Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Apacolypso3041
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,444 Elo+
Solo
Ymir
Ymir
StevenS2S
Ymir
Level 29
God Stats
5W - 5L
1,225 SR
Queue Stats
305W - 355L
1,386 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,466 Elo+

VS

Team Averages
Level 76
1,509 SR
1,609 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
MrKING998
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 34L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
Pryhaz80
Ah Puch
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 141L
1,620 Elo+
Solo
Ullr
Ullr
SCHWAB0
Ullr
Level 104
God Stats
4W - 3L
1,360 SR
Queue Stats
67W - 31L
1,648 Elo+
Party 1
Hercules
Hercules
kum98
Hercules
Level 52
God Stats
2W - 0L
1,685 SR
Queue Stats
14W - 9L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
7 / 4 / 3
9,313
931
11,339
7,213
2,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
 
Da Ji
13
1 / 8 / 7
7,502
750
5,417
11,296
4,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
 
The Morrigan
13
0 / 4 / 3
6,954
695
5,756
5,310
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 2
6,951
695
3,955
9,668
3,133
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
2 / 5 / 4
7,885
789
5,794
8,450
6,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
11 / 2 / 15
9,999
1,000
9,654
10,472
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
13
2 / 4 / 18
8,171
817
5,069
6,005
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Pryhaz80
Ah Puch
16
3 / 2 / 15
9,371
937
6,792
4,858
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
SCHWAB0
Ullr
16
8 / 2 / 15
9,538
954
9,963
7,743
3,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
kum98
Hercules
17
5 / 1 / 21
9,508
951
8,272
12,825
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
11
Kills
29
29
Deaths
11
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
7
4
3
2.13
L
Da Ji
 
Da Ji
1
8
7
0.56
L
The Morrigan
 
The Morrigan
0
4
3
0.38
W
Mulan
 
Mulan
11
2
15
9.25
L
1
8
2
0.25
W
Eset
2
4
18
2.75
W
Ah Puch
Pryhaz80
Ah Puch
3
2
15
5.25
W
Ullr
SCHWAB0
Ullr
8
2
15
7.75
L
Ymir
2
5
4
0.8
W
Hercules
kum98
Hercules
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
39,750
41,937
Taken
41,903
19,289
Mitigated
31,813
3,543
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,339
535
146
780
7,213
2,859
0
1,628
5,269
26,457
0
L
Da Ji
 
Da Ji
5,417
407
262
700
11,296
4,781
0
3,330
7,474
0
8,154
L
The Morrigan
 
The Morrigan
5,756
421
206
518
5,310
1,945
0
1,219
3,902
11,018
0
W
Mulan
 
Mulan
9,654
512
1,173
3,348
10,472
10,633
218
4,339
6,133
2,336
13,160
L
3,955
2,239
121
163
9,668
3,133
0
1,391
7,910
0
9,880
W
Eset
5,069
96
921
718
6,005
2,150
1,127
4,506
1,499
12,683
0
W
Ah Puch
Pryhaz80
Ah Puch
6,792
138
0
102
4,858
2,034
432
3,272
1,586
32,679
0
W
Ullr
SCHWAB0
Ullr
9,963
1,528
691
1,295
7,743
3,309
772
5,266
2,477
0
17,589
L
Ymir
5,794
194
272
375
8,450
6,571
0
4,865
3,235
14,240
0
W
Hercules
kum98
Hercules
8,272
2,271
1,600
7,190
12,825
13,687
348
5,506
7,319
0
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
46,587
111
Minions Killed
116
0
Camps Cleared
0
783,479
Distance Traveled
948,802
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,313
931
52
5
0
156,436
3
L
Da Ji
7,502
750
6
1
0
153,336
3
L
The Morrigan
6,954
695
18
2
0
186,809
1
W
Mulan
9,999
1,000
16
2
0
193,821
0
L
Skadi
6,951
695
21
2
0
155,467
0
W
Eset
8,171
817
16
2
0
191,011
0
W
Ah Puch
9,371
937
51
5
0
163,766
0
W
Ullr
9,538
954
23
2
0
199,110
0
L
Ymir
7,885
789
14
1
0
131,431
4
W
Hercules
9,508
951
10
1
0
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role