Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MarceloCeara298
Aphrodite
Level 44
God Stats
0W - 4L
1,271 SR
Queue Stats
223W - 329L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MsPrEmeUm
Morgan Le Fay
Level 32
God Stats
3W - 4L
1,367 SR
Queue Stats
162W - 188L
1,277 Elo+
Solo
Hades
Hades
Yoshi11587
Hades
Level 116
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 42L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
leonisri
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 169L
1,404 Elo+
Solo
Team Averages
Level 85
1,471 SR
1,366 Elo+

VS

Team Averages
Level 50
1,391 SR
1,342 Elo+
Camazotz
Camazotz
Ace_shootemupp
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,298 Elo+
Solo
Hercules
Hercules
GoldenJragon
Hercules
Level 39
God Stats
10W - 7L
1,337 SR
Queue Stats
185W - 195L
1,401 Elo+
Solo
Yemoja
Yemoja
Had3s1223
Yemoja
Level 63
God Stats
3W - 1L
1,392 SR
Queue Stats
97W - 90L
1,338 Elo+
Solo
Arachne
Arachne
Mossy4ever
Arachne
Level 64
God Stats
2W - 2L
1,306 SR
Queue Stats
636W - 604L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
SavageKlampz-_-
Gilgamesh
Level 56
God Stats
7W - 7L
1,419 SR
Queue Stats
926W - 985L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
7 / 9 / 10
12,426
731
17,317
24,087
12,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MarceloCeara298
Aphrodite
20
4 / 8 / 17
12,416
730
15,902
22,316
15,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
MsPrEmeUm
Morgan Le Fay
19
6 / 6 / 12
12,119
713
26,974
19,739
11,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
18
2 / 7 / 10
10,856
639
19,052
21,704
11,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
leonisri
Zhong Kui
18
6 / 10 / 9
11,944
703
26,581
24,651
17,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
8 / 6 / 18
13,029
766
16,010
23,325
14,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
GoldenJragon
Hercules
20
11 / 3 / 22
13,380
787
21,948
32,498
38,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Had3s1223
Yemoja
20
6 / 3 / 21
13,429
790
9,465
25,739
15,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Mossy4ever
Arachne
20
9 / 5 / 22
14,120
831
26,828
32,424
35,444
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
SavageKlampz-_-
Gilgamesh
17
6 / 8 / 20
11,929
702
21,118
22,638
23,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
25
Kills
40
40
Deaths
25
58
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
9
10
1.33
W
Camazotz
8
6
18
2.83
W
Hercules
GoldenJragon
Hercules
11
3
22
7.33
W
Yemoja
Had3s1223
Yemoja
6
3
21
5.5
L
Aphrodite
MarceloCeara298
Aphrodite
4
8
17
1.56
W
Arachne
Mossy4ever
Arachne
9
5
22
4
L
Morgan Le Fay
MsPrEmeUm
Morgan Le Fay
6
6
12
2
W
Gilgamesh
SavageKlampz-_-
Gilgamesh
6
8
20
2
L
Hades
2
7
10
1
L
Zhong Kui
leonisri
Zhong Kui
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,826
Damage
95,369
112,497
Taken
136,624
68,578
Mitigated
128,069
41,893
Healing
70,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
17,317
10,422
708
3,010
24,087
12,236
0
1,896
21,936
0
27,280
W
Camazotz
16,010
5,707
759
5,912
23,325
14,782
701
13,947
9,378
0
40,112
W
Hercules
GoldenJragon
Hercules
21,948
4,449
1,520
12,358
32,498
38,882
866
19,031
13,467
0
37,961
W
Yemoja
Had3s1223
Yemoja
9,465
4,879
19,971
10,195
25,739
15,147
1,094
20,312
5,427
26,511
0
L
Aphrodite
MarceloCeara298
Aphrodite
15,902
3,266
6,335
7,675
22,316
15,651
51
1,473
20,444
36,039
0
W
Arachne
Mossy4ever
Arachne
26,828
16,835
2,272
9,966
32,424
35,444
1,532
20,124
12,300
0
39,186
L
Morgan Le Fay
MsPrEmeUm
Morgan Le Fay
26,974
4,834
1,684
5,625
19,739
11,022
416
1,298
18,272
43,628
0
W
Gilgamesh
SavageKlampz-_-
Gilgamesh
21,118
5,810
3,726
4,092
22,638
23,814
882
15,095
7,543
0
33,958
L
Hades
19,052
2,583
1,745
7,295
21,704
11,704
977
2,703
18,677
35,464
0
L
Zhong Kui
leonisri
Zhong Kui
26,581
4,794
1,446
6,370
24,651
17,965
1,744
2,095
22,231
47,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,761
Gold Earned
65,887
197
Minions Killed
155
0
Camps Cleared
0
1,180,473
Distance Traveled
1,483,450
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,426
731
24
1
0
272,509
0
W
Camazotz
13,029
766
35
2
0
306,847
0
W
Hercules
13,380
787
35
2
0
332,100
0
W
Yemoja
13,429
790
31
2
0
254,020
1
L
Aphrodite
12,416
730
53
3
0
204,573
0
W
Arachne
14,120
831
27
2
0
313,588
0
L
Morgan Le Fay
12,119
713
32
2
0
232,447
0
W
Gilgamesh
11,929
702
27
2
0
276,895
0
L
Hades
10,856
639
42
2
0
258,215
1
L
Zhong Kui
11,944
703
46
3
0
212,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role