Player Matchup

Da Ji
Da Ji
Creepy Paps
Da Ji
Level 102
God Stats
2W - 4L
1,736 SR
Queue Stats
125W - 133L
1,606 Elo+
Solo
Charybdis
Charybdis
PeacePM
Charybdis
Level 119
God Stats
32W - 30L
1,575 SR
Queue Stats
327W - 290L
1,597 Elo+
Party 1
Hades
Hades
Prose
Hades
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
Slabbypooh
Kumbhakarna
Level 126
God Stats
13W - 14L
1,448 SR
Queue Stats
818W - 811L
1,524 Elo+
Party 1
Persephone
Persephone
dwuhbzy
Persephone
Level 127
God Stats
3W - 4L
1,757 SR
Queue Stats
522W - 466L
1,578 Elo+
Party 1
Team Averages
Level 123
1,603 SR
1,575 Elo+

VS

Team Averages
Level 121
1,563 SR
1,522 Elo+
Apollo
Apollo
D0ubleaces
Apollo
Level 102
God Stats
5W - 7L
1,429 SR
Queue Stats
113W - 101L
1,512 Elo+
Party 3
Anubis
Anubis
DJT45
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 174L
1,456 Elo+
Party 3
King Arthur
King Arthur
ImThatSam
King Arthur
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 334L
1,536 Elo+
Party 2
Pele
Pele
MyNameIsCris12
Pele
Level 114
God Stats
5W - 2L
1,782 SR
Queue Stats
374W - 336L
1,567 Elo+
Party 2
Khepri
Khepri
justjessegaming
Khepri
Level 149
God Stats
127W - 74L
1,607 SR
Queue Stats
303W - 289L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
10,685
509
9,870
18,597
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
PeacePM
Charybdis
15
2 / 8 / 6
9,599
457
15,401
18,154
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Prose
Hades
16
0 / 3 / 10
10,409
496
11,233
17,337
16,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Slabbypooh
Kumbhakarna
12
0 / 6 / 9
8,485
404
4,735
21,289
16,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
dwuhbzy
Persephone
16
7 / 6 / 2
10,878
518
15,456
13,351
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D0ubleaces
Apollo
20
17 / 1 / 8
14,631
697
28,929
18,719
9,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
DJT45
Anubis
16
2 / 6 / 10
10,690
509
11,869
12,372
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ImThatSam
King Arthur
17
1 / 6 / 11
11,774
561
8,993
21,924
20,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 6
13,172
627
11,659
16,391
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
1 / 1 / 22
12,125
577
7,198
24,732
30,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
16
Kills
28
28
Deaths
16
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
W
Apollo
D0ubleaces
Apollo
17
1
8
21
W
Anubis
DJT45
Anubis
2
6
10
1.17
W
King Arthur
ImThatSam
King Arthur
1
6
11
1.08
W
7
2
6
5
L
Charybdis
PeacePM
Charybdis
2
8
6
0.63
L
Hades
Prose
Hades
0
3
10
1.67
L
Kumbhakarna
Slabbypooh
Kumbhakarna
0
6
9
0.75
L
Persephone
dwuhbzy
Persephone
7
6
2
1.33
W
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,695
Damage
68,648
88,728
Taken
94,138
48,729
Mitigated
73,216
24,302
Healing
30,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,870
1,735
0
5,580
18,597
7,373
0
3,729
14,868
0
78,389
W
Apollo
D0ubleaces
Apollo
28,929
13,312
0
8,625
18,719
9,096
5,516
7,003
11,534
0
127,073
W
Anubis
DJT45
Anubis
11,869
188
254
3,041
12,372
5,669
1,296
7,526
4,640
57,058
0
W
King Arthur
ImThatSam
King Arthur
8,993
1,532
0
3,345
21,924
20,472
0
7,874
13,952
582
68,630
W
11,659
1,925
0
5,095
16,391
7,207
1,741
3,066
13,235
0
104,759
L
Charybdis
PeacePM
Charybdis
15,401
5,815
0
3,537
18,154
3,991
0
3,573
14,581
0
75,842
L
Hades
Prose
Hades
11,233
1,764
394
8,019
17,337
16,978
376
3,629
13,708
73,868
0
L
Kumbhakarna
Slabbypooh
Kumbhakarna
4,735
461
2,688
2,552
21,289
16,832
0
6,569
14,720
18,154
0
L
Persephone
dwuhbzy
Persephone
15,456
1,716
0
1,532
13,351
3,555
0
2,126
11,219
71,370
0
W
7,198
1,082
3,250
6,398
24,732
30,772
334
7,513
16,984
24,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
62,392
550
Minions Killed
554
0
Camps Cleared
0
1,840,874
Distance Traveled
2,037,724
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,685
509
128
6
0
416,773
12
W
Apollo
14,631
697
138
7
0
425,667
7
W
Anubis
10,690
509
98
5
0
353,563
0
W
King Arthur
11,774
561
144
7
0
389,133
9
W
Pele
13,172
627
152
7
0
448,577
10
L
Charybdis
9,599
457
118
6
0
341,988
7
L
Hades
10,409
496
150
7
0
332,346
6
L
Kumbhakarna
8,485
404
17
1
0
391,345
5
L
Persephone
10,878
518
137
7
0
358,422
1
W
Khepri
12,125
577
22
1
0
420,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role