703
5,651
19,177
25,191
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
18
5 / 3 / 14
12,090
756
7,983
13,070
14,308
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 17
11,492
718
13,823
13,725
6,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HOTshoT6541
Thanatos
16
4 / 6 / 6
10,398
650
11,371
12,121
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 3 / 10
10,749
672
10,406
9,429
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ModeloTime0220
Heimdallr
17
3 / 4 / 7
10,904
682
16,979
10,176
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Rocco657
Achilles
17
3 / 5 / 9
10,791
674
14,306
19,734
22,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 9
10,788
674
13,016
13,755
4,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
24
Kills
14
14
Deaths
24
76
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
9
3
10
4.67
L
Thanatos
HOTshoT6541
Thanatos
4
6
6
1.17
L
1
3
10
2
W
3
2
19
6.25
L
Heimdallr
ModeloTime0220
Heimdallr
3
4
7
1.63
L
Achilles
Rocco657
Achilles
3
5
9
1.5
W
Serqet
5
3
14
4
L
3
6
9
1.25
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
66,078
80,213
Taken
65,215
74,587
Mitigated
39,785
34,440
Healing
24,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,744
1,240
3,445
5,181
19,421
21,657
902
6,866
12,487
20,510
0
W
22,156
1,651
3,596
3,512
14,820
7,307
1,366
3,501
11,119
53,333
0
L
Thanatos
HOTshoT6541
Thanatos
11,371
1,804
269
5,931
12,121
5,229
735
7,810
3,803
0
15,294
L
10,406
1,701
0
340
9,429
3,655
741
6,888
2,205
38,912
0
W
5,651
2,843
6,254
6,717
19,177
25,191
694
6,634
12,387
0
8,769
L
Heimdallr
ModeloTime0220
Heimdallr
16,979
7,415
115
1,478
10,176
4,082
462
6,266
3,347
0
39,534
L
Achilles
Rocco657
Achilles
14,306
4,643
1,598
3,254
19,734
22,237
279
12,397
6,737
243
24,429
W
Serqet
7,983
2,528
1,920
1,357
13,070
14,308
1,306
3,430
9,532
0
17,429
L
13,016
459
6,917
4,185
13,755
4,582
810
11,038
2,171
22,697
0
W
13,823
1,828
379
2,079
13,725
6,124
1,152
3,215
10,475
38,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,282
Gold Earned
53,630
158
Minions Killed
161
0
Camps Cleared
0
1,526,213
Distance Traveled
1,337,613
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,180
699
18
1
0
308,391
0
W
Eset
12,267
767
60
4
0
265,239
0
L
Thanatos
10,398
650
7
0
0
284,879
0
L
Nox
10,749
672
65
4
0
275,558
0
W
Horus
11,253
703
11
1
0
354,835
0
L
Heimdallr
10,904
682
36
2
0
242,310
0
L
Achilles
10,791
674
22
1
0
272,328
0
W
Serqet
12,090
756
24
2
0
273,097
0
L
Chang'e
10,788
674
31
2
0
262,538
1
W
Hera
11,492
718
45
3
0
324,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role