Player Matchup

Cabrakan
Cabrakan
AUBURNMARK
Cabrakan
Level 35
God Stats
26W - 31L
1,353 SR
Queue Stats
91W - 114L
1,328 Elo+
Party 1
Merlin
Merlin
AshFuu
Merlin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 83L
1,364 Elo+
Party 1
Anubis
Anubis
FilthyLoso
Anubis
Level 29
God Stats
6W - 5L
1,721 SR
Queue Stats
19W - 16L
1,510 Elo+
Party 1
Artemis
Artemis
Kayratorvi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 1
Neith
Neith
Yee2myhawmf
Neith
Level 28
God Stats
7W - 10L
1,500 SR
Queue Stats
90W - 131L
1,276 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,316 Elo+

VS

Team Averages
Level 63
1,442 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
SergeantSpectre
Chang'e
Level 45
God Stats
1W - 0L
1,265 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 3
Cernunnos
Cernunnos
iamWele
Cernunnos
Level 19
God Stats
57W - 58L
1,394 SR
Queue Stats
61W - 69L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
junglemonstar
Cthulhu
Level 158
God Stats
1W - 1L
1,551 SR
Queue Stats
24W - 18L
1,693 Elo+
Party 3
Fenrir
Fenrir
pistol2323
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AUBURNMARK
Cabrakan
15
1 / 1 / 9
10,208
1,021
6,583
15,003
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
AshFuu
Merlin
15
2 / 6 / 7
10,141
1,014
11,985
11,979
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
FilthyLoso
Anubis
15
3 / 5 / 6
10,349
1,035
11,533
11,954
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kayratorvi
Artemis
15
1 / 7 / 7
9,284
928
8,733
13,731
5,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 7
10,063
1,006
8,578
9,300
4,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

155

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 6
10,076
1,008
8,171
2,885
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 3 / 8
12,509
1,251
17,531
12,085
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
iamWele
Cernunnos
16
0 / 2 / 9
9,621
962
8,564
10,906
4,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
2 / 1 / 10
10,617
1,062
15,415
12,309
12,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
pistol2323
Fenrir
16
5 / 4 / 11
11,001
1,100
9,680
15,792
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
10
Kills
21
21
Deaths
10
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
6
7
L
Cabrakan
AUBURNMARK
Cabrakan
1
1
9
5.5
L
Merlin
AshFuu
Merlin
2
6
7
0.92
L
Anubis
FilthyLoso
Anubis
3
5
6
1.2
L
Artemis
Kayratorvi
Artemis
1
7
7
0.64
W
10
3
8
4.67
L
3
2
7
3.25
W
Cernunnos
iamWele
Cernunnos
0
2
9
2.25
W
Cthulhu
2
1
10
7
W
Fenrir
pistol2323
Fenrir
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
59,361
61,967
Taken
53,977
43,248
Mitigated
33,351
4,349
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,171
3,358
0
903
2,885
1,225
0
1,347
1,538
0
29,672
L
Cabrakan
AUBURNMARK
Cabrakan
6,583
578
0
1,100
15,003
22,665
0
7,031
7,784
13,508
0
L
Merlin
AshFuu
Merlin
11,985
588
0
154
11,979
4,540
0
6,177
5,725
32,853
0
L
Anubis
FilthyLoso
Anubis
11,533
140
0
2,568
11,954
6,183
0
7,219
4,632
40,597
0
L
Artemis
Kayratorvi
Artemis
8,733
5,664
0
193
13,731
5,406
0
8,029
5,567
0
13,185
W
17,531
502
4,881
5,185
12,085
4,737
0
6,595
5,490
41,732
0
L
8,578
4,145
0
334
9,300
4,454
0
4,514
4,714
0
19,652
W
Cernunnos
iamWele
Cernunnos
8,564
4,087
0
566
10,906
4,272
0
6,089
4,817
0
33,238
W
Cthulhu
15,415
1,026
640
1,659
12,309
12,618
0
6,769
5,540
27,847
0
W
Fenrir
pistol2323
Fenrir
9,680
2,987
0
1,513
15,792
10,499
0
9,301
6,491
24
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
53,824
170
Minions Killed
201
4
Camps Cleared
8
803,461
Distance Traveled
920,061
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,076
1,008
49
5
1
173,013
0
L
Cabrakan
10,208
1,021
11
1
1
159,952
0
L
Merlin
10,141
1,014
49
5
0
178,102
0
L
Anubis
10,349
1,035
76
8
2
175,894
3
L
Artemis
9,284
928
12
1
0
146,625
0
W
Chang'e
12,509
1,251
52
5
3
211,388
0
L
Neith
10,063
1,006
22
2
1
142,888
0
W
Cernunnos
9,621
962
54
5
2
166,785
0
W
Cthulhu
10,617
1,062
29
3
1
186,445
0
W
Fenrir
11,001
1,100
17
2
1
182,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role