Player Matchup

Anhur
Anhur
SpittingHollows-
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,547 Elo+
Solo
Artemis
Artemis
TippyGulll
Artemis
Level 123
God Stats
8W - 5L
1,667 SR
Queue Stats
110W - 153L
1,369 Elo+
Party 1
Mulan
Mulan
XxxXMaRIoUsXxxX
Mulan
Level 146
God Stats
1W - 3L
1,561 SR
Queue Stats
140W - 189L
1,369 Elo+
Party 1
Team Averages
Level 119
1,576 SR
1,428 Elo+

VS

Team Averages
Level 127
1,508 SR
1,403 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
franketeen
Cliodhna
Level 160
God Stats
8W - 8L
1,519 SR
Queue Stats
205W - 228L
1,369 Elo+
Solo
Ah Puch
Ah Puch
xQUAD THE GODx
Ah Puch
Level 123
God Stats
6W - 5L
1,505 SR
Queue Stats
169W - 240L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
10,598
662
5,030
14,102
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TippyGulll
Artemis
16
5 / 8 / 6
11,031
689
13,064
14,489
5,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 4 / 6
12,302
769
12,181
20,196
24,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 4 / 13
12,161
760
7,365
14,453
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
franketeen
Cliodhna
16
6 / 7 / 10
12,473
780
15,565
16,402
15,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 3 / 7
13,345
834
19,179
11,435
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
14
Kills
20
20
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
13
2.38
L
3
8
7
0.81
L
Artemis
TippyGulll
Artemis
5
8
6
1
L
6
4
6
2.25
W
Cliodhna
franketeen
Cliodhna
6
7
10
1.57
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,275
Damage
42,109
48,787
Taken
42,290
36,730
Mitigated
25,208
4,554
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,365
3,032
396
2,607
14,453
5,186
902
500
13,953
0
40,680
L
5,030
2,185
125
994
14,102
6,936
184
5,794
8,308
0
27,854
L
Artemis
TippyGulll
Artemis
13,064
5,846
678
392
14,489
5,479
967
5,343
9,146
0
32,405
L
12,181
1,499
0
2,365
20,196
24,315
360
8,142
12,054
184
32,247
W
Cliodhna
franketeen
Cliodhna
15,565
2,789
0
1,020
16,402
15,339
385
593
15,809
0
40,165
W
19,179
329
493
3,489
11,435
4,683
815
312
11,123
51,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
37,979
150
Minions Killed
176
4
Camps Cleared
9
702,257
Distance Traveled
793,576
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,161
760
64
4
2
275,713
3
L
Anhur
10,598
662
66
4
0
216,203
3
L
Artemis
11,031
689
47
3
2
212,368
2
L
Mulan
12,302
769
37
2
2
273,686
1
W
Cliodhna
12,473
780
44
3
6
245,806
1
W
Ah Puch
13,345
834
68
4
1
272,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role