Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CBKake
Aphrodite
Level 76
God Stats
1W - 2L
1,160 SR
Queue Stats
19W - 23L
1,420 Elo+
Party 1
Skadi
Skadi
CarlBktr
Skadi
Level 97
God Stats
2W - 0L
1,707 SR
Queue Stats
89W - 119L
1,418 Elo+
Party 1
Merlin
Merlin
chuaka
Merlin
Level 126
God Stats
6W - 3L
1,661 SR
Queue Stats
263W - 267L
1,487 Elo+
Solo
Nu Wa
Nu Wa
sacrilege
Nu Wa
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
594W - 642L
1,496 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,464 Elo+

VS

Team Averages
Level 101
1,593 SR
1,493 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TheeRedNite
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 134L
1,468 Elo+
Party 2
Neith
Neith
Wizzard757
Neith
Level 69
God Stats
11W - 4L
1,675 SR
Queue Stats
182W - 201L
1,504 Elo+
Solo
Achilles
Achilles
ohitschris
Achilles
Level 100
God Stats
13W - 8L
1,734 SR
Queue Stats
302W - 310L
1,474 Elo+
Party 2
Scylla
Scylla
sanicpyndrome
Scylla
Level 144
God Stats
18W - 16L
1,556 SR
Queue Stats
232W - 248L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 2 / 1
6,260
569
3,702
7,705
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
CBKake
Aphrodite
10
0 / 0 / 1
5,393
490
1,496
4,079
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
CarlBktr
Skadi
11
2 / 1 / 0
5,970
543
6,297
5,445
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
chuaka
Merlin
11
0 / 2 / 0
6,415
583
4,546
4,822
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
sacrilege
Nu Wa
11
3 / 2 / 1
6,807
619
4,984
5,253
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 1 / 0
5,067
461
1,643
7,574
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
2 / 1 / 3
6,143
558
3,388
8,146
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
1 / 1 / 1
6,168
561
3,376
4,179
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ohitschris
Achilles
11
1 / 0 / 3
6,700
609
4,561
9,449
3,738
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
6,216
565
2,733
4,605
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
7
7
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
2
1
0.75
L
Cerberus
 
Cerberus
1
1
0
1
W
Aphrodite
CBKake
Aphrodite
0
0
1
0.5
W
Skadi
CarlBktr
Skadi
2
1
0
2
L
Fenrir
2
1
3
3.5
L
Neith
1
1
1
1.5
W
Merlin
chuaka
Merlin
0
2
0
0
L
Achilles
ohitschris
Achilles
1
0
3
2.5
W
Nu Wa
sacrilege
Nu Wa
3
2
1
1.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
15,701
27,304
Taken
33,953
8,056
Mitigated
11,193
10,822
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,702
520
0
2,821
7,705
2,500
0
465
7,240
0
38,345
L
Cerberus
 
Cerberus
1,643
109
155
2,878
7,574
2,753
0
1,285
6,289
11,372
0
W
Aphrodite
CBKake
Aphrodite
1,496
283
1,585
2,106
4,079
1,454
0
715
3,364
18,220
0
W
Skadi
CarlBktr
Skadi
6,297
2,929
0
1,466
5,445
1,240
1,231
1,206
4,239
0
39,065
L
Fenrir
3,388
1,257
0
2,905
8,146
2,530
0
2,525
5,621
0
26,543
L
Neith
3,376
970
0
1,873
4,179
1,215
0
321
3,858
0
37,267
W
Merlin
chuaka
Merlin
4,546
548
0
2,440
4,822
1,404
0
0
4,822
40,512
0
L
Achilles
ohitschris
Achilles
4,561
749
0
2,864
9,449
3,738
0
4,323
5,126
0
36,742
W
Nu Wa
sacrilege
Nu Wa
4,984
1,130
0
404
5,253
1,458
0
1,990
3,263
43,796
0
L
2,733
343
0
490
4,605
957
0
2,572
2,033
37,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
30,294
381
Minions Killed
339
0
Camps Cleared
0
1,089,295
Distance Traveled
1,026,837
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,260
569
70
6
0
247,312
0
L
Cerberus
5,067
461
21
2
0
182,510
1
W
Aphrodite
5,393
490
45
4
0
237,917
3
W
Skadi
5,970
543
81
7
0
214,799
5
L
Fenrir
6,143
558
56
5
0
249,639
0
L
Neith
6,168
561
99
9
0
178,594
3
W
Merlin
6,415
583
97
9
0
183,711
2
L
Achilles
6,700
609
91
8
0
222,529
2
W
Nu Wa
6,807
619
88
8
0
205,556
2
L
Scylla
6,216
565
72
7
0
193,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role