Player Matchup

Mulan
Mulan
Chaos Swordsman
Mulan
Level 65
God Stats
20W - 23L
1,431 SR
Queue Stats
150W - 163L
1,372 Elo+
Party 2
Artemis
Artemis
Lunarlight923
Artemis
Level 29
God Stats
41W - 43L
1,413 SR
Queue Stats
161W - 172L
1,327 Elo+
Party 2
Ao Kuang
Ao Kuang
Luthaies
Ao Kuang
Level 64
God Stats
21W - 21L
1,457 SR
Queue Stats
207W - 236L
1,367 Elo+
Party 2
Ares
Ares
Mclovin4212
Ares
Level 3
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Steakman1
Scylla
Level 146
God Stats
0W - 2L
1,325 SR
Queue Stats
89W - 63L
1,454 Elo+
Party 2
Team Averages
Level 61
1,466 SR
1,404 Elo+

VS

Team Averages
Level 89
1,414 SR
1,377 Elo+
Cupid
Cupid
AnBlan92
Cupid
Level 85
God Stats
4W - 3L
1,523 SR
Queue Stats
206W - 218L
1,443 Elo+
Solo
Cthulhu
Cthulhu
BastyNastard420
Cthulhu
Level 160
God Stats
7W - 5L
1,465 SR
Queue Stats
608W - 636L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
Galgonerme
Sylvanus
Level 37
God Stats
7W - 20L
1,188 SR
Queue Stats
29W - 58L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
PsychotikTanker
Baron Samedi
Level 123
God Stats
11W - 12L
1,507 SR
Queue Stats
121W - 145L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
SuhMyDude22
Ao Kuang
Level 40
God Stats
2W - 3L
1,384 SR
Queue Stats
32W - 32L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,897
491
6,710
9,176
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
1 / 3 / 0
5,594
466
5,723
6,644
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Luthaies
Ao Kuang
11
3 / 2 / 2
6,904
575
5,767
10,444
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 5 / 1
5,168
431
1,735
9,887
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Steakman1
Scylla
13
3 / 1 / 2
7,145
595
7,210
5,040
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AnBlan92
Cupid
12
7 / 2 / 1
7,191
599
8,895
9,312
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 1
7,989
666
6,969
13,281
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Galgonerme
Sylvanus
9
1 / 0 / 6
6,125
510
2,949
5,551
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
PsychotikTanker
Baron Samedi
11
1 / 2 / 1
6,506
542
3,779
6,853
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
SuhMyDude22
Ao Kuang
10
2 / 2 / 2
6,127
511
3,710
8,460
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
16
16
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
AnBlan92
Cupid
7
2
1
3.75
W
5
2
1
2.75
L
1
5
1
0.3
W
Sylvanus
Galgonerme
Sylvanus
1
0
6
4
L
Artemis
1
3
0
0.33
L
Ao Kuang
Luthaies
Ao Kuang
3
2
2
2
L
0
5
1
0.1
W
Baron Samedi
PsychotikTanker
Baron Samedi
1
2
1
0.75
L
Scylla
Steakman1
Scylla
3
1
2
4
W
Ao Kuang
SuhMyDude22
Ao Kuang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
26,302
41,191
Taken
43,457
19,637
Mitigated
18,946
10,792
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AnBlan92
Cupid
8,895
5,059
78
5,109
9,312
2,500
252
2,133
7,179
0
39,203
W
6,969
1,072
0
7,172
13,281
7,358
94
2,777
10,029
41,300
0
L
6,710
1,836
0
2,961
9,176
7,340
0
6,208
2,968
0
21,227
W
Sylvanus
Galgonerme
Sylvanus
2,949
733
1,072
3,160
5,551
3,423
454
957
4,594
12,326
0
L
Artemis
5,723
3,742
0
1,309
6,644
1,793
0
1,478
5,166
0
25,686
L
Ao Kuang
Luthaies
Ao Kuang
5,767
1,485
0
4,825
10,444
3,534
0
5,537
4,907
31,710
2,187
L
1,735
189
0
572
9,887
5,431
94
2,139
7,748
11,608
0
W
Baron Samedi
PsychotikTanker
Baron Samedi
3,779
161
460
2,573
6,853
2,794
0
4,413
2,440
34,599
0
L
Scylla
Steakman1
Scylla
7,210
536
0
1,125
5,040
1,539
0
2,045
2,995
43,473
0
W
Ao Kuang
SuhMyDude22
Ao Kuang
3,710
732
0
3,731
8,460
2,871
0
4,186
4,274
27,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
33,938
250
Minions Killed
316
0
Camps Cleared
0
1,083,246
Distance Traveled
1,090,828
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,191
599
75
6
0
192,545
0
W
Cthulhu
7,989
666
100
8
0
211,371
0
L
Mulan
5,897
491
32
3
0
203,504
1
W
Sylvanus
6,125
510
18
2
0
224,147
8
L
Artemis
5,594
466
45
4
0
200,535
0
L
Ao Kuang
6,904
575
68
6
0
252,263
2
L
Ares
5,168
431
16
1
0
204,354
3
W
Baron Samedi
6,506
542
67
6
0
214,788
3
L
Scylla
7,145
595
89
7
0
222,590
4
W
Ao Kuang
6,127
511
56
5
0
247,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role